Player Matchup

Anhur
Anhur
Muuncch
Anhur
Level 112
God Stats
2W - 2L
1,623 SR
Queue Stats
174W - 135L
1,429 Elo+
Party 2
Ymir
Ymir
swat soldier QC
Ymir
Level 25
God Stats
19W - 15L
1,553 SR
Queue Stats
63W - 64L
1,432 Elo+
Party 2
Vulcan
Vulcan
x-RagingStar-x
Vulcan
Level 55
God Stats
4W - 3L
1,634 SR
Queue Stats
45W - 93L
1,312 Elo+
Solo
Team Averages
Level 64
1,603 SR
1,391 Elo+

VS

Team Averages
Level 136
1,517 SR
1,510 Elo+
Hera
Hera
FrijolitoSD
Hera
Level 126
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Trollsabes1
Gilgamesh
Level 124
God Stats
10W - 4L
1,597 SR
Queue Stats
121W - 76L
1,655 Elo+
Party 1
Geb
Geb
YEAH_IM_TEEJAY
Geb
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
733W - 741L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Muuncch
Anhur
11
2 / 5 / 3
8,582
613
5,909
10,012
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 4
8,785
628
4,452
12,516
12,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 2
8,466
605
7,477
11,106
4,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
9,551
682
8,622
5,410
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Trollsabes1
Gilgamesh
15
5 / 2 / 5
9,986
713
12,471
12,340
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 8
10,438
746
6,491
10,035
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Anhur
Muuncch
Anhur
2
5
3
0.7
W
Gilgamesh
Trollsabes1
Gilgamesh
5
2
5
3.75
W
2
2
8
3
L
2
2
4
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
27,584
33,634
Taken
27,785
20,935
Mitigated
19,257
341
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,622
1,315
0
954
5,410
1,596
1,964
2,637
2,773
39,252
0
L
Anhur
Muuncch
Anhur
5,909
3,059
0
0
10,012
4,313
0
5,639
4,003
0
37,836
W
Gilgamesh
Trollsabes1
Gilgamesh
12,471
2,221
0
2,228
12,340
8,350
339
4,840
7,500
0
31,637
W
6,491
309
747
2,525
10,035
9,311
241
5,117
4,918
22,458
0
L
4,452
874
0
0
12,516
12,252
0
4,344
7,403
11,415
0
L
7,477
2,732
0
341
11,106
4,370
0
4,862
5,669
25,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
29,975
132
Minions Killed
162
4
Camps Cleared
7
749,331
Distance Traveled
765,387
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,551
682
96
7
1
205,608
2
L
Anhur
8,582
613
84
6
4
236,858
5
W
Gilgamesh
9,986
713
42
3
5
303,592
3
W
Geb
10,438
746
24
2
1
256,187
0
L
Ymir
8,785
628
21
2
0
255,045
0
L
Vulcan
8,466
605
27
2
0
257,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role