Player Matchup

Ganesha
Ganesha
Gold I
JewsOwnTheBanks
Ganesha
Gold I
Level 157
God Stats
7W - 4L
1,693 SR
Queue Stats
49W - 35L
1,751 MMR
Party 1
Bastet
Bastet
Gold III
LoveTheJews
Bastet
Gold III
Level 111
God Stats
16W - 6L
1,688 SR
Queue Stats
24W - 18L
1,708 MMR
Party 1
Hercules
Hercules
Gold V
Quavooo
Hercules
Gold V
Level 120
God Stats
4W - 4L
1,345 SR
Queue Stats
39W - 32L
1,165 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,575 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,582 SR
1,373 MMR
Jormungandr
Jormungandr
Silver III
IrViNPrOo
Jormungandr
Silver III
Level 119
God Stats
0W - 1L
1,550 SR
Queue Stats
5W - 14L
1,230 MMR
Solo
Anhur
Anhur
Gold V
NabMaster
Anhur
Gold V
Level 158
God Stats
2W - 2L
1,511 SR
Queue Stats
21W - 25L
1,443 MMR
Party 2
Tiamat
Tiamat
Gold V
Scorpio17
Tiamat
Gold V
Level 152
God Stats
3W - 1L
1,685 SR
Queue Stats
21W - 23L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 22
13,846
659
17,130
18,452
26,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
18
11 / 4 / 10
14,125
673
22,595
26,822
9,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Quavooo
Hercules
17
13 / 2 / 9
14,432
687
23,213
18,006
18,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
FenrirArtioAchillesCliodhnaAres

VS

Bans
PoseidonSobekPersephoneGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IrViNPrOo
Jormungandr
16
3 / 7 / 3
13,026
620
22,856
31,464
38,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
NabMaster
Anhur
16
4 / 9 / 1
13,738
654
15,314
24,154
8,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Scorpio17
Tiamat
12
0 / 8 / 4
11,227
535
9,840
15,648
13,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
7
7
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IrViNPrOo
Jormungandr
3
7
3
0.64
W
0
1
22
11
W
Bastet
11
4
10
4
L
Anhur
NabMaster
Anhur
4
9
1
0.5
W
Hercules
Quavooo
Hercules
13
2
9
8.75
L
Tiamat
Scorpio17
Tiamat
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,938
Damage
48,010
63,280
Taken
71,266
53,979
Mitigated
60,097
20,141
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IrViNPrOo
Jormungandr
22,856
4,900
0
250
31,464
38,483
319
9,935
20,895
62,183
0
W
17,130
2,228
580
5,615
18,452
26,476
546
11,216
7,236
60,469
0
W
Bastet
22,595
7,574
0
7,370
26,822
9,478
1,866
14,833
11,989
0
73,375
L
Anhur
NabMaster
Anhur
15,314
9,821
0
6,059
24,154
8,210
1,122
3,232
20,185
0
39,979
W
Hercules
Quavooo
Hercules
23,213
6,198
0
6,576
18,006
18,025
538
7,352
10,654
0
44,232
L
Tiamat
Scorpio17
Tiamat
9,840
687
0
1,684
15,648
13,404
0
4,555
10,942
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
37,991
229
Minions Killed
207
9
Camps Cleared
7
1,194,629
Distance Traveled
882,231
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,026
620
86
4
1
344,364
5
W
Ganesha
13,846
659
8
0
2
398,373
6
W
Bastet
14,125
673
127
6
4
410,494
10
L
Anhur
13,738
654
78
4
2
325,097
10
W
Hercules
14,432
687
94
4
3
385,762
3
L
Tiamat
11,227
535
43
2
4
212,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role