Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BySlender
Neith
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
14W - 7L
1,697 Elo+
Party 1
Sun Wukong
Sun Wukong
Cudepombu
Sun Wukong
Level 155
God Stats
25W - 25L
1,521 SR
Queue Stats
775W - 765L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Dathena
Zhong Kui
Level 146
God Stats
1W - 2L
1,284 SR
Queue Stats
76W - 57L
1,665 Elo+
Solo
Kali
Kali
atila2016
Kali
Level 155
God Stats
5W - 2L
1,724 SR
Queue Stats
314W - 251L
1,572 Elo+
Party 1
Team Averages
Level 155
1,565 SR
1,603 Elo+

VS

Team Averages
Level 129
1,615 SR
1,567 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Rysium
Thoth
Level 154
God Stats
12W - 8L
1,580 SR
Queue Stats
312W - 286L
1,585 Elo+
Solo
Danzaburou
Danzaburou
joao_frango2
Danzaburou
Level 107
God Stats
7W - 7L
1,634 SR
Queue Stats
475W - 458L
1,571 Elo+
Solo
Athena
Athena
zPraQNoMe
Athena
Level 116
God Stats
8W - 9L
1,585 SR
Queue Stats
473W - 451L
1,585 Elo+
Solo
Geb
Geb
ĠodSlayer
Geb
Level 109
God Stats
1W - 1L
1,774 SR
Queue Stats
80W - 70L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 0 / 1
3,544
709
1,078
1,188
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
BySlender
Neith
6
0 / 0 / 2
3,329
666
2,683
1,975
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Cudepombu
Sun Wukong
7
3 / 0 / 0
4,166
833
1,695
3,477
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Dathena
Zhong Kui
6
1 / 1 / 0
3,499
700
1,702
2,487
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
5
0 / 1 / 1
3,293
659
1,771
3,229
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 2
3,409
682
2,311
3,390
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thoth
Rysium
Thoth
5
2 / 1 / 0
3,713
743
1,374
2,105
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
joao_frango2
Danzaburou
5
0 / 0 / 0
3,154
631
586
2,548
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
zPraQNoMe
Athena
4
0 / 2 / 0
2,828
566
931
3,678
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 2 / 0
2,639
528
720
1,604
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Nemesis
 
Nemesis
0
1
2
1
W
Neith
BySlender
Neith
0
0
2
1
W
Sun Wukong
Cudepombu
Sun Wukong
3
0
0
3
W
Zhong Kui
Dathena
Zhong Kui
1
1
0
1
L
Thoth
Rysium
Thoth
2
1
0
2
W
Kali
0
1
1
0.5
L
Danzaburou
joao_frango2
Danzaburou
0
0
0
0
L
Athena
zPraQNoMe
Athena
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,929
Damage
5,922
12,356
Taken
13,325
4,677
Mitigated
3,754
5,872
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,078
631
632
633
1,188
552
0
369
819
8,040
2,944
L
Nemesis
 
Nemesis
2,311
1,183
0
1,450
3,390
1,043
0
823
2,567
0
13,218
W
Neith
BySlender
Neith
2,683
1,288
0
819
1,975
609
0
104
1,871
0
14,259
W
Sun Wukong
Cudepombu
Sun Wukong
1,695
634
0
1,794
3,477
1,691
0
722
2,755
0
18,475
W
Zhong Kui
Dathena
Zhong Kui
1,702
209
0
804
2,487
1,020
0
1,027
1,292
13,811
0
L
Thoth
Rysium
Thoth
1,374
106
0
747
2,105
529
0
1,058
1,047
11,147
0
W
Kali
1,771
845
0
1,190
3,229
805
0
472
2,757
0
10,286
L
Danzaburou
joao_frango2
Danzaburou
586
136
0
925
2,548
419
0
44
2,504
0
12,019
L
Athena
zPraQNoMe
Athena
931
287
206
1,327
3,678
1,219
0
605
3,005
3,441
0
L
720
279
0
178
1,604
544
0
0
1,492
2,595
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,831
Gold Earned
15,743
153
Minions Killed
102
0
Camps Cleared
0
500,703
Distance Traveled
415,012
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,544
709
18
4
0
92,187
1
L
Nemesis
3,409
682
34
7
0
104,334
2
W
Neith
3,329
666
36
7
0
106,596
2
W
Sun Wukong
4,166
833
44
9
0
98,211
2
W
Zhong Kui
3,499
700
26
5
0
100,237
3
L
Thoth
3,713
743
24
5
0
97,400
0
W
Kali
3,293
659
29
6
0
103,472
0
L
Danzaburou
3,154
631
31
6
0
90,960
3
L
Athena
2,828
566
7
1
0
86,064
2
L
Geb
2,639
528
6
1
0
36,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role