Player Matchup

Geb
Geb
JELLYFISH653
Geb
Level 70
God Stats
15W - 10L
1,563 SR
Queue Stats
210W - 216L
1,346 Elo+
Solo
Neith
Neith
JOEB0Y7GUNDAM7
Neith
Level 144
God Stats
26W - 14L
1,562 SR
Queue Stats
264W - 292L
1,400 Elo+
Solo
Bastet
Bastet
NotQuiteAvgJoe
Bastet
Level 48
God Stats
4W - 4L
1,659 SR
Queue Stats
16W - 28L
1,278 Elo+
Solo
Zeus
Zeus
THEACEWHEELIE
Zeus
Level 148
God Stats
8W - 2L
1,464 SR
Queue Stats
66W - 80L
1,347 Elo+
Solo
Hercules
Hercules
Udyrsolenix
Hercules
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 14L
1,469 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,368 Elo+

VS

Team Averages
Level 105
1,540 SR
1,388 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AtomicQUOMO
Sun Wukong
Level 157
God Stats
8W - 2L
1,586 SR
Queue Stats
231W - 264L
1,347 Elo+
Solo
Chang'e
Chang'e
Puffing Blunt
Chang'e
Level 45
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 12L
1,203 Elo+
Solo
Thor
Thor
Saeyun7167
Thor
Level 117
God Stats
0W - 2L
1,509 SR
Queue Stats
53W - 48L
1,392 Elo+
Solo
Cthulhu
Cthulhu
dsjoker601
Cthulhu
Level 47
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
8,240
434
7,321
14,847
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 5
9,162
482
15,974
18,495
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 1 / 3
10,682
562
6,450
13,584
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 1
9,396
495
5,719
8,462
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Udyrsolenix
Hercules
14
4 / 0 / 4
9,448
497
8,942
11,535
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 2 / 0
9,482
499
11,940
9,235
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AtomicQUOMO
Sun Wukong
11
1 / 4 / 3
7,190
378
8,000
16,392
5,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
12
1 / 1 / 3
7,405
390
7,509
15,969
7,580
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 2
6,961
366
3,838
12,130
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
dsjoker601
Cthulhu
7
0 / 6 / 0
6,216
327
1,714
10,838
4,888
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
9
9
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
2
0
3
L
Sun Wukong
AtomicQUOMO
Sun Wukong
1
4
3
0.63
W
0
1
6
3
W
4
3
5
2.17
W
5
1
3
6.5
L
Chang'e
1
1
3
2.5
L
1
3
2
0.67
W
3
4
1
0.88
W
Hercules
Udyrsolenix
Hercules
4
0
4
6
L
Cthulhu
dsjoker601
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
33,001
66,923
Taken
64,564
37,998
Mitigated
24,092
28,559
Healing
23,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,940
1,483
0
4,104
9,235
2,607
575
2,442
6,544
62,274
0
L
Sun Wukong
AtomicQUOMO
Sun Wukong
8,000
1,706
385
5,384
16,392
5,697
59
4,011
12,289
0
39,134
W
7,321
696
0
4,337
14,847
11,123
120
5,299
9,548
22,662
0
W
15,974
7,102
0
10,465
18,495
6,914
1,147
6,113
12,382
0
62,929
W
6,450
2,052
0
7,517
13,584
4,924
696
1,303
12,281
0
80,953
L
Chang'e
7,509
817
1,771
8,032
15,969
7,580
376
3,638
12,072
36,747
0
L
3,838
457
473
3,148
12,130
3,320
347
2,621
9,294
0
22,772
W
5,719
312
0
1,445
8,462
3,242
1,326
4,930
3,532
62,194
0
W
Hercules
Udyrsolenix
Hercules
8,942
2,016
0
4,795
11,535
11,795
677
4,655
6,880
0
42,178
L
Cthulhu
dsjoker601
Cthulhu
1,714
368
0
0
10,838
4,888
92
0
10,381
14,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
37,254
479
Minions Killed
288
0
Camps Cleared
0
1,707,288
Distance Traveled
1,700,460
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,482
499
129
7
0
371,969
5
L
Sun Wukong
7,190
378
62
3
0
320,998
1
W
Geb
8,240
434
19
1
0
348,315
10
W
Neith
9,162
482
89
5
0
292,906
6
W
Bastet
10,682
562
159
8
0
367,716
2
L
Chang'e
7,405
390
42
2
0
369,525
3
L
Thor
6,961
366
34
2
0
358,270
9
W
Zeus
9,396
495
137
7
0
336,460
3
W
Hercules
9,448
497
75
4
0
361,891
2
L
Cthulhu
6,216
327
21
1
0
279,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role