Player Matchup

Sol
Sol
GivMeMyTacos
Sol
Level 57
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Bellona
Bellona
RichardTexCR
Bellona
Level 56
God Stats
7W - 8L
1,324 SR
Queue Stats
49W - 86L
1,315 Elo+
Solo
Medusa
Medusa
Richdude321
Medusa
Level 105
God Stats
12W - 8L
1,597 SR
Queue Stats
42W - 49L
1,306 Elo+
Party 2
Gilgamesh
Gilgamesh
THExMILKMANx
Gilgamesh
Level 65
God Stats
8W - 4L
1,605 SR
Queue Stats
153W - 169L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
glitchedgames98
Kumbhakarna
Level 88
God Stats
11W - 5L
1,507 SR
Queue Stats
33W - 44L
1,263 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,308 Elo+

VS

Team Averages
Level 84
1,543 SR
1,354 Elo+
Jing Wei
Jing Wei
Danilo6944
Jing Wei
Level 156
God Stats
4W - 6L
1,375 SR
Queue Stats
278W - 307L
1,360 Elo+
Solo
Bacchus
Bacchus
EpicTaco102
Bacchus
Level 28
God Stats
4W - 5L
1,452 SR
Queue Stats
67W - 81L
1,315 Elo+
Party 1
Bastet
Bastet
Fashu_
Bastet
Level 62
God Stats
12W - 9L
1,532 SR
Queue Stats
218W - 256L
1,366 Elo+
Solo
Persephone
Persephone
Rosile1334
Persephone
Level 109
God Stats
10W - 6L
1,700 SR
Queue Stats
61W - 63L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Sparcamus
Sun Wukong
Level 64
God Stats
1W - 1L
1,655 SR
Queue Stats
31W - 26L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,600
600
3,340
4,955
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
RichardTexCR
Bellona
11
0 / 1 / 0
6,058
551
913
4,844
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
11
7 / 2 / 2
6,680
607
6,811
5,530
1,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
THExMILKMANx
Gilgamesh
9
1 / 1 / 1
5,871
534
3,475
5,574
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
glitchedgames98
Kumbhakarna
10
2 / 1 / 7
6,759
614
3,114
7,300
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danilo6944
Jing Wei
10
0 / 3 / 2
5,857
532
2,236
6,302
1,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
EpicTaco102
Bacchus
7
0 / 4 / 0
4,841
440
1,227
6,099
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Fashu_
Bastet
10
4 / 2 / 1
6,618
602
2,703
6,788
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Rosile1334
Persephone
10
0 / 2 / 0
6,116
556
3,858
5,681
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sparcamus
Sun Wukong
12
1 / 0 / 1
6,622
602
2,776
3,973
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Danilo6944
Jing Wei
0
3
2
0.33
L
Bacchus
EpicTaco102
Bacchus
0
4
0
0
L
Bastet
Fashu_
Bastet
4
2
1
2.25
W
2
0
1
2.5
W
Bellona
RichardTexCR
Bellona
0
1
0
0
W
Medusa
7
2
2
4
L
Persephone
Rosile1334
Persephone
0
2
0
0
L
Sun Wukong
Sparcamus
Sun Wukong
1
0
1
1.5
W
Gilgamesh
THExMILKMANx
Gilgamesh
1
1
1
1.5
W
Kumbhakarna
glitchedgames98
Kumbhakarna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
12,800
28,203
Taken
28,843
13,348
Mitigated
9,766
9,247
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Danilo6944
Jing Wei
2,236
1,697
0
1,606
6,302
1,403
0
1,310
4,992
0
30,641
L
Bacchus
EpicTaco102
Bacchus
1,227
162
0
444
6,099
1,908
192
1,231
4,868
7,401
0
L
Bastet
Fashu_
Bastet
2,703
421
0
1,084
6,788
2,029
640
619
6,169
0
25,271
W
3,340
906
0
2,709
4,955
1,348
1,478
2,651
2,120
29,246
0
W
Bellona
RichardTexCR
Bellona
913
180
0
1,782
4,844
3,508
0
0
4,637
0
29,177
W
Medusa
6,811
2,780
633
870
5,530
1,641
628
612
4,918
0
40,658
L
Persephone
Rosile1334
Persephone
3,858
107
0
840
5,681
1,821
116
3,293
2,386
34,065
0
L
Sun Wukong
Sparcamus
Sun Wukong
2,776
984
0
1,360
3,973
2,605
0
0
3,973
0
34,437
W
Gilgamesh
THExMILKMANx
Gilgamesh
3,475
905
0
1,487
5,574
2,417
0
937
4,478
0
26,436
W
Kumbhakarna
glitchedgames98
Kumbhakarna
3,114
395
329
1,437
7,300
4,434
230
732
6,568
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
30,054
300
Minions Killed
277
0
Camps Cleared
0
1,029,930
Distance Traveled
1,056,428
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,857
532
65
6
0
205,653
2
L
Bacchus
4,841
440
15
1
0
180,015
0
L
Bastet
6,618
602
56
5
0
223,028
0
W
Sol
6,600
600
72
7
0
209,286
4
W
Bellona
6,058
551
76
7
0
185,740
3
W
Medusa
6,680
607
67
6
0
203,157
0
L
Persephone
6,116
556
58
5
0
223,923
4
L
Sun Wukong
6,622
602
83
8
0
223,809
6
W
Gilgamesh
5,871
534
57
5
0
211,093
2
W
Kumbhakarna
6,759
614
28
3
0
220,654
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role