Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HxrdCxse
Odin
Level 122
God Stats
0W - 1L
1,321 SR
Queue Stats
22W - 37L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
Slalloy
Aphrodite
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,278 Elo+
Solo
Nox
Nox
ThornWeaver
Nox
Level 147
God Stats
1W - 1L
1,543 SR
Queue Stats
32W - 50L
1,375 Elo+
Party 2
Kuzenbo
Kuzenbo
zodiark260
Kuzenbo
Level 152
God Stats
1W - 4L
1,377 SR
Queue Stats
175W - 179L
1,551 Elo+
Solo
Team Averages
Level 143
1,448 SR
1,417 Elo+

VS

Team Averages
Level 134
1,537 SR
1,497 Elo+
Mulan
Mulan
BZH Wakka
Mulan
Level 146
God Stats
1W - 2L
1,155 SR
Queue Stats
323W - 334L
1,478 Elo+
Party 3
Fenrir
Fenrir
Don Bob
Fenrir
Level 120
God Stats
2W - 0L
1,745 SR
Queue Stats
126W - 160L
1,433 Elo+
Party 3
Khepri
Khepri
Miczał
Khepri
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,543 Elo+
Party 1
Eset
Eset
TESCHMI
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,484 Elo+
Solo
Yemoja
Yemoja
kubaj161
Yemoja
Level 146
God Stats
1W - 0L
1,788 SR
Queue Stats
11W - 6L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 5 / 9
10,795
600
19,295
16,820
7,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
19
2 / 3 / 9
10,701
595
22,767
23,051
19,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Slalloy
Aphrodite
20
3 / 3 / 10
11,328
629
18,268
16,481
11,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 8
11,213
623
15,935
11,903
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
zodiark260
Kuzenbo
18
2 / 4 / 13
10,530
585
12,013
26,105
37,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BZH Wakka
Mulan
19
7 / 4 / 6
12,733
707
25,456
22,250
18,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Don Bob
Fenrir
17
2 / 4 / 11
10,911
606
7,909
19,227
14,302
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Miczał
Khepri
20
3 / 1 / 14
13,492
750
10,487
25,958
26,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
TESCHMI
Eset
18
3 / 5 / 11
11,725
651
13,343
14,902
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
kubaj161
Yemoja
20
3 / 1 / 14
13,127
729
23,861
19,540
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
15
Kills
18
18
Deaths
15
49
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
9
1.7
W
Mulan
BZH Wakka
Mulan
7
4
6
2.5
W
Fenrir
Don Bob
Fenrir
2
4
11
1.88
L
Odin
2
3
9
2.17
W
Khepri
Miczał
Khepri
3
1
14
10
L
Aphrodite
Slalloy
Aphrodite
3
3
10
2.67
W
Eset
TESCHMI
Eset
3
5
11
1.7
L
4
3
8
2.67
W
Yemoja
kubaj161
Yemoja
3
1
14
10
L
Kuzenbo
zodiark260
Kuzenbo
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,278
Damage
81,056
94,360
Taken
101,877
82,148
Mitigated
82,917
51,190
Healing
56,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
19,295
9,142
1,470
1,298
16,820
7,631
19
9,638
7,009
0
30,343
W
Mulan
BZH Wakka
Mulan
25,456
1,523
1,595
4,506
22,250
18,596
1,734
10,192
11,582
0
42,998
W
Fenrir
Don Bob
Fenrir
7,909
3,100
1,487
2,539
19,227
14,302
1,128
10,506
8,275
0
15,202
L
Odin
22,767
3,623
964
3,403
23,051
19,536
0
11,405
11,176
985
32,924
W
Khepri
Miczał
Khepri
10,487
515
5,385
12,892
25,958
26,927
507
11,952
13,423
33,249
0
L
Aphrodite
Slalloy
Aphrodite
18,268
1,963
21,373
10,126
16,481
11,237
493
9,212
7,122
46,803
0
W
Eset
TESCHMI
Eset
13,343
1,246
4,904
4,024
14,902
5,984
948
8,314
6,387
38,171
0
L
15,935
834
3,101
3,550
11,903
5,771
99
6,367
5,435
32,189
0
W
Yemoja
kubaj161
Yemoja
23,861
3,431
12,761
6,450
19,540
17,108
1,290
6,040
13,123
51,200
0
L
Kuzenbo
zodiark260
Kuzenbo
12,013
3,866
1,851
4,054
26,105
37,973
30
11,069
14,425
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
61,988
182
Minions Killed
206
0
Camps Cleared
0
1,602,492
Distance Traveled
1,595,492
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,795
600
16
1
0
246,878
4
W
Mulan
12,733
707
46
3
0
298,282
2
W
Fenrir
10,911
606
18
1
0
331,378
0
L
Odin
10,701
595
30
2
0
345,403
0
W
Khepri
13,492
750
38
2
0
356,022
0
L
Aphrodite
11,328
629
75
4
0
329,783
0
W
Eset
11,725
651
57
3
0
312,065
0
L
Nox
11,213
623
53
3
0
339,448
4
W
Yemoja
13,127
729
47
3
0
297,745
4
L
Kuzenbo
10,530
585
8
0
0
340,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role