Player Matchup

Tyr
Tyr
Cluricon
Tyr
Level 148
God Stats
2W - 3L
1,480 SR
Queue Stats
43W - 29L
1,643 Elo+
Party 1
Persephone
Persephone
Doksukka
Persephone
Level 94
God Stats
4W - 2L
1,842 SR
Queue Stats
49W - 39L
1,634 Elo+
Party 1
Khepri
Khepri
FatButTr00
Khepri
Level 126
God Stats
5W - 3L
1,827 SR
Queue Stats
83W - 43L
1,747 Elo+
Party 1
Discordia
Discordia
PervoMorso
Discordia
Level 157
God Stats
1W - 0L
1,799 SR
Queue Stats
125W - 85L
1,717 Elo+
Party 1
Medusa
Medusa
kikkelinporaaja
Medusa
Level 142
God Stats
4W - 4L
1,701 SR
Queue Stats
98W - 67L
1,652 Elo+
Party 1
Team Averages
Level 133
1,730 SR
1,679 Elo+

VS

Team Averages
Level 148
1,643 SR
1,719 Elo+
Gilgamesh
Gilgamesh
Diogosantos3001
Gilgamesh
Level 106
God Stats
6W - 7L
1,617 SR
Queue Stats
147W - 155L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThePeaceman2
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,727 SR
Queue Stats
134W - 109L
1,606 Elo+
Solo
Geb
Geb
Vampirepineapple
Geb
Level 160
God Stats
13W - 2L
1,857 SR
Queue Stats
178W - 67L
1,814 Elo+
Party 2
Neith
Neith
birgic
Neith
Level 160
God Stats
2W - 2L
1,726 SR
Queue Stats
446W - 204L
1,790 Elo+
Party 2
Erlang Shen
Erlang Shen
iLuvFrogs
Erlang Shen
Level 159
God Stats
0W - 2L
1,288 SR
Queue Stats
55W - 13L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 18
10,117
778
10,297
11,615
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Doksukka
Persephone
16
1 / 0 / 11
9,776
752
8,950
6,760
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
FatButTr00
Khepri
15
2 / 2 / 13
10,237
787
6,766
12,102
12,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PervoMorso
Discordia
17
2 / 0 / 10
9,952
766
12,408
5,570
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
14 / 0 / 7
12,576
967
24,025
10,223
4,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diogosantos3001
Gilgamesh
14
0 / 4 / 5
7,588
584
4,614
13,250
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ThePeaceman2
Morgan Le Fay
16
2 / 3 / 4
8,994
692
10,827
11,059
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
7,580
583
6,594
14,627
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
birgic
Neith
15
2 / 2 / 3
8,784
676
9,810
12,024
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
iLuvFrogs
Erlang Shen
15
1 / 8 / 5
8,213
632
4,661
19,213
10,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
22
Kills
6
6
Deaths
22
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
Gilgamesh
Diogosantos3001
Gilgamesh
0
4
5
0.63
W
Persephone
Doksukka
Persephone
1
0
11
6.5
W
Khepri
FatButTr00
Khepri
2
2
13
4.25
W
Discordia
PervoMorso
Discordia
2
0
10
7
L
Morgan Le Fay
ThePeaceman2
Morgan Le Fay
2
3
4
1.33
L
1
5
3
0.5
L
Neith
birgic
Neith
2
2
3
1.75
L
Erlang Shen
iLuvFrogs
Erlang Shen
1
8
5
0.44
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,446
Damage
36,506
46,270
Taken
70,173
34,707
Mitigated
35,851
9,448
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,297
1,043
0
1,568
11,615
13,192
98
4,260
7,205
0
17,153
L
Gilgamesh
Diogosantos3001
Gilgamesh
4,614
967
0
446
13,250
4,883
0
4,070
9,073
0
22,687
W
Persephone
Doksukka
Persephone
8,950
667
0
1,868
6,760
2,546
737
1,752
4,923
44,792
0
W
Khepri
FatButTr00
Khepri
6,766
40
0
2,859
12,102
12,495
0
3,557
8,274
15,264
0
W
Discordia
PervoMorso
Discordia
12,408
406
0
0
5,570
1,942
944
2,512
2,979
52,532
0
L
Morgan Le Fay
ThePeaceman2
Morgan Le Fay
10,827
356
0
1,438
11,059
3,774
0
3,441
7,398
48,384
0
L
6,594
166
0
959
14,627
12,589
1
6,822
7,650
22,145
0
L
Neith
birgic
Neith
9,810
3,858
0
3,625
12,024
3,974
1
8,324
3,528
0
46,806
L
Erlang Shen
iLuvFrogs
Erlang Shen
4,661
1,028
0
3,330
19,213
10,631
0
5,973
13,051
0
19,454
W
24,025
12,740
0
3,153
10,223
4,532
4,992
5,169
4,903
0
57,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
41,159
316
Minions Killed
298
9
Camps Cleared
8
1,361,319
Distance Traveled
1,253,937
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,117
778
14
1
0
273,094
2
L
Gilgamesh
7,588
584
49
4
3
251,716
3
W
Persephone
9,776
752
92
7
1
245,506
3
W
Khepri
10,237
787
20
2
0
275,384
5
W
Discordia
9,952
766
102
8
5
282,270
1
L
Morgan Le Fay
8,994
692
89
7
3
252,585
1
L
Geb
7,580
583
33
3
0
270,430
1
L
Neith
8,784
676
81
6
0
244,753
1
L
Erlang Shen
8,213
632
46
4
2
234,453
5
W
Medusa
12,576
967
88
7
3
285,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role