Player Matchup

Tyr
Tyr
DovahSpies
Tyr
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,579 Elo+
Solo
Athena
Athena
Hesosaucey
Athena
Level 158
God Stats
1W - 2L
1,649 SR
Queue Stats
77W - 78L
1,516 Elo+
Party 2
Chiron
Chiron
ProfessorXzavior
Chiron
Level 147
God Stats
3W - 1L
1,778 SR
Queue Stats
65W - 67L
1,523 Elo+
Party 2
Janus
Janus
Sad Boi Crim
Janus
Level 140
God Stats
0W - 3L
1,662 SR
Queue Stats
58W - 63L
1,500 Elo+
Party 3
Mercury
Mercury
SadBoiRy
Mercury
Level 114
God Stats
0W - 1L
1,384 SR
Queue Stats
27W - 27L
1,511 Elo+
Party 3
Team Averages
Level 130
1,595 SR
1,526 Elo+

VS

Team Averages
Level 114
1,461 SR
1,505 Elo+
Zeus
Zeus
Archanfell
Zeus
Level 153
God Stats
2W - 7L
1,522 SR
Queue Stats
429W - 437L
1,521 Elo+
Party 1
Discordia
Discordia
Dodems
Discordia
Level 114
God Stats
2W - 1L
1,330 SR
Queue Stats
276W - 257L
1,542 Elo+
Solo
Chiron
Chiron
FastTwoMetal
Chiron
Level 67
God Stats
4W - 2L
1,639 SR
Queue Stats
44W - 32L
1,599 Elo+
Party 4
Thanatos
Thanatos
berserkerdrone
Thanatos
Level 147
God Stats
4W - 5L
1,395 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 1
Artio
Artio
uhappymf
Artio
Level 87
God Stats
1W - 3L
1,421 SR
Queue Stats
27W - 31L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,077
630
7,712
27,393
15,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
Hesosaucey
Athena
16
1 / 4 / 6
9,792
612
5,573
19,818
16,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 5 / 5
10,530
658
11,259
12,531
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 2
12,466
779
14,748
17,549
5,765
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SadBoiRy
Mercury
15
0 / 12 / 4
9,128
571
8,746
23,064
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
13,049
816
22,970
12,017
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Dodems
Discordia
19
4 / 2 / 14
12,813
801
20,276
8,055
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
14 / 0 / 8
15,183
949
24,673
13,668
6,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
15
2 / 8 / 10
10,827
677
8,888
13,585
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
uhappymf
Artio
20
6 / 0 / 16
14,473
905
14,034
25,338
31,334
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
13
Kills
33
33
Deaths
14
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Discordia
Dodems
Discordia
4
2
14
5.5
L
2
7
5
0.64
W
Chiron
14
0
8
18
L
Athena
Hesosaucey
Athena
1
4
6
1
L
2
5
5
0.9
L
8
5
2
1.8
L
Mercury
SadBoiRy
Mercury
0
12
4
0.17
W
Thanatos
2
8
10
0.88
W
Artio
uhappymf
Artio
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
90,841
100,355
Taken
72,663
50,555
Mitigated
52,673
12,427
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,970
3,093
0
1,508
12,017
5,432
2,497
2,161
9,856
72,099
0
W
Discordia
Dodems
Discordia
20,276
1,256
32
801
8,055
3,556
521
4,519
3,536
48,447
0
L
7,712
641
0
5,515
27,393
15,877
20
16,686
10,432
0
17,055
W
Chiron
24,673
9,437
1,638
4,284
13,668
6,718
4,804
4,066
9,602
0
71,569
L
Athena
Hesosaucey
Athena
5,573
1,501
105
1,662
19,818
16,080
0
10,457
9,235
17,151
0
L
11,259
4,351
1,197
1,860
12,531
5,294
0
8,067
4,293
0
52,836
L
14,748
617
0
500
17,549
5,765
32
8,964
8,293
52,704
0
L
Mercury
SadBoiRy
Mercury
8,746
4,961
0
1,588
23,064
7,539
0
12,734
10,228
0
27,771
W
Thanatos
8,888
1,938
0
4,714
13,585
5,633
1
5,455
8,130
0
16,900
W
Artio
uhappymf
Artio
14,034
1,334
3,227
12,828
25,338
31,334
758
4,584
20,754
35,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
66,345
323
Minions Killed
394
7
Camps Cleared
9
1,446,192
Distance Traveled
1,522,845
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,049
816
130
8
4
279,149
2
W
Discordia
12,813
801
74
5
3
295,442
0
L
Tyr
10,077
630
35
2
0
302,243
0
W
Chiron
15,183
949
128
8
0
313,122
2
L
Athena
9,792
612
23
1
1
264,719
2
L
Chiron
10,530
658
108
7
3
295,437
2
L
Janus
12,466
779
103
6
1
298,011
1
L
Mercury
9,128
571
54
3
2
285,782
4
W
Thanatos
10,827
677
16
1
1
311,207
1
W
Artio
14,473
905
46
3
1
323,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role