Player Matchup

Cthulhu
Cthulhu
High53Life
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,448 Elo+
Party 3
Raijin
Raijin
LuckyHooopla
Raijin
Level 138
God Stats
1W - 4L
1,120 SR
Queue Stats
109W - 103L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
STONERICAN
Heimdallr
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
31W - 28L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Toffmeister3000
Gilgamesh
Level 127
God Stats
1W - 0L
1,718 SR
Queue Stats
46W - 56L
1,456 Elo+
Party 3
Chiron
Chiron
papamayo23
Chiron
Level 84
God Stats
12W - 4L
1,675 SR
Queue Stats
243W - 214L
1,492 Elo+
Party 2
Team Averages
Level 104
1,462 SR
1,490 Elo+

VS

Team Averages
Level 46
1,487 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
BurrAxxton
Morgan Le Fay
Level 88
God Stats
2W - 3L
1,496 SR
Queue Stats
86W - 92L
1,484 Elo+
Solo
Khepri
Khepri
Kailoran
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Neith
Neith
Mirabeastlli
Neith
Level 84
God Stats
2W - 4L
1,441 SR
Queue Stats
291W - 313L
1,459 Elo+
Party 1
Serqet
Serqet
MrKirbyJones
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,376 Elo+
Party 1
Hera
Hera
nic29907
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
High53Life
Cthulhu
18
7 / 3 / 21
10,704
892
12,133
22,919
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
16
9 / 3 / 12
10,227
852
10,370
9,387
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
STONERICAN
Heimdallr
16
4 / 3 / 21
9,814
818
7,304
9,160
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Toffmeister3000
Gilgamesh
16
7 / 4 / 12
10,462
872
7,648
12,870
11,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
papamayo23
Chiron
18
7 / 2 / 17
10,690
891
13,748
9,132
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurrAxxton
Morgan Le Fay
18
4 / 6 / 2
10,085
840
11,541
11,089
4,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kailoran
Khepri
13
0 / 5 / 4
7,962
664
576
9,989
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 5
8,724
727
15,625
11,338
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
15
1 / 8 / 5
8,324
694
3,154
11,334
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
15
3 / 9 / 2
8,783
732
8,654
12,487
4,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
34
Kills
10
15
Deaths
34
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BurrAxxton
Morgan Le Fay
4
6
2
0.83
W
Cthulhu
High53Life
Cthulhu
7
3
21
5.83
L
Khepri
Kailoran
Khepri
0
5
4
0.4
W
Raijin
9
3
12
5
L
2
6
5
0.75
L
Serqet
1
8
5
0.44
W
Heimdallr
STONERICAN
Heimdallr
4
3
21
4.83
W
Gilgamesh
Toffmeister3000
Gilgamesh
7
4
12
3.25
L
Hera
3
9
2
0.44
W
Chiron
papamayo23
Chiron
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
39,550
63,468
Taken
56,237
40,396
Mitigated
24,673
24,418
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BurrAxxton
Morgan Le Fay
11,541
803
421
2,643
11,089
4,690
0
4,519
6,376
29,696
0
W
Cthulhu
High53Life
Cthulhu
12,133
1,106
1,371
7,534
22,919
18,345
537
6,946
15,323
22,723
0
L
Khepri
Kailoran
Khepri
576
38
0
336
9,989
6,167
0
1,738
8,148
2,459
0
W
Raijin
10,370
873
2,292
1,995
9,387
3,570
1,012
3,693
5,694
29,239
0
L
15,625
3,347
174
1,932
11,338
4,445
0
5,630
5,489
0
27,597
L
Serqet
3,154
436
795
1,144
11,334
4,562
0
4,177
6,863
0
7,123
W
Heimdallr
STONERICAN
Heimdallr
7,304
2,024
791
1,226
9,160
3,388
1,081
2,542
6,168
0
19,076
W
Gilgamesh
Toffmeister3000
Gilgamesh
7,648
1,269
530
939
12,870
11,863
935
5,240
7,630
209
18,262
L
Hera
8,654
3,002
0
537
12,487
4,809
0
5,569
6,649
21,339
0
W
Chiron
papamayo23
Chiron
13,748
4,189
4,481
3,259
9,132
3,230
2,306
2,350
6,620
0
32,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
43,878
134
Minions Killed
91
0
Camps Cleared
0
1,096,241
Distance Traveled
856,054
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,085
840
31
3
0
177,102
0
W
Cthulhu
10,704
892
28
2
0
239,833
0
L
Khepri
7,962
664
7
1
0
184,547
1
W
Raijin
10,227
852
41
3
0
200,036
3
L
Neith
8,724
727
19
2
0
177,798
0
L
Serqet
8,324
694
8
1
0
161,549
0
W
Heimdallr
9,814
818
14
1
0
194,360
0
W
Gilgamesh
10,462
872
12
1
0
215,985
0
L
Hera
8,783
732
26
2
0
155,058
0
W
Chiron
10,690
891
39
3
0
246,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role