Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dardaen
Ah Puch
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 94L
1,537 Elo+
Solo
Ravana
Ravana
DarthChedda
Ravana
Level 26
God Stats
0W - 1L
1,345 SR
Queue Stats
45W - 37L
1,606 Elo+
Solo
Olorun
Olorun
Kailoran
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
TeMandeACasa
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,497 Elo+
Party 1
Team Averages
Level 47
1,469 SR
1,528 Elo+

VS

Team Averages
Level 67
1,537 SR
1,580 Elo+
Baron Samedi
Baron Samedi
DahliaCorgi
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Fifahel
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,606 Elo+
Party 2
Susano
Susano
Mirjoonie
Susano
Level 117
God Stats
5W - 1L
1,446 SR
Queue Stats
139W - 132L
1,536 Elo+
Party 2
Chronos
Chronos
QcTiCouneZ
Chronos
Level 29
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 2
Thanatos
Thanatos
Yserah
Thanatos
Level 128
God Stats
2W - 0L
1,479 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 4 / 7
8,258
826
5,360
7,548
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Dardaen
Ah Puch
18
6 / 5 / 6
10,298
1,030
19,892
14,589
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
3 / 2 / 8
8,308
831
8,859
10,569
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Olorun
Kailoran
Olorun
6
0 / 6 / 0
6,046
605
249
7,002
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 9
8,553
855
7,861
19,515
17,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DahliaCorgi
Baron Samedi
16
5 / 3 / 15
9,478
948
14,301
10,262
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Fifahel
Ah Puch
16
2 / 1 / 15
8,946
895
11,447
8,882
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Mirjoonie
Susano
15
6 / 3 / 9
8,608
861
10,132
12,028
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
QcTiCouneZ
Chronos
14
7 / 4 / 10
9,078
908
11,598
10,839
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Yserah
Thanatos
14
4 / 3 / 11
8,552
855
2,453
7,979
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
14
Kills
24
24
Deaths
14
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
7
1.63
W
Baron Samedi
DahliaCorgi
Baron Samedi
5
3
15
4.17
L
Ah Puch
Dardaen
Ah Puch
6
5
6
1.8
L
Ravana
3
2
8
3.5
W
Ah Puch
Fifahel
Ah Puch
2
1
15
9.5
L
Olorun
Kailoran
Olorun
0
6
0
0
W
Susano
Mirjoonie
Susano
6
3
9
3.5
W
Chronos
QcTiCouneZ
Chronos
7
4
10
3
L
2
7
9
0.93
W
Thanatos
Yserah
Thanatos
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
49,931
59,223
Taken
49,990
40,058
Mitigated
29,727
19,731
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,360
3,113
1,371
1,008
7,548
2,752
64
5,577
1,902
0
12,544
W
Baron Samedi
DahliaCorgi
Baron Samedi
14,301
1,183
4,234
4,464
10,262
6,118
518
5,719
4,422
28,673
0
L
Ah Puch
Dardaen
Ah Puch
19,892
166
166
4,138
14,589
5,667
481
10,370
4,101
38,875
0
L
Ravana
8,859
1,509
904
3,496
10,569
11,979
468
5,466
4,874
0
16,876
W
Ah Puch
Fifahel
Ah Puch
11,447
806
1,454
4,506
8,882
3,583
461
6,076
2,665
24,280
0
L
Olorun
Kailoran
Olorun
249
47
0
780
7,002
2,174
0
5,718
1,149
1,244
0
W
Susano
Mirjoonie
Susano
10,132
2,036
1,810
3,913
12,028
11,948
137
5,264
6,457
0
14,859
W
Chronos
QcTiCouneZ
Chronos
11,598
4,789
1,166
3,413
10,839
4,288
1,441
5,470
5,132
21,466
953
L
7,861
209
2,182
5,686
19,515
17,486
307
9,515
9,489
15,113
0
W
Thanatos
Yserah
Thanatos
2,453
410
411
2,264
7,979
3,790
815
5,473
2,473
0
5,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
44,662
113
Minions Killed
109
0
Camps Cleared
0
879,604
Distance Traveled
1,034,647
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,258
826
30
3
0
164,203
0
W
Baron Samedi
9,478
948
27
3
0
195,371
0
L
Ah Puch
10,298
1,030
54
5
0
143,274
0
L
Ravana
8,308
831
15
2
0
219,711
0
W
Ah Puch
8,946
895
28
3
0
219,694
0
L
Olorun
6,046
605
1
0
0
169,595
1
W
Susano
8,608
861
14
1
0
205,113
0
W
Chronos
9,078
908
35
4
0
199,540
0
L
Artio
8,553
855
13
1
0
182,821
0
W
Thanatos
8,552
855
5
1
0
214,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role