Player Matchup

Sun Wukong
Sun Wukong
Rona006
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,113 Elo+
Party 2
Chaac
Chaac
TTV_Rambo-FN
Chaac
Level 43
God Stats
6W - 19L
1,150 SR
Queue Stats
46W - 89L
1,118 Elo+
Party 1
Arachne
Arachne
Tio_Sam_1102
Arachne
Level 27
God Stats
5W - 21L
1,178 SR
Queue Stats
38W - 70L
1,183 Elo+
Party 1
Atlas
Atlas
Tk-joaoroxo69
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,210 Elo+
Party 2
Anubis
Anubis
xSadistic_ClowN
Anubis
Level 62
God Stats
1W - 2L
1,541 SR
Queue Stats
6W - 11L
1,244 Elo+
Solo
Team Averages
Level 36
1,374 SR
1,174 Elo+

VS

Team Averages
Level 86
1,347 SR
1,337 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DejectedSky420
Jormungandr
Level 68
God Stats
1W - 2L
1,444 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Ah Puch
Ah Puch
HuuVo89
Ah Puch
Level 88
God Stats
2W - 1L
1,042 SR
Queue Stats
26W - 31L
1,289 Elo+
Solo
Osiris
Osiris
KrisCookie23
Osiris
Level 69
God Stats
4W - 2L
1,448 SR
Queue Stats
136W - 195L
1,300 Elo+
Solo
Da Ji
Da Ji
dumdumdoggy
Da Ji
Level 106
God Stats
8W - 13L
1,301 SR
Queue Stats
171W - 191L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rona006
Sun Wukong
6
0 / 5 / 0
4,103
410
1,111
5,673
2,577
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 0
4,938
494
2,172
5,993
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Tio_Sam_1102
Arachne
7
2 / 4 / 1
5,110
511
4,797
8,300
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 5 / 0
4,467
447
1,463
5,612
1,670
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,088
509
2,571
6,224
2,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 6
6,688
669
5,687
4,445
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
DejectedSky420
Jormungandr
9
3 / 2 / 8
6,270
627
4,091
7,194
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
HuuVo89
Ah Puch
10
2 / 0 / 2
5,878
588
3,544
3,549
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
10
4 / 0 / 1
6,105
611
4,212
6,686
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
6 / 2 / 2
5,813
581
5,756
5,895
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
22
22
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
6
10
W
Jormungandr
DejectedSky420
Jormungandr
3
2
8
3.5
W
Ah Puch
HuuVo89
Ah Puch
2
0
2
3
W
Osiris
4
0
1
4.5
L
Sun Wukong
Rona006
Sun Wukong
0
5
0
0
L
1
4
0
0.25
L
Arachne
Tio_Sam_1102
Arachne
2
4
1
0.63
L
1
5
0
0.2
W
6
2
2
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
23,290
31,802
Taken
27,769
10,593
Mitigated
10,655
6,353
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,687
3,080
0
1,244
4,445
1,382
108
674
3,771
0
29,748
W
Jormungandr
DejectedSky420
Jormungandr
4,091
1,976
1,142
2,257
7,194
2,677
273
901
6,293
21,363
0
W
Ah Puch
HuuVo89
Ah Puch
3,544
0
0
2,406
3,549
968
0
735
2,814
28,731
0
W
Osiris
4,212
1,119
0
2,096
6,686
4,107
42
324
6,362
0
24,240
L
Sun Wukong
Rona006
Sun Wukong
1,111
0
0
42
5,673
2,577
91
1,149
4,524
0
10,111
L
2,172
286
199
1,553
5,993
2,054
511
888
4,613
0
14,576
L
Arachne
Tio_Sam_1102
Arachne
4,797
3,361
142
2,266
8,300
2,122
0
1,192
6,934
0
16,135
L
1,463
74
0
315
5,612
1,670
111
1,836
3,776
8,592
0
W
5,756
1,253
0
1,516
5,895
1,521
0
1,400
4,495
0
19,088
L
2,571
0
0
1,836
6,224
2,170
210
2,134
3,780
25,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
30,754
159
Minions Killed
246
0
Camps Cleared
0
955,314
Distance Traveled
942,275
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,688
669
52
5
0
175,553
2
W
Jormungandr
6,270
627
32
3
0
156,321
1
W
Ah Puch
5,878
588
60
6
0
197,389
6
W
Osiris
6,105
611
63
6
0
210,047
2
L
Sun Wukong
4,103
410
18
2
0
196,000
0
L
Chaac
4,938
494
27
3
0
185,314
3
L
Arachne
5,110
511
33
3
0
217,917
1
L
Atlas
4,467
447
12
1
0
181,739
0
W
Da Ji
5,813
581
39
4
0
202,965
0
L
Anubis
5,088
509
69
7
0
174,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role