Player Matchup

Sol
Sol
ALLOHIO937
Sol
Level 94
God Stats
8W - 5L
1,517 SR
Queue Stats
56W - 49L
1,437 Elo+
Solo
Artemis
Artemis
CaveAsylum
Artemis
Level 19
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2
Zeus
Zeus
PAPA SMURF8024
Zeus
Level 63
God Stats
2W - 0L
1,518 SR
Queue Stats
80W - 73L
1,478 Elo+
Solo
Chaac
Chaac
Weeb Skullz
Chaac
Level 34
God Stats
1W - 0L
1,333 SR
Queue Stats
2W - 8L
1,192 Elo+
Party 2
Bacchus
Bacchus
superviking06
Bacchus
Level 67
God Stats
1W - 1L
1,100 SR
Queue Stats
32W - 26L
1,518 Elo+
Solo
Team Averages
Level 55
1,339 SR
1,363 Elo+

VS

Team Averages
Level 97
1,639 SR
1,568 Elo+
Susano
Susano
ERanchanator43
Susano
Level 84
God Stats
2W - 2L
1,699 SR
Queue Stats
25W - 26L
1,496 Elo+
Party 1
He Bo
He Bo
OG_SolidFox13
He Bo
Level 67
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SonOfWar8023
Gilgamesh
Level 157
God Stats
1W - 1L
1,644 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
seagullboy21
Cernunnos
Level 28
God Stats
4W - 4L
1,647 SR
Queue Stats
16W - 11L
1,661 Elo+
Party 1
Hel
Hel
xxxTINTURIONxxx
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
9,599
873
7,385
7,552
2,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
CaveAsylum
Artemis
14
1 / 2 / 4
7,423
675
3,533
7,039
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 5
8,084
735
5,581
2,870
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 5
7,445
677
6,278
7,662
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
14
5 / 5 / 5
8,782
798
8,883
8,667
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,435
767
6,161
8,581
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 0
7,673
698
4,194
8,529
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SonOfWar8023
Gilgamesh
10
1 / 0 / 1
6,295
572
1,603
3,843
1,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
seagullboy21
Cernunnos
15
2 / 3 / 0
7,614
692
4,760
7,671
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 2
7,618
693
6,850
10,895
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
9
9
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Artemis
CaveAsylum
Artemis
1
2
4
1.5
L
2
2
5
2.25
L
3
6
0
0.5
W
1
1
5
3.5
L
Gilgamesh
SonOfWar8023
Gilgamesh
1
0
1
1.5
W
0
0
5
2.5
L
Cernunnos
seagullboy21
Cernunnos
2
3
0
0.67
W
Bacchus
5
5
5
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,660
Damage
23,568
33,790
Taken
39,519
17,836
Mitigated
15,783
9,399
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,385
883
0
4,067
7,552
2,455
505
2,922
4,542
34,113
0
W
Artemis
CaveAsylum
Artemis
3,533
1,745
0
584
7,039
2,552
1,892
4,612
2,323
0
18,404
L
6,161
277
0
456
8,581
3,273
74
4,512
3,724
0
19,779
L
4,194
459
0
750
8,529
2,761
0
4,823
3,312
16,552
0
W
5,581
372
0
748
2,870
855
305
363
2,467
26,549
0
L
Gilgamesh
SonOfWar8023
Gilgamesh
1,603
392
0
803
3,843
1,977
0
1,579
1,982
0
5,454
W
6,278
75
61
3,939
7,662
6,190
59
1,705
5,955
0
22,852
L
Cernunnos
seagullboy21
Cernunnos
4,760
1,511
0
451
7,671
3,206
0
4,658
2,692
0
26,283
W
Bacchus
8,883
109
0
0
8,667
5,784
0
1,562
7,062
19,099
0
L
6,850
207
1,705
5,209
10,895
4,566
0
5,304
4,968
33,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
37,635
252
Minions Killed
214
11
Camps Cleared
6
1,039,213
Distance Traveled
905,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,599
873
73
7
4
205,637
0
W
Artemis
7,423
675
51
5
1
191,513
0
L
Susano
8,435
767
42
4
1
217,102
0
L
He Bo
7,673
698
29
3
3
187,292
3
W
Zeus
8,084
735
57
5
1
200,329
0
L
Gilgamesh
6,295
572
9
1
1
98,033
0
W
Chaac
7,445
677
49
4
5
233,214
1
L
Cernunnos
7,614
692
64
6
0
194,103
0
W
Bacchus
8,782
798
22
2
0
208,520
2
L
Hel
7,618
693
70
6
1
208,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role