Player Matchup

Thanatos
Thanatos
JB_snake36
Thanatos
Level 49
God Stats
3W - 6L
1,293 SR
Queue Stats
177W - 195L
1,380 Elo+
Party 3
Ymir
Ymir
Jackson-6op3blu
Ymir
Level 66
God Stats
4W - 2L
1,529 SR
Queue Stats
49W - 68L
1,365 Elo+
Party 1
Mulan
Mulan
Sooperprambo2006
Mulan
Level 26
God Stats
4W - 2L
1,218 SR
Queue Stats
52W - 61L
1,312 Elo+
Party 3
Izanami
Izanami
Takezava
Izanami
Level 65
God Stats
4W - 8L
1,818 SR
Queue Stats
93W - 94L
1,485 Elo+
Party 1
Ra
Ra
andrej983
Ra
Level 64
God Stats
2W - 1L
1,526 SR
Queue Stats
53W - 56L
1,358 Elo+
Solo
Team Averages
Level 54
1,477 SR
1,380 Elo+

VS

Team Averages
Level 53
1,460 SR
1,403 Elo+
Vamana
Vamana
Geroo0oo
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,275 Elo+
Solo
Atlas
Atlas
Riidle
Atlas
Level 29
God Stats
4W - 8L
1,416 SR
Queue Stats
86W - 87L
1,496 Elo+
Party 2
Sol
Sol
TopMelee
Sol
Level 48
God Stats
3W - 5L
1,671 SR
Queue Stats
162W - 162L
1,494 Elo+
Party 2
Poseidon
Poseidon
ronnysmoor1
Poseidon
Level 88
God Stats
233W - 281L
1,454 SR
Queue Stats
238W - 290L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
wakli888
Ao Kuang
Level 40
God Stats
1W - 2L
1,261 SR
Queue Stats
39W - 45L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JB_snake36
Thanatos
20
12 / 5 / 4
12,868
613
14,340
17,350
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 4
9,584
456
2,868
20,852
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 1 / 8
11,427
544
12,999
16,483
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Takezava
Izanami
18
3 / 4 / 5
11,439
545
10,001
13,888
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 3
10,473
499
2,540
5,157
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Geroo0oo
Vamana
14
0 / 4 / 1
8,382
399
3,200
13,100
10,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Riidle
Atlas
3
0 / 1 / 1
5,748
274
224
2,229
1,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 7 / 4
11,310
539
19,029
15,032
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
ronnysmoor1
Poseidon
16
4 / 4 / 5
9,976
475
10,447
10,926
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
wakli888
Ao Kuang
16
7 / 5 / 1
10,598
505
14,042
19,989
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
16
16
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Geroo0oo
Vamana
0
4
1
0.13
W
Thanatos
JB_snake36
Thanatos
12
5
4
2.8
W
1
6
4
0.5
L
Atlas
Riidle
Atlas
0
1
1
0.5
W
2
1
8
6
W
Izanami
Takezava
Izanami
3
4
5
1.38
L
5
7
4
1
W
2
0
3
3.5
L
Poseidon
ronnysmoor1
Poseidon
4
4
5
1.63
L
Ao Kuang
wakli888
Ao Kuang
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,748
Damage
46,942
73,730
Taken
61,276
42,503
Mitigated
26,138
33,892
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Geroo0oo
Vamana
3,200
844
0
4,328
13,100
10,766
0
471
12,006
0
39,643
W
Thanatos
JB_snake36
Thanatos
14,340
3,661
0
18,535
17,350
7,203
1,401
8,105
9,245
0
81,112
W
2,868
271
0
1,859
20,852
15,853
517
14,153
6,699
16,444
0
L
Atlas
Riidle
Atlas
224
38
0
250
2,229
1,380
0
269
1,960
1,232
0
W
12,999
829
0
8,282
16,483
12,920
1,611
9,343
7,140
12,247
54,810
W
Izanami
Takezava
Izanami
10,001
7,046
0
1,863
13,888
4,448
8,254
10,180
3,708
0
91,089
L
19,029
6,202
0
3,169
15,032
3,308
1,170
1,370
13,565
91,787
0
W
2,540
197
835
2,518
5,157
2,079
856
2,039
3,118
48,156
0
L
Poseidon
ronnysmoor1
Poseidon
10,447
1,402
57
1,113
10,926
2,879
0
1,534
9,347
60,337
0
L
Ao Kuang
wakli888
Ao Kuang
14,042
3,504
0
9,415
19,989
7,805
0
3,254
16,443
58,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
46,014
527
Minions Killed
444
0
Camps Cleared
0
1,994,152
Distance Traveled
1,582,368
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,382
399
65
3
0
381,061
3
W
Thanatos
12,868
613
108
5
0
405,180
6
W
Ymir
9,584
456
27
1
0
385,437
5
L
Atlas
5,748
274
4
0
0
70,540
1
W
Mulan
11,427
544
125
6
0
420,760
4
W
Izanami
11,439
545
183
9
0
367,791
1
L
Sol
11,310
539
153
7
0
356,350
1
W
Ra
10,473
499
84
4
0
414,984
0
L
Poseidon
9,976
475
112
5
0
374,777
2
L
Ao Kuang
10,598
505
110
5
0
399,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role