Player Matchup

Cerberus
Cerberus
Fishyblop
Cerberus
Level 144
God Stats
1W - 2L
1,405 SR
Queue Stats
271W - 254L
1,550 Elo+
Solo
Ullr
Ullr
ReeceClemo
Ullr
Level 144
God Stats
5W - 7L
1,317 SR
Queue Stats
149W - 134L
1,581 Elo+
Solo
Chaac
Chaac
VivasaltXQ
Chaac
Level 88
God Stats
21W - 14L
1,692 SR
Queue Stats
527W - 526L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
silverviper5689
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,546 Elo+
Solo
Hun Batz
Hun Batz
thewolfblack108
Hun Batz
Level 123
God Stats
1W - 1L
1,510 SR
Queue Stats
92W - 61L
1,623 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,568 Elo+

VS

Team Averages
Level 120
1,654 SR
1,566 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DriftedOrb123
Chiron
Level 109
God Stats
4W - 2L
1,675 SR
Queue Stats
111W - 88L
1,588 Elo+
Solo
Nike
Nike
ItsMisterBlue
Nike
Level 121
God Stats
2W - 0L
1,732 SR
Queue Stats
194W - 178L
1,595 Elo+
Solo
Bastet
Bastet
Jinxzlxz
Bastet
Level 84
God Stats
3W - 2L
1,662 SR
Queue Stats
98W - 73L
1,552 Elo+
Solo
Sobek
Sobek
PaleDeath85
Sobek
Level 129
God Stats
8W - 2L
1,701 SR
Queue Stats
360W - 315L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fishyblop
Cerberus
15
2 / 6 / 4
9,562
398
11,166
23,755
22,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 8
9,828
410
10,593
19,043
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
19
0 / 2 / 3
12,402
517
21,385
20,558
18,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
silverviper5689
Zhong Kui
20
8 / 6 / 1
13,534
564
14,174
20,081
15,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
3 / 8 / 2
10,753
448
12,167
19,993
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 3 / 12
13,086
545
18,204
10,544
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 7
11,482
478
15,421
16,631
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 9
13,190
550
12,873
23,166
18,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Jinxzlxz
Bastet
20
16 / 4 / 7
14,058
586
23,181
21,529
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 11
10,297
429
11,916
29,788
27,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
13
Kills
30
30
Deaths
13
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
12
3
W
3
4
7
1.63
L
Cerberus
Fishyblop
Cerberus
2
6
4
0.67
W
4
1
9
8.5
W
Bastet
Jinxzlxz
Bastet
16
4
7
4.88
W
4
1
11
9.5
L
0
8
8
0.5
L
Chaac
0
2
3
0.75
L
Zhong Kui
silverviper5689
Zhong Kui
8
6
1
1.42
L
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,485
Damage
81,595
103,430
Taken
101,658
69,070
Mitigated
64,277
33,216
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,204
648
0
587
10,544
4,519
288
4,222
6,221
109,336
0
W
15,421
6,074
1,159
4,837
16,631
5,615
2,507
5,813
10,718
0
105,446
L
Cerberus
Fishyblop
Cerberus
11,166
962
929
7,820
23,755
22,988
112
9,207
14,351
50,516
0
W
12,873
1,723
757
6,300
23,166
18,479
24
3,092
19,270
6,849
80,594
W
Bastet
Jinxzlxz
Bastet
23,181
5,431
0
9,145
21,529
8,497
0
2,334
18,959
0
112,115
W
11,916
1,153
269
12,608
29,788
27,167
0
9,780
19,757
39,398
0
L
10,593
4,310
0
882
19,043
5,479
0
4,198
14,695
0
69,693
L
Chaac
21,385
6,287
0
11,597
20,558
18,395
266
4,566
15,459
0
108,429
L
Zhong Kui
silverviper5689
Zhong Kui
14,174
636
0
7,052
20,081
15,077
570
8,723
11,105
91,524
6,347
L
Hun Batz
12,167
2,352
0
4,936
19,993
7,131
322
5,254
14,455
0
76,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,079
Gold Earned
62,113
764
Minions Killed
722
0
Camps Cleared
0
2,221,527
Distance Traveled
2,347,792
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,086
545
175
7
0
468,356
1
W
Chiron
11,482
478
156
7
0
370,464
3
L
Cerberus
9,562
398
125
5
0
418,967
11
W
Nike
13,190
550
205
9
0
485,204
1
W
Bastet
14,058
586
135
6
0
526,906
8
W
Sobek
10,297
429
51
2
0
496,862
6
L
Ullr
9,828
410
110
5
0
423,835
0
L
Chaac
12,402
517
226
9
0
494,252
8
L
Zhong Kui
13,534
564
177
7
0
435,449
0
L
Hun Batz
10,753
448
126
5
0
449,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role