Player Matchup

Anubis
Anubis
Cyber_Skilzz2445
Anubis
Level 65
God Stats
3W - 1L
1,580 SR
Queue Stats
16W - 10L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
GiMegSigg
Gilgamesh
Level 18
God Stats
6W - 3L
1,850 SR
Queue Stats
46W - 35L
1,427 Elo+
Party 2
Izanami
Izanami
Squad_gangstaDad
Izanami
Level 108
God Stats
14W - 4L
1,545 SR
Queue Stats
141W - 131L
1,468 Elo+
Party 2
Team Averages
Level 64
1,658 SR
1,472 Elo+

VS

Team Averages
Level 63
1,402 SR
1,338 Elo+
Loki
Loki
LewisMcLauchlan
Loki
Level 68
God Stats
0W - 2L
1,447 SR
Queue Stats
28W - 42L
1,377 Elo+
Party 1
Vulcan
Vulcan
Toothlessjarl6
Vulcan
Level 31
God Stats
0W - 6L
1,287 SR
Queue Stats
5W - 15L
1,218 Elo+
Party 1
Cerberus
Cerberus
mik2409
Cerberus
Level 89
God Stats
42W - 44L
1,472 SR
Queue Stats
97W - 128L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
10,462
697
7,126
12,865
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
GiMegSigg
Gilgamesh
14
6 / 2 / 11
10,532
702
12,739
19,312
13,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 4 / 8
11,229
749
16,638
14,768
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
10,611
707
14,993
12,350
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 7
10,406
694
8,836
12,478
4,140
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mik2409
Cerberus
14
2 / 8 / 8
10,101
673
8,344
18,059
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
19
Kills
11
11
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
W
Gilgamesh
GiMegSigg
Gilgamesh
6
2
11
5.75
L
6
5
3
1.5
W
8
4
8
3
L
3
6
7
1.08
L
Cerberus
mik2409
Cerberus
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
32,173
46,945
Taken
42,887
24,257
Mitigated
26,529
17,497
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,126
300
0
4,667
12,865
5,062
1,032
5,486
6,771
30,657
0
W
Gilgamesh
GiMegSigg
Gilgamesh
12,739
3,627
521
7,737
19,312
13,489
452
7,222
11,241
0
26,417
L
14,993
4,137
0
637
12,350
9,266
0
2,268
10,082
0
40,045
W
16,638
9,745
0
4,572
14,768
5,706
1,296
4,074
10,021
0
57,439
L
8,836
2,566
0
677
12,478
4,140
0
876
11,602
26,019
0
L
Cerberus
mik2409
Cerberus
8,344
752
0
4,526
18,059
13,123
0
4,211
13,848
26,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
31,118
157
Minions Killed
142
7
Camps Cleared
3
733,435
Distance Traveled
703,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,462
697
53
4
0
223,386
0
W
Gilgamesh
10,532
702
25
2
0
272,950
0
L
Loki
10,611
707
65
4
2
267,258
1
W
Izanami
11,229
749
79
5
7
237,099
2
L
Vulcan
10,406
694
35
2
0
227,458
0
L
Cerberus
10,101
673
42
3
1
209,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role