Player Matchup

Ymir
Ymir
LordCharveezy
Ymir
Level 106
God Stats
5W - 2L
1,686 SR
Queue Stats
95W - 124L
1,408 Elo+
Party 2
Cliodhna
Cliodhna
brsed
Cliodhna
Level 51
God Stats
3W - 2L
1,777 SR
Queue Stats
35W - 36L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
fat_snaps
Nu Wa
Level 109
God Stats
3W - 4L
1,471 SR
Queue Stats
148W - 168L
1,448 Elo+
Party 2
Skadi
Skadi
jjp1902
Skadi
Level 72
God Stats
14W - 16L
1,526 SR
Queue Stats
109W - 138L
1,454 Elo+
Party 2
Ullr
Ullr
nutgang
Ullr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,444 Elo+
Party 2
Team Averages
Level 78
1,592 SR
1,451 Elo+

VS

Team Averages
Level 122
1,565 SR
1,469 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PelvisImpaler
Bacchus
Level 144
God Stats
3W - 2L
1,499 SR
Queue Stats
412W - 377L
1,465 Elo+
Party 1
Ymir
Ymir
Thecoolman5863
Ymir
Level 97
God Stats
23W - 22L
1,560 SR
Queue Stats
264W - 252L
1,461 Elo+
Solo
Achilles
Achilles
TugMyTerryFolds
Achilles
Level 131
God Stats
16W - 8L
1,657 SR
Queue Stats
413W - 380L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
XIII DEADMAN
Danzaburou
Level 133
God Stats
16W - 11L
1,606 SR
Queue Stats
356W - 336L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,728
515
4,575
9,665
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
brsed
Cliodhna
13
3 / 6 / 4
8,239
549
5,280
11,556
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
fat_snaps
Nu Wa
13
5 / 8 / 4
8,396
560
11,053
13,097
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
jjp1902
Skadi
13
4 / 5 / 2
7,323
488
7,597
8,267
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
nutgang
Ullr
12
0 / 4 / 2
7,182
479
4,930
10,329
3,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 7 / 7
8,968
598
12,017
10,309
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
12
2 / 2 / 7
7,758
517
3,828
9,341
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 5
8,575
572
7,318
11,911
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
16
10 / 1 / 4
9,730
649
8,267
12,893
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
XIII DEADMAN
Danzaburou
12
3 / 2 / 7
8,090
539
7,916
8,802
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
14
Kills
24
24
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
7
7
1.36
L
2
1
5
4.5
W
Bacchus
2
2
7
2.75
W
3
2
5
2.75
W
Achilles
10
1
4
12
W
Danzaburou
XIII DEADMAN
Danzaburou
3
2
7
3.25
L
Cliodhna
brsed
Cliodhna
3
6
4
0.83
L
Nu Wa
fat_snaps
Nu Wa
5
8
4
0.88
L
Skadi
jjp1902
Skadi
4
5
2
1
L
Ullr
nutgang
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
39,346
52,914
Taken
53,256
23,391
Mitigated
34,973
8,045
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,017
229
0
535
10,309
3,454
48
5,289
5,020
58,079
0
L
4,575
425
68
1,906
9,665
9,392
0
3,574
6,045
32,894
0
W
Bacchus
3,828
464
0
1,388
9,341
9,230
64
2,731
6,610
19,304
0
W
7,318
1,515
308
3,740
11,911
13,800
94
1,655
10,256
46,671
0
W
Achilles
8,267
2,428
0
4,674
12,893
5,709
543
2,987
9,906
0
64,249
W
Danzaburou
XIII DEADMAN
Danzaburou
7,916
2,772
0
1,086
8,802
2,780
3,486
2,589
6,213
0
46,694
L
Cliodhna
brsed
Cliodhna
5,280
815
0
2,145
11,556
3,432
0
3,350
8,051
0
33,107
L
Nu Wa
fat_snaps
Nu Wa
11,053
3,005
0
2,620
13,097
4,163
0
6,821
6,239
44,607
3,507
L
Skadi
jjp1902
Skadi
7,597
3,135
0
576
8,267
2,768
938
2,392
5,829
0
35,662
L
Ullr
nutgang
Ullr
4,930
2,193
0
730
10,329
3,636
0
6,195
3,587
0
38,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
43,121
311
Minions Killed
441
0
Camps Cleared
0
1,337,948
Distance Traveled
1,418,482
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,968
598
110
7
0
261,569
1
L
Ymir
7,728
515
45
3
0
270,124
4
W
Bacchus
7,758
517
23
2
0
316,799
8
W
Ymir
8,575
572
102
7
0
269,728
1
W
Achilles
9,730
649
119
8
0
307,831
9
W
Danzaburou
8,090
539
87
6
0
262,555
1
L
Cliodhna
8,239
549
64
4
0
300,380
0
L
Nu Wa
8,396
560
65
4
0
271,703
2
L
Skadi
7,323
488
64
4
0
261,391
2
L
Ullr
7,182
479
73
5
0
234,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role