Player Matchup

Baron Samedi
Baron Samedi
Juanelvanidoso
Baron Samedi
Level 114
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 1L
1,849 Elo+
Party 1
Nemesis
Nemesis
Kyronide
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,112 Elo+
Solo
Izanami
Izanami
rochonda2
Izanami
Level 16
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 1
Team Averages
Level 59
1,635 SR
1,423 Elo+

VS

Team Averages
Level 61
1,491 SR
1,523 Elo+
Cthulhu
Cthulhu
TuNight
Cthulhu
Level 134
God Stats
0W - 4L
1,474 SR
Queue Stats
25W - 28L
1,568 Elo+
Party 2
Artemis
Artemis
UwUschnuffelx3
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
んんんんんんんんんんんんん
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juanelvanidoso
Baron Samedi
16
16 / 2 / 10
12,361
824
28,722
17,413
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kyronide
Nemesis
15
7 / 1 / 13
11,097
740
8,654
12,381
5,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
rochonda2
Izanami
15
4 / 0 / 19
10,822
721
5,952
8,403
2,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TuNight
Cthulhu
13
2 / 5 / 0
9,572
638
13,211
16,928
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 15 / 2
8,517
568
5,208
17,662
6,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 7 / 1
8,243
550
6,697
14,579
5,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
27
Kills
2
3
Deaths
27
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Juanelvanidoso
Baron Samedi
16
2
10
10.5
W
Nemesis
Kyronide
Nemesis
7
1
13
13.5
L
Cthulhu
TuNight
Cthulhu
2
5
0
0.4
L
0
15
2
0.07
W
Izanami
rochonda2
Izanami
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,328
Damage
25,116
38,197
Taken
49,169
17,626
Mitigated
27,928
11,080
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Juanelvanidoso
Baron Samedi
28,722
2,246
2,262
8,289
17,413
9,141
386
4,979
12,110
57,740
0
W
Nemesis
Kyronide
Nemesis
8,654
4,145
0
529
12,381
5,566
595
4,420
7,407
0
36,008
L
Cthulhu
TuNight
Cthulhu
13,211
287
324
3,548
16,928
16,210
0
5,221
11,707
41,746
0
L
5,208
3,313
29
953
17,662
6,418
0
11,900
5,762
0
20,139
W
Izanami
rochonda2
Izanami
5,952
2,825
0
0
8,403
2,919
1,641
3,373
4,804
0
35,649
L
6,697
2,850
0
1,671
14,579
5,300
0
11,745
2,834
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
26,332
183
Minions Killed
149
9
Camps Cleared
1
825,060
Distance Traveled
697,399
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,361
824
67
4
3
252,275
0
W
Nemesis
11,097
740
39
3
5
308,640
0
L
Cthulhu
9,572
638
74
5
1
283,121
4
L
Artemis
8,517
568
45
3
0
191,878
0
W
Izanami
10,822
721
77
5
1
264,145
0
L
Danzaburou
8,243
550
30
2
0
222,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role