Player Matchup

Raijin
Raijin
DanYUH
Raijin
Level 18
God Stats
19W - 15L
1,500 SR
Queue Stats
35W - 29L
1,446 Elo+
Party 1
Bacchus
Bacchus
ceriani123
Bacchus
Level 57
God Stats
8W - 3L
1,467 SR
Queue Stats
39W - 47L
1,367 Elo+
Solo
Chaac
Chaac
smokinchicken
Chaac
Level 45
God Stats
17W - 11L
1,507 SR
Queue Stats
30W - 32L
1,377 Elo+
Party 1
Team Averages
Level 40
1,491 SR
1,397 Elo+

VS

Team Averages
Level 102
1,501 SR
1,405 Elo+
Olorun
Olorun
D1V1N3WARR1OR
Olorun
Level 68
God Stats
1W - 3L
1,382 SR
Queue Stats
80W - 102L
1,368 Elo+
Party 2
Medusa
Medusa
FoxieFoxeh
Medusa
Level 123
God Stats
4W - 5L
1,613 SR
Queue Stats
26W - 28L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
JB1rd117
Sun Wukong
Level 114
God Stats
1W - 3L
1,510 SR
Queue Stats
184W - 235L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DanYUH
Raijin
16
5 / 3 / 9
12,086
671
18,223
10,230
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ceriani123
Bacchus
15
5 / 1 / 9
12,201
678
13,593
17,522
22,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 9
12,043
669
13,130
17,733
17,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
9,640
536
8,091
12,004
3,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
FoxieFoxeh
Medusa
14
3 / 7 / 1
10,757
598
15,468
16,827
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
JB1rd117
Sun Wukong
12
1 / 6 / 2
9,596
533
9,709
21,174
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Raijin
DanYUH
Raijin
5
3
9
3.17
L
Medusa
FoxieFoxeh
Medusa
3
7
1
0.5
L
Sun Wukong
JB1rd117
Sun Wukong
1
6
2
0.33
W
Bacchus
ceriani123
Bacchus
5
1
9
9.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
33,268
45,485
Taken
50,005
44,126
Mitigated
22,792
11,346
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,091
2,791
785
3,319
12,004
3,595
0
7,729
4,275
31,284
0
W
Raijin
DanYUH
Raijin
18,223
339
0
1,258
10,230
3,649
488
1,314
8,672
52,969
0
L
Medusa
FoxieFoxeh
Medusa
15,468
5,224
331
3,457
16,827
5,196
0
9,948
6,879
0
52,920
L
Sun Wukong
JB1rd117
Sun Wukong
9,709
1,583
0
2,411
21,174
14,001
0
14,546
6,628
0
25,598
W
Bacchus
ceriani123
Bacchus
13,593
1,517
435
2,886
17,522
22,841
874
4,130
13,031
39,663
0
W
13,130
2,455
0
6,767
17,733
17,636
939
3,844
13,505
0
56,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
29,993
205
Minions Killed
155
11
Camps Cleared
4
1,016,503
Distance Traveled
896,468
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,640
536
57
3
2
270,277
2
W
Raijin
12,086
671
79
4
6
318,057
4
L
Medusa
10,757
598
70
4
2
323,182
1
L
Sun Wukong
9,596
533
28
2
0
303,009
1
W
Bacchus
12,201
678
44
2
2
334,027
3
W
Chaac
12,043
669
82
5
3
364,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role