Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ATOMIC_BLOND
Baron Samedi
Level 121
God Stats
11W - 5L
1,576 SR
Queue Stats
290W - 292L
1,469 Elo+
Solo
Neith
Neith
Cr-Edu-Cr
Neith
Level 66
God Stats
89W - 84L
1,516 SR
Queue Stats
174W - 186L
1,458 Elo+
Solo
Chiron
Chiron
superwaffleslol
Chiron
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,452 Elo+
Solo
Ymir
Ymir
x_ottodkbest_x
Ymir
Level 46
God Stats
1W - 1L
1,517 SR
Queue Stats
83W - 95L
1,402 Elo+
Solo
Team Averages
Level 89
1,522 SR
1,456 Elo+

VS

Team Averages
Level 61
1,473 SR
1,434 Elo+
Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HarDiKiY
Thanatos
Level 38
God Stats
0W - 5L
1,306 SR
Queue Stats
37W - 50L
1,377 Elo+
Solo
Neith
Neith
Liquide777
Neith
Level 31
God Stats
0W - 4L
1,272 SR
Queue Stats
32W - 42L
1,407 Elo+
Solo
Geb
Geb
Tomiko-ha
Geb
Level 89
God Stats
6W - 5L
1,611 SR
Queue Stats
315W - 305L
1,436 Elo+
Solo
Odin
Odin
varvarian
Odin
Level 48
God Stats
1W - 1L
1,677 SR
Queue Stats
108W - 104L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 1 / 4
7,340
612
6,069
7,821
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ATOMIC_BLOND
Baron Samedi
12
6 / 0 / 2
7,559
630
6,061
4,176
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Cr-Edu-Cr
Neith
13
2 / 0 / 1
7,677
640
6,500
6,558
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 4
6,792
566
7,656
4,857
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 3
6,638
553
1,191
6,138
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 0
5,519
460
2,346
8,600
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HarDiKiY
Thanatos
8
0 / 3 / 0
5,191
433
1,109
6,851
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
8
0 / 3 / 1
4,951
413
2,087
3,736
531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 0
6,106
509
4,976
9,349
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
7
0 / 4 / 1
4,761
397
1,398
10,826
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
1
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
4
6
L
Hel
 
Hel
0
6
0
0
W
Baron Samedi
ATOMIC_BLOND
Baron Samedi
6
0
2
7
W
Neith
Cr-Edu-Cr
Neith
2
0
1
2.5
L
Thanatos
HarDiKiY
Thanatos
0
3
0
0
L
Neith
0
3
1
0.17
L
1
3
0
0.33
W
6
1
4
8
L
Odin
0
4
1
0.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
11,916
29,550
Taken
39,362
10,974
Mitigated
15,818
14,250
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,069
1,582
0
3,754
7,821
2,470
0
814
6,848
0
46,967
L
Hel
 
Hel
2,346
162
71
1,915
8,600
2,143
0
2,760
5,840
25,744
0
W
Baron Samedi
ATOMIC_BLOND
Baron Samedi
6,061
307
443
2,259
4,176
1,758
47
1,362
2,627
42,230
0
W
Neith
Cr-Edu-Cr
Neith
6,500
3,075
0
3,289
6,558
2,133
179
3,856
2,114
0
40,984
L
Thanatos
HarDiKiY
Thanatos
1,109
51
0
5,549
6,851
1,772
0
1,063
5,788
0
24,159
L
Neith
2,087
646
65
481
3,736
531
0
266
3,470
0
17,535
L
4,976
348
0
3,430
9,349
6,688
0
0
9,349
32,520
0
W
7,656
3,867
522
2,554
4,857
1,520
581
316
4,501
0
37,111
L
Odin
1,398
33
0
958
10,826
4,684
0
3,163
7,663
0
10,968
W
1,191
266
0
1,429
6,138
3,093
61
0
6,138
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
26,528
353
Minions Killed
242
0
Camps Cleared
0
1,142,554
Distance Traveled
969,118
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,340
612
79
7
0
267,726
1
L
Hel
5,519
460
70
6
0
202,092
4
W
Baron Samedi
7,559
630
72
6
0
227,761
1
W
Neith
7,677
640
89
7
0
193,593
2
L
Thanatos
5,191
433
65
5
0
192,792
3
L
Neith
4,951
413
35
3
0
142,026
3
L
Geb
6,106
509
57
5
0
212,097
1
W
Chiron
6,792
566
68
6
0
237,433
2
L
Odin
4,761
397
15
1
0
220,111
7
W
Ymir
6,638
553
45
4
0
216,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role