Player Matchup

Nemesis
Nemesis
Foolsjoker
Nemesis
Level 128
God Stats
0W - 1L
1,245 SR
Queue Stats
65W - 79L
1,506 Elo+
Solo
Tiamat
Tiamat
Native_Savage420
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 419L
1,495 Elo+
Solo
Artio
Artio
PurplePurp001
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 480L
1,480 Elo+
Solo
Atlas
Atlas
Wavy Ceeze
Atlas
Level 122
God Stats
4W - 13L
1,347 SR
Queue Stats
441W - 449L
1,455 Elo+
Solo
Nu Wa
Nu Wa
jethrothat
Nu Wa
Level 160
God Stats
414W - 356L
1,510 SR
Queue Stats
2,062W - 2,244L
1,462 Elo+
Solo
Team Averages
Level 132
1,420 SR
1,480 Elo+

VS

Team Averages
Level 97
1,485 SR
1,458 Elo+
Neith
Neith
Blazin420AK
Neith
Level 103
God Stats
63W - 45L
1,556 SR
Queue Stats
410W - 420L
1,474 Elo+
Party 1
The Morrigan
The Morrigan
Dark_LightZZ47
The Morrigan
Level 78
God Stats
4W - 3L
1,524 SR
Queue Stats
203W - 210L
1,450 Elo+
Solo
Atlas
Atlas
EchoTech
Atlas
Level 104
God Stats
3W - 2L
1,455 SR
Queue Stats
63W - 61L
1,470 Elo+
Solo
Chang'e
Chang'e
GibsonAK907
Chang'e
Level 80
God Stats
274W - 224L
1,568 SR
Queue Stats
683W - 677L
1,550 Elo+
Party 1
Bacchus
Bacchus
modcase
Bacchus
Level 121
God Stats
5W - 7L
1,321 SR
Queue Stats
109W - 109L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Foolsjoker
Nemesis
15
1 / 4 / 7
9,496
950
8,988
14,140
5,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 6
9,980
998
12,126
14,327
8,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 7
9,318
932
7,493
22,659
24,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
15
2 / 1 / 3
10,468
1,047
10,617
18,779
16,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
16
3 / 2 / 4
10,088
1,009
13,158
5,554
1,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
10,469
1,047
17,094
11,461
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Dark_LightZZ47
The Morrigan
16
2 / 3 / 13
9,685
969
18,233
9,440
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
EchoTech
Atlas
16
5 / 2 / 9
10,425
1,043
11,456
13,595
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
GibsonAK907
Chang'e
16
4 / 0 / 12
10,724
1,072
12,980
9,555
6,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
modcase
Bacchus
16
4 / 1 / 14
11,162
1,116
7,621
12,922
7,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
9
Kills
19
19
Deaths
9
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
The Morrigan
Dark_LightZZ47
The Morrigan
2
3
13
2.83
W
Atlas
EchoTech
Atlas
5
2
9
4.75
L
Nemesis
Foolsjoker
Nemesis
1
4
7
1.13
W
Chang'e
GibsonAK907
Chang'e
4
0
12
10
L
2
5
6
1
L
1
7
7
0.64
L
Atlas
2
1
3
3.5
L
Nu Wa
3
2
4
2.5
W
Bacchus
modcase
Bacchus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,382
Damage
67,384
75,459
Taken
56,973
55,585
Mitigated
30,386
15,038
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,094
6,648
0
2,538
11,461
3,318
0
9,045
2,114
0
47,152
W
The Morrigan
Dark_LightZZ47
The Morrigan
18,233
1,679
106
965
9,440
2,409
0
6,770
2,510
36,663
0
W
Atlas
EchoTech
Atlas
11,456
3,117
0
991
13,595
10,310
0
10,228
3,167
23,495
0
L
Nemesis
Foolsjoker
Nemesis
8,988
3,896
0
1,335
14,140
5,019
0
10,840
2,913
0
17,252
W
Chang'e
GibsonAK907
Chang'e
12,980
242
5,361
5,419
9,555
6,989
0
7,916
1,477
36,579
0
L
12,126
1,312
0
1,612
14,327
8,619
0
9,953
4,118
35,217
0
L
7,493
464
1,630
2,249
22,659
24,012
0
12,782
9,186
17,528
0
L
Atlas
10,617
4,751
270
6,620
18,779
16,058
0
11,736
6,511
35,692
0
L
Nu Wa
13,158
3,520
239
1,083
5,554
1,877
0
3,411
2,055
37,064
0
W
Bacchus
modcase
Bacchus
7,621
866
2,244
4,479
12,922
7,360
0
8,472
4,311
19,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
52,465
187
Minions Killed
207
4
Camps Cleared
4
883,246
Distance Traveled
1,002,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,469
1,047
66
7
3
174,194
0
W
The Morrigan
9,685
969
37
4
1
184,348
0
W
Atlas
10,425
1,043
23
2
0
198,275
0
L
Nemesis
9,496
950
10
1
2
205,519
1
W
Chang'e
10,724
1,072
56
6
0
234,755
0
L
Tiamat
9,980
998
44
4
0
179,606
0
L
Artio
9,318
932
23
2
0
181,526
0
L
Atlas
10,468
1,047
55
6
2
177,370
0
L
Nu Wa
10,088
1,009
55
6
0
139,225
0
W
Bacchus
11,162
1,116
25
3
0
211,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role