Player Matchup

Merlin
Merlin
Crippin234
Merlin
Level 59
God Stats
5W - 3L
1,964 SR
Queue Stats
173W - 205L
1,376 Elo+
Party 1
Camazotz
Camazotz
Kheprui
Camazotz
Level 41
God Stats
1W - 2L
1,526 SR
Queue Stats
16W - 10L
1,606 Elo+
Party 4
Charybdis
Charybdis
ShibaToken13
Charybdis
Level 64
God Stats
34W - 23L
1,491 SR
Queue Stats
58W - 58L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
chicheeee
Gilgamesh
Level 27
God Stats
10W - 12L
1,460 SR
Queue Stats
102W - 130L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxkwon2x
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 39
1,588 SR
1,455 Elo+

VS

Team Averages
Level 75
1,398 SR
1,393 Elo+
Nu Wa
Nu Wa
BaRbI3MaLIbU 08
Nu Wa
Level 47
God Stats
8W - 9L
1,385 SR
Queue Stats
111W - 129L
1,309 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GROUNDPOUNDER30
Ah Muzen Cab
Level 56
God Stats
2W - 1L
1,438 SR
Queue Stats
71W - 87L
1,438 Elo+
Party 3
He Bo
He Bo
Nerodsi
He Bo
Level 118
God Stats
9W - 10L
1,379 SR
Queue Stats
449W - 540L
1,399 Elo+
Party 2
Bacchus
Bacchus
UndeadGeneral97
Bacchus
Level 45
God Stats
17W - 8L
1,596 SR
Queue Stats
63W - 66L
1,444 Elo+
Party 3
Achilles
Achilles
plantbearman
Achilles
Level 109
God Stats
1W - 3L
1,194 SR
Queue Stats
230W - 321L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crippin234
Merlin
20
8 / 3 / 9
16,160
1,154
24,266
19,006
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Kheprui
Camazotz
20
3 / 9 / 10
13,447
961
14,702
25,295
8,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ShibaToken13
Charybdis
20
2 / 2 / 11
14,287
1,021
21,764
20,371
7,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
chicheeee
Gilgamesh
19
8 / 3 / 6
15,033
1,074
9,491
18,081
15,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
xxkwon2x
Tsukuyomi
20
0 / 17 / 8
12,060
861
7,463
26,893
10,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 17
13,932
995
20,628
11,532
3,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GROUNDPOUNDER30
Ah Muzen Cab
20
15 / 3 / 10
15,793
1,128
34,179
15,314
5,399
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Nerodsi
He Bo
20
6 / 6 / 18
13,595
971
16,506
14,345
4,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 1 / 24
13,757
983
10,639
23,521
34,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
plantbearman
Achilles
20
8 / 6 / 6
14,167
1,012
20,249
19,114
21,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
21
Kills
34
34
Deaths
21
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
5
17
2.5
L
Merlin
Crippin234
Merlin
8
3
9
4.17
W
Ah Muzen Cab
GROUNDPOUNDER30
Ah Muzen Cab
15
3
10
6.67
L
Camazotz
Kheprui
Camazotz
3
9
10
0.89
W
He Bo
Nerodsi
He Bo
6
6
18
2.5
L
Charybdis
ShibaToken13
Charybdis
2
2
11
3.75
W
1
1
24
13
L
Gilgamesh
chicheeee
Gilgamesh
8
3
6
3.67
W
Achilles
plantbearman
Achilles
8
6
6
1.83
L
Tsukuyomi
xxkwon2x
Tsukuyomi
0
17
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,686
Damage
102,201
109,646
Taken
83,826
48,574
Mitigated
69,286
16,871
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,628
9,084
59
1,384
11,532
3,334
0
4,343
7,189
45,643
0
L
Merlin
Crippin234
Merlin
24,266
2,486
0
1,284
19,006
6,201
0
8,582
10,093
78,252
0
W
Ah Muzen Cab
GROUNDPOUNDER30
Ah Muzen Cab
34,179
18,927
201
4,809
15,314
5,399
0
3,097
12,217
0
62,403
L
Camazotz
Kheprui
Camazotz
14,702
3,141
0
6,819
25,295
8,863
0
9,717
15,279
0
37,610
W
He Bo
Nerodsi
He Bo
16,506
2,278
0
909
14,345
4,788
0
5,877
8,468
37,716
0
L
Charybdis
ShibaToken13
Charybdis
21,764
13,781
0
5,192
20,371
7,722
0
5,638
14,330
0
74,449
W
10,639
2,089
481
1,922
23,521
34,544
0
5,767
17,754
30,588
0
L
Gilgamesh
chicheeee
Gilgamesh
9,491
1,632
2,029
1,094
18,081
15,670
0
7,385
10,490
3,763
16,980
W
Achilles
plantbearman
Achilles
20,249
5,660
0
1,485
19,114
21,221
0
6,227
12,887
0
42,633
L
Tsukuyomi
xxkwon2x
Tsukuyomi
7,463
2,588
0
453
26,893
10,118
0
16,451
10,391
0
20,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,987
Gold Earned
71,244
330
Minions Killed
271
8
Camps Cleared
7
1,202,150
Distance Traveled
1,249,720
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,932
995
54
4
0
246,359
0
L
Merlin
16,160
1,154
132
9
1
259,522
0
W
Ah Muzen Cab
15,793
1,128
58
4
5
261,754
1
L
Camazotz
13,447
961
36
3
0
290,745
0
W
He Bo
13,595
971
55
4
1
240,070
0
L
Charybdis
14,287
1,021
115
8
6
239,079
0
W
Bacchus
13,757
983
38
3
1
288,798
1
L
Gilgamesh
15,033
1,074
17
1
0
218,306
0
W
Achilles
14,167
1,012
66
5
0
212,739
0
L
Tsukuyomi
12,060
861
30
2
1
194,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role