Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BaconBoy7575
Hercules
Level 127
God Stats
2W - 0L
1,546 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 3
Thoth
Thoth
SidFromTS
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,515 Elo+
Party 1
Atlas
Atlas
TerpsinLung
Atlas
Level 86
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 3
Janus
Janus
TheMoooseIsLoose
Janus
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
13W - 21L
1,490 Elo+
Party 3
Team Averages
Level 103
1,484 SR
1,514 Elo+

VS

Team Averages
Level 113
1,484 SR
1,449 Elo+
Merlin
Merlin
HighKingMa1ru
Merlin
Level 106
God Stats
1W - 1L
1,659 SR
Queue Stats
6W - 7L
1,470 Elo+
Party 2
Hachiman
Hachiman
JackiChanOSRS
Hachiman
Level 143
God Stats
1W - 2L
1,498 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 2
Yemoja
Yemoja
Lawndoe
Yemoja
Level 158
God Stats
0W - 1L
1,548 SR
Queue Stats
22W - 25L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
Timv62012
Hou Yi
Level 29
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Olorun
Olorun
Zemie
Olorun
Level 129
God Stats
4W - 6L
1,510 SR
Queue Stats
150W - 141L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 0 / 6
10,563
960
12,324
7,349
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BaconBoy7575
Hercules
15
3 / 1 / 10
8,653
787
5,578
10,689
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
SidFromTS
Thoth
13
1 / 1 / 5
7,628
693
4,035
3,862
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 9
8,044
731
4,648
10,600
7,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 5
9,156
832
9,475
3,950
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,526
593
6,525
7,556
2,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
JackiChanOSRS
Hachiman
13
2 / 5 / 2
7,385
671
7,693
10,253
3,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lawndoe
Yemoja
14
1 / 2 / 2
7,759
705
3,950
8,575
6,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
Timv62012
Hou Yi
12
1 / 5 / 3
6,766
615
3,638
7,226
2,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Zemie
Olorun
13
0 / 2 / 2
6,509
592
4,727
9,007
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
4
4
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
6
12
W
Hercules
BaconBoy7575
Hercules
3
1
10
8
L
0
4
3
0.38
L
Hachiman
JackiChanOSRS
Hachiman
2
5
2
0.6
L
Yemoja
Lawndoe
Yemoja
1
2
2
1
W
Thoth
SidFromTS
Thoth
1
1
5
3.5
W
0
2
9
2.25
W
5
0
5
7.5
L
Hou Yi
Timv62012
Hou Yi
1
5
3
0.5
L
Olorun
Zemie
Olorun
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
26,533
36,450
Taken
42,617
24,886
Mitigated
17,275
12,053
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,324
4,144
0
2,680
7,349
2,957
2,870
2,553
4,796
0
48,952
W
Hercules
BaconBoy7575
Hercules
5,578
923
1,004
4,271
10,689
11,503
273
4,128
6,561
0
13,775
L
6,525
411
0
0
7,556
2,431
0
3,829
3,574
22,891
0
L
Hachiman
JackiChanOSRS
Hachiman
7,693
3,093
0
349
10,253
3,097
0
4,481
5,726
0
26,929
L
Yemoja
Lawndoe
Yemoja
3,950
876
2,377
1,337
8,575
6,235
0
3,234
5,268
22,263
0
W
Thoth
SidFromTS
Thoth
4,035
133
0
497
3,862
1,324
546
1,893
1,969
19,170
0
W
4,648
503
308
1,804
10,600
7,739
115
5,099
5,501
12,758
0
W
9,475
37
225
1,264
3,950
1,363
318
1,991
1,959
37,337
0
L
Hou Yi
Timv62012
Hou Yi
3,638
1,765
0
296
7,226
2,359
0
3,549
3,594
0
12,771
L
Olorun
Zemie
Olorun
4,727
1,916
1,296
4,210
9,007
3,153
0
3,127
5,731
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
34,945
248
Minions Killed
202
8
Camps Cleared
3
1,104,495
Distance Traveled
946,812
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,563
960
95
9
4
246,056
1
W
Hercules
8,653
787
20
2
0
221,814
4
L
Merlin
6,526
593
29
3
2
201,565
9
L
Hachiman
7,385
671
44
4
0
171,335
8
L
Yemoja
7,759
705
43
4
1
208,856
4
W
Thoth
7,628
693
44
4
1
177,607
0
W
Atlas
8,044
731
24
2
2
221,021
2
W
Janus
9,156
832
65
6
1
237,997
5
L
Hou Yi
6,766
615
34
3
0
166,129
0
L
Olorun
6,509
592
52
5
0
198,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role