Player Matchup

Loki
Loki
Carterlvl
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
FaTe ReHaB
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,416 Elo+
Solo
Ymir
Ymir
MogMuffin
Ymir
Level 26
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
PS4Network
Sol
Level 143
God Stats
2W - 3L
1,424 SR
Queue Stats
22W - 34L
1,380 Elo+
Party 1
Charybdis
Charybdis
TheOGPleb
Charybdis
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Team Averages
Level 102
1,435 SR
1,427 Elo+

VS

Team Averages
Level 102
1,509 SR
1,413 Elo+
Vamana
Vamana
Edsmoove23
Vamana
Level 102
God Stats
37W - 27L
1,592 SR
Queue Stats
313W - 292L
1,516 Elo+
Solo
Yemoja
Yemoja
Mikanichan
Yemoja
Level 106
God Stats
7W - 12L
1,544 SR
Queue Stats
49W - 57L
1,452 Elo+
Solo
Olorun
Olorun
Pascutti27
Olorun
Level 125
God Stats
3W - 0L
1,332 SR
Queue Stats
5W - 4L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Socrateasy
Sylvanus
Level 48
God Stats
1W - 2L
1,587 SR
Queue Stats
18W - 27L
1,318 Elo+
Solo
Xbalanque
Xbalanque
SpoonyBard
Xbalanque
Level 127
God Stats
3W - 6L
1,492 SR
Queue Stats
7W - 8L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 1 / 1
6,092
609
3,390
4,732
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FaTe ReHaB
Sun Wukong
12
0 / 2 / 1
6,197
620
3,975
8,617
7,405
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
12
0 / 3 / 1
5,966
597
3,667
8,660
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 1
6,287
629
3,726
6,158
1,877
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
TheOGPleb
Charybdis
13
1 / 1 / 0
6,548
655
4,665
5,156
1,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Edsmoove23
Vamana
15
2 / 0 / 6
8,055
806
6,228
9,741
7,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Mikanichan
Yemoja
13
2 / 0 / 4
8,257
826
4,041
6,204
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Pascutti27
Olorun
16
3 / 0 / 3
8,498
850
6,301
4,163
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Socrateasy
Sylvanus
13
0 / 1 / 4
6,874
687
3,227
4,771
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SpoonyBard
Xbalanque
13
2 / 0 / 6
8,352
835
4,963
3,489
1,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
1
Kills
9
9
Deaths
1
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
1
0.5
W
Vamana
Edsmoove23
Vamana
2
0
6
5
L
Sun Wukong
FaTe ReHaB
Sun Wukong
0
2
1
0.25
W
Yemoja
Mikanichan
Yemoja
2
0
4
4
L
Ymir
0
3
1
0.17
L
0
2
1
0.25
W
Olorun
Pascutti27
Olorun
3
0
3
4.5
W
Sylvanus
Socrateasy
Sylvanus
0
1
4
2
W
Xbalanque
SpoonyBard
Xbalanque
2
0
6
5
L
Charybdis
TheOGPleb
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
24,760
33,323
Taken
28,368
16,640
Mitigated
17,729
8,166
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,390
682
0
1,087
4,732
1,913
0
2,163
2,569
0
17,450
W
Vamana
Edsmoove23
Vamana
6,228
2,587
376
3,746
9,741
7,683
671
3,181
6,560
0
34,047
L
Sun Wukong
FaTe ReHaB
Sun Wukong
3,975
194
245
3,122
8,617
7,405
0
3,371
5,246
0
22,729
W
Yemoja
Mikanichan
Yemoja
4,041
266
4,436
2,982
6,204
4,465
443
1,809
4,395
13,242
0
L
Ymir
3,667
111
449
1,039
8,660
3,912
0
3,453
5,207
12,779
0
L
3,726
671
0
1,240
6,158
1,877
0
3,036
3,122
24,206
0
W
Olorun
Pascutti27
Olorun
6,301
3,081
594
1,363
4,163
1,922
3,040
766
3,397
41,784
0
W
Sylvanus
Socrateasy
Sylvanus
3,227
892
1,064
1,226
4,771
2,481
414
1,631
3,140
13,099
2,348
W
Xbalanque
SpoonyBard
Xbalanque
4,963
880
1,643
1,315
3,489
1,178
292
345
3,144
0
14,376
L
Charybdis
TheOGPleb
Charybdis
4,665
1,983
0
984
5,156
1,533
0
1,876
3,280
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
40,036
224
Minions Killed
257
6
Camps Cleared
9
926,919
Distance Traveled
967,680
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,092
609
32
3
3
203,226
0
W
Vamana
8,055
806
70
7
0
226,711
4
L
Sun Wukong
6,197
620
47
5
0
194,658
0
W
Yemoja
8,257
826
13
1
1
177,511
5
L
Ymir
5,966
597
31
3
0
167,638
1
L
Sol
6,287
629
56
6
1
202,904
0
W
Olorun
8,498
850
104
10
5
193,120
0
W
Sylvanus
6,874
687
39
4
3
178,333
0
W
Xbalanque
8,352
835
31
3
0
192,005
0
L
Charybdis
6,548
655
58
6
2
158,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role