Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Avenger1031
Bastet
Level 133
God Stats
16W - 10L
1,807 SR
Queue Stats
148W - 137L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Demolisher1030
Kumbhakarna
Level 82
God Stats
13W - 7L
1,649 SR
Queue Stats
126W - 112L
1,550 Elo+
Party 1
Vamana
Vamana
GaberzALoudGuy
Vamana
Level 148
God Stats
8W - 7L
1,524 SR
Queue Stats
218W - 176L
1,502 Elo+
Solo
Olorun
Olorun
UltimateMughal0
Olorun
Level 127
God Stats
9W - 13L
1,497 SR
Queue Stats
295W - 341L
1,486 Elo+
Solo
Team Averages
Level 123
1,595 SR
1,515 Elo+

VS

Team Averages
Level 104
1,580 SR
1,541 Elo+
Apollo
Apollo
OneTankyBoy
Apollo
Level 129
God Stats
17W - 12L
1,620 SR
Queue Stats
106W - 84L
1,539 Elo+
Solo
Discordia
Discordia
Stefonio
Discordia
Level 117
God Stats
2W - 2L
1,874 SR
Queue Stats
118W - 91L
1,617 Elo+
Solo
Achilles
Achilles
SuperSlowEmilio_
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 273L
1,493 Elo+
Solo
Atlas
Atlas
WardenoFlanders
Atlas
Level 144
God Stats
2W - 3L
1,407 SR
Queue Stats
39W - 39L
1,559 Elo+
Solo
Thor
Thor
hi zizo
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 1 / 1
3,998
666
2,215
2,892
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
7
2 / 0 / 2
4,493
749
1,259
3,417
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Demolisher1030
Kumbhakarna
6
1 / 0 / 2
4,003
667
1,569
4,307
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 1
4,835
806
3,064
5,939
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 1
4,182
697
2,153
4,330
1,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 0 / 0
3,853
642
2,908
3,574
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Stefonio
Discordia
6
0 / 1 / 0
3,901
650
1,497
3,338
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 1
3,676
613
2,225
5,386
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 2 / 1
3,824
637
1,240
3,441
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
hi zizo
Thor
3
0 / 1 / 0
3,021
504
174
1,444
346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Bastet
2
0
2
3
W
Kumbhakarna
Demolisher1030
Kumbhakarna
1
0
2
2
W
2
1
1
2.5
L
Apollo
1
0
0
1
L
Discordia
Stefonio
Discordia
0
1
0
0
L
0
3
1
0.17
W
0
0
1
0.5
L
0
2
1
0.25
L
Thor
hi zizo
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
8,044
20,885
Taken
17,183
7,403
Mitigated
6,446
9,846
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,215
709
0
993
2,892
806
62
648
2,244
0
15,852
W
Bastet
1,259
387
0
2,242
3,417
742
0
0
3,389
0
16,763
W
Kumbhakarna
Demolisher1030
Kumbhakarna
1,569
333
143
990
4,307
1,832
0
532
3,775
6,218
0
W
3,064
1,594
0
2,889
5,939
2,701
0
0
5,641
0
22,234
L
Apollo
2,908
1,761
0
2,175
3,574
869
0
598
2,976
0
22,537
L
Discordia
Stefonio
Discordia
1,497
328
0
996
3,338
914
0
1,832
1,506
17,366
0
L
2,225
881
0
1,811
5,386
2,914
0
0
5,386
0
12,734
W
2,153
558
119
2,470
4,330
1,322
0
1,357
2,773
22,527
0
L
1,240
403
0
528
3,441
1,403
0
979
2,462
6,920
0
L
Thor
hi zizo
Thor
174
0
0
0
1,444
346
0
313
1,131
0
3,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,511
Gold Earned
18,275
179
Minions Killed
137
0
Camps Cleared
0
655,311
Distance Traveled
546,385
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,998
666
34
6
0
133,427
0
W
Bastet
4,493
749
40
7
0
144,758
1
W
Kumbhakarna
4,003
667
8
1
0
131,239
2
W
Vamana
4,835
806
56
9
0
124,181
1
L
Apollo
3,853
642
52
9
0
122,529
2
L
Discordia
3,901
650
45
8
0
120,174
1
L
Achilles
3,676
613
22
4
0
130,733
2
W
Olorun
4,182
697
41
7
0
121,706
1
L
Atlas
3,824
637
10
2
0
114,909
4
L
Thor
3,021
504
8
1
0
58,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role