Player Matchup

Janus
Janus
Diamond III
Rxmjan-
Janus
Diamond III
Level 138
God Stats
2W - 1L
1,444 SR
Queue Stats
106W - 89L
2,322 MMR
Party 1
Fenrir
Fenrir
Diamond IV
SmokingWithAFish
Fenrir
Diamond IV
Level 149
God Stats
13W - 5L
1,769 SR
Queue Stats
82W - 69L
2,199 MMR
Party 1
Mulan
Mulan
Diamond II
chobubo
Mulan
Diamond II
Level 111
God Stats
4W - 8L
1,704 SR
Queue Stats
247W - 218L
2,319 MMR
Party 2
Izanami
Izanami
Diamond III
looneyghost4
Izanami
Diamond III
Level 128
God Stats
287W - 219L
1,651 SR
Queue Stats
732W - 713L
2,274 MMR
Solo
Arachne
Arachne
Diamond III
raid_uwu
Arachne
Diamond III
Level 158
God Stats
1W - 0L
1,301 SR
Queue Stats
373W - 352L
2,131 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,574 SR
2,249 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,515 SR
2,087 MMR
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
SloppyMcFloppyU
Erlang Shen
Diamond V
Level 111
God Stats
1W - 4L
1,361 SR
Queue Stats
165W - 162L
2,181 MMR
Solo
Scylla
Scylla
Diamond V
TacticalNade85
Scylla
Diamond V
Level 155
God Stats
24W - 24L
1,669 SR
Queue Stats
202W - 187L
2,156 MMR
Solo
Achilles
Achilles
Diamond IV
jackielegzface
Achilles
Diamond IV
Level 160
God Stats
0W - 4L
1,693 SR
Queue Stats
86W - 62L
2,329 MMR
Solo
Charybdis
Charybdis
Diamond III
tomcroft2001
Charybdis
Diamond III
Level 126
God Stats
0W - 2L
1,352 SR
Queue Stats
265W - 254L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rxmjan-
Janus
20
5 / 2 / 16
15,879
588
22,397
17,588
9,289
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 13
14,948
554
13,167
29,143
41,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
chobubo
Mulan
20
5 / 2 / 11
16,055
595
25,226
28,466
39,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
looneyghost4
Izanami
20
8 / 4 / 10
17,977
666
24,299
25,743
12,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
raid_uwu
Arachne
20
11 / 3 / 9
17,694
655
29,384
31,750
22,588
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioLokiGilgamesh

VS

Bans
BastetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 10 / 5
11,827
438
11,884
27,524
9,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
SloppyMcFloppyU
Erlang Shen
18
2 / 4 / 4
10,845
402
12,528
27,046
19,479
18
3 / 9 / 2
12,330
457
20,004
21,268
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
5 / 6 / 3
13,487
500
22,842
39,737
41,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
tomcroft2001
Charybdis
20
1 / 5 / 5
13,500
500
13,161
24,667
9,066
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
34
Kills
13
13
Deaths
34
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
10
5
0.45
W
Janus
Rxmjan-
Janus
5
2
16
6.5
L
Erlang Shen
SloppyMcFloppyU
Erlang Shen
2
4
4
1
W
5
2
13
5.75
L
3
9
2
0.44
W
Mulan
chobubo
Mulan
5
2
11
5.25
L
Achilles
5
6
3
1.08
W
Izanami
looneyghost4
Izanami
8
4
10
3.25
W
Arachne
raid_uwu
Arachne
11
3
9
5.17
L
Charybdis
tomcroft2001
Charybdis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,473
Damage
80,419
132,690
Taken
140,242
125,834
Mitigated
85,719
61,473
Healing
34,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,884
2,656
0
7,409
27,524
9,891
0
6,462
20,438
0
75,406
W
Janus
Rxmjan-
Janus
22,397
1,438
717
6,529
17,588
9,289
1,579
5,036
12,452
126,749
0
L
Erlang Shen
SloppyMcFloppyU
Erlang Shen
12,528
5,820
0
6,399
27,046
19,479
0
4,111
22,341
0
76,295
W
13,167
4,089
0
8,013
29,143
41,912
1,463
3,681
25,164
1,898
38,528
L
20,004
986
0
1,831
21,268
5,742
0
3,899
17,130
88,677
0
W
Mulan
chobubo
Mulan
25,226
1,795
1,066
14,254
28,466
39,100
982
3,297
24,070
14,911
85,747
L
Achilles
22,842
4,251
161
10,675
39,737
41,541
0
7,321
30,752
13,396
79,187
W
Izanami
looneyghost4
Izanami
24,299
17,439
0
13,417
25,743
12,945
8,913
6,190
19,301
0
190,600
W
Arachne
raid_uwu
Arachne
29,384
16,581
0
17,477
31,750
22,588
2,705
8,002
22,621
0
178,999
L
Charybdis
tomcroft2001
Charybdis
13,161
9,434
0
8,312
24,667
9,066
0
4,293
20,030
0
125,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,553
Gold Earned
61,989
861
Minions Killed
785
0
Camps Cleared
0
2,791,523
Distance Traveled
2,502,880
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,827
438
123
5
0
483,116
5
W
Janus
15,879
588
205
8
0
574,216
12
L
Erlang Shen
10,845
402
103
4
0
541,193
3
W
Fenrir
14,948
554
45
2
0
572,218
14
L
Scylla
12,330
457
152
6
0
461,261
5
W
Mulan
16,055
595
169
6
0
566,851
5
L
Achilles
13,487
500
159
6
0
550,714
4
W
Izanami
17,977
666
276
10
0
496,495
7
W
Arachne
17,694
655
166
6
0
581,743
2
L
Charybdis
13,500
500
248
9
0
466,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role