Player Matchup

Cupid
Cupid
ErielGrace
Cupid
Level 87
God Stats
69W - 97L
1,450 SR
Queue Stats
374W - 438L
1,428 Elo+
Party 2
Raijin
Raijin
Supertank213
Raijin
Level 85
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
marimishi
Cthulhu
Level 20
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 2
Scylla
Scylla
orreimus-
Scylla
Level 61
God Stats
35W - 44L
1,497 SR
Queue Stats
89W - 134L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
rehs98
Hou Yi
Level 43
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,431 Elo+

VS

Team Averages
Level 83
1,421 SR
1,345 Elo+
Cernunnos
Cernunnos
CSMPorkchop
Cernunnos
Level 110
God Stats
1W - 0L
1,472 SR
Queue Stats
5W - 11L
1,257 Elo+
Solo
Ra
Ra
DiscernTI
Ra
Level 41
God Stats
2W - 3L
1,293 SR
Queue Stats
28W - 40L
1,350 Elo+
Solo
Loki
Loki
MitchButkis
Loki
Level 88
God Stats
304W - 350L
1,395 SR
Queue Stats
870W - 977L
1,368 Elo+
Solo
Zeus
Zeus
lmWARLORD
Zeus
Level 84
God Stats
17W - 19L
1,464 SR
Queue Stats
180W - 210L
1,342 Elo+
Solo
Ymir
Ymir
macarron_NINJA
Ymir
Level 94
God Stats
2W - 1L
1,480 SR
Queue Stats
28W - 33L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 4 / 0
9,219
659
8,349
9,473
2,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
15
0 / 3 / 1
8,172
584
5,390
11,547
3,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
marimishi
Cthulhu
14
1 / 5 / 2
8,264
590
7,986
15,491
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
orreimus-
Scylla
15
0 / 5 / 3
8,169
584
4,421
12,037
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
rehs98
Hou Yi
15
0 / 5 / 1
7,997
571
1,252
9,398
3,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CSMPorkchop
Cernunnos
17
2 / 2 / 12
10,874
777
7,939
11,607
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 9
9,992
714
3,133
7,737
2,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 0 / 6
10,571
755
7,269
5,926
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
11 / 0 / 2
12,448
889
21,390
5,989
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 9
11,549
825
11,626
10,916
5,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
22
22
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CSMPorkchop
Cernunnos
2
2
12
4
W
1
1
9
5.5
L
Cupid
4
4
0
1
W
4
0
6
7
L
Raijin
0
3
1
0.17
W
Zeus
11
0
2
12
W
4
2
9
4.25
L
Cthulhu
marimishi
Cthulhu
1
5
2
0.4
L
Scylla
orreimus-
Scylla
0
5
3
0.3
L
Hou Yi
rehs98
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
51,357
57,946
Taken
42,175
30,491
Mitigated
18,195
5,430
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CSMPorkchop
Cernunnos
7,939
3,299
0
2,713
11,607
4,635
3,358
3,878
7,400
0
34,322
W
3,133
162
1,341
3,312
7,737
2,977
688
3,013
4,372
22,667
0
L
Cupid
8,349
4,437
289
1,158
9,473
2,852
0
3,225
6,204
0
34,977
W
7,269
2,352
0
1,404
5,926
2,452
462
2,055
3,761
0
33,943
L
Raijin
5,390
465
346
1,295
11,547
3,729
108
8,494
2,731
35,925
0
W
Zeus
21,390
2,537
0
250
5,989
2,315
1,563
4,005
1,719
57,420
0
W
11,626
3,917
0
1,594
10,916
5,816
0
3,891
6,671
47,332
0
L
Cthulhu
marimishi
Cthulhu
7,986
682
255
740
15,491
17,232
0
8,226
7,100
17,891
0
L
Scylla
orreimus-
Scylla
4,421
142
0
615
12,037
3,636
0
8,357
3,504
20,717
0
L
Hou Yi
rehs98
Hou Yi
1,252
547
0
732
9,398
3,042
1
7,224
1,974
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
55,434
262
Minions Killed
368
5
Camps Cleared
11
1,066,346
Distance Traveled
1,331,516
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,874
777
60
4
3
258,533
1
W
Ra
9,992
714
55
4
2
304,567
3
L
Cupid
9,219
659
69
5
2
217,418
1
W
Loki
10,571
755
61
4
2
244,172
2
L
Raijin
8,172
584
82
6
0
205,209
1
W
Zeus
12,448
889
83
6
3
250,066
2
W
Ymir
11,549
825
109
8
1
274,178
0
L
Cthulhu
8,264
590
28
2
1
240,550
2
L
Scylla
8,169
584
37
3
2
201,979
1
L
Hou Yi
7,997
571
46
3
0
201,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role