Player Matchup

Fenrir
Fenrir
Helуa
Fenrir
Level 137
God Stats
1W - 0L
1,253 SR
Queue Stats
52W - 65L
1,478 Elo+
Solo
Xing Tian
Xing Tian
LiseUke
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,463 Elo+
Solo
Cliodhna
Cliodhna
OverLorD_dc
Cliodhna
Level 123
God Stats
1W - 3L
1,274 SR
Queue Stats
256W - 267L
1,483 Elo+
Party 1
Set
Set
PenSiOneR_x
Set
Level 106
God Stats
1W - 6L
1,026 SR
Queue Stats
241W - 253L
1,510 Elo+
Party 1
Hercules
Hercules
WeebamNa
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,415 Elo+
Solo
Team Averages
Level 102
1,310 SR
1,470 Elo+

VS

Team Averages
Level 54
1,574 SR
1,345 Elo+
Thoth
Thoth
AleUrwalYebany
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Solo
Ah Puch
Ah Puch
Joker93-Tuga
Ah Puch
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
305W - 331L
1,421 Elo+
Party 2
Nox
Nox
Mikipt23
Nox
Level 106
God Stats
7W - 2L
1,873 SR
Queue Stats
338W - 393L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
Morey1990
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
manelscppt
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Helуa
Fenrir
20
6 / 8 / 10
15,111
630
14,188
22,718
13,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
LiseUke
Xing Tian
20
5 / 5 / 18
13,707
571
13,282
31,633
43,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
OverLorD_dc
Cliodhna
20
13 / 5 / 11
17,031
710
18,068
27,064
14,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 20
15,106
629
16,062
22,290
18,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
WeebamNa
Hercules
20
3 / 7 / 18
14,315
596
14,624
34,494
50,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 13
12,483
520
13,203
17,612
7,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Joker93-Tuga
Ah Puch
20
13 / 4 / 10
16,824
701
42,231
17,362
7,859
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 4 / 10
13,972
582
14,998
12,396
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Morey1990
Hun Batz
20
3 / 8 / 10
13,636
568
19,266
17,827
7,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
manelscppt
Ah Muzen Cab
20
2 / 7 / 13
13,054
544
18,161
16,068
7,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
83
29
Kills
27
27
Deaths
29
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
6
13
1.42
W
Fenrir
Helуa
Fenrir
6
8
10
1.38
L
Ah Puch
Joker93-Tuga
Ah Puch
13
4
10
4.5
W
Xing Tian
LiseUke
Xing Tian
5
5
18
2.8
L
7
4
10
3
L
Hun Batz
Morey1990
Hun Batz
3
8
10
1
W
Cliodhna
OverLorD_dc
Cliodhna
13
5
11
3.7
W
2
2
20
6
W
Hercules
WeebamNa
Hercules
3
7
18
1.71
L
Ah Muzen Cab
manelscppt
Ah Muzen Cab
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,224
Damage
107,859
138,199
Taken
81,265
139,895
Mitigated
36,415
50,003
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,203
1,063
1,919
2,684
17,612
7,186
0
2,825
14,419
35,308
0
W
Fenrir
Helуa
Fenrir
14,188
2,526
3,581
5,075
22,718
13,398
1,126
11,481
10,581
0
25,126
L
Ah Puch
Joker93-Tuga
Ah Puch
42,231
1,161
2,036
6,451
17,362
7,859
0
2,630
14,192
70,515
0
W
Xing Tian
LiseUke
Xing Tian
13,282
648
5,154
5,452
31,633
43,834
362
12,447
18,532
25,707
0
L
14,998
318
2,475
1,565
12,396
5,860
0
2,384
9,813
25,057
0
L
Hun Batz
Morey1990
Hun Batz
19,266
4,206
535
1,916
17,827
7,767
0
3,113
14,213
0
46,364
W
Cliodhna
OverLorD_dc
Cliodhna
18,068
1,054
6,565
5,307
27,064
14,117
1,327
13,029
13,244
274
38,369
W
16,062
5,522
4,690
4,295
22,290
18,460
2,684
8,960
13,066
0
68,869
W
Hercules
WeebamNa
Hercules
14,624
2,307
4,228
5,656
34,494
50,086
642
21,870
11,094
0
35,322
L
Ah Muzen Cab
manelscppt
Ah Muzen Cab
18,161
6,021
1,543
3,065
16,068
7,743
58
2,421
13,439
0
34,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,270
Gold Earned
69,969
274
Minions Killed
226
0
Camps Cleared
0
2,075,012
Distance Traveled
2,048,755
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,483
520
34
1
0
382,635
0
W
Fenrir
15,111
630
39
2
0
351,557
2
L
Ah Puch
16,824
701
85
4
0
413,984
1
W
Xing Tian
13,707
571
22
1
0
426,367
2
L
Nox
13,972
582
27
1
0
405,823
1
L
Hun Batz
13,636
568
51
2
0
433,565
0
W
Cliodhna
17,031
710
59
2
0
436,952
0
W
Set
15,106
629
105
4
0
468,231
0
W
Hercules
14,315
596
49
2
0
391,905
0
L
Ah Muzen Cab
13,054
544
29
1
0
412,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role