Player Matchup

Ah Puch
Ah Puch
DayGunz-
Ah Puch
Level 88
God Stats
11W - 11L
1,529 SR
Queue Stats
140W - 146L
1,431 Elo+
Solo
Achilles
Achilles
Iniolation
Achilles
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ikuyo_dre
Morgan Le Fay
Level 79
God Stats
1W - 1L
1,403 SR
Queue Stats
15W - 26L
1,357 Elo+
Party 2
Team Averages
Level 89
1,477 SR
1,414 Elo+

VS

Team Averages
Level 65
1,516 SR
1,430 Elo+
Ah Puch
Ah Puch
TDLwildcard
Ah Puch
Level 65
God Stats
9W - 7L
1,549 SR
Queue Stats
91W - 96L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
UmbraSinEspada
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
lianju
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 69L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DayGunz-
Ah Puch
19
2 / 1 / 2
15,487
645
22,464
8,869
3,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Iniolation
Achilles
17
2 / 3 / 2
14,395
600
13,717
27,782
41,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
ikuyo_dre
Morgan Le Fay
16
1 / 3 / 4
13,751
573
12,071
12,202
4,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TDLwildcard
Ah Puch
20
6 / 4 / 1
14,700
613
23,423
28,156
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
UmbraSinEspada
Amaterasu
18
1 / 1 / 6
13,015
542
7,956
27,478
28,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
lianju
Cliodhna
5
0 / 0 / 0
9,028
376
0
509
91

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
7
7
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DayGunz-
Ah Puch
2
1
2
3
W
Achilles
Iniolation
Achilles
2
3
2
1
L
Ah Puch
TDLwildcard
Ah Puch
6
4
1
1.63
L
Amaterasu
UmbraSinEspada
Amaterasu
1
1
6
4
W
Morgan Le Fay
ikuyo_dre
Morgan Le Fay
1
3
4
1
L
Cliodhna
lianju
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
31,379
48,853
Taken
56,143
48,819
Mitigated
37,937
12,409
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DayGunz-
Ah Puch
22,464
137
0
2,621
8,869
3,293
1,257
6,217
2,652
88,609
0
W
Achilles
Iniolation
Achilles
13,717
4,883
163
9,589
27,782
41,422
626
8,826
18,956
0
61,257
L
Ah Puch
TDLwildcard
Ah Puch
23,423
556
0
5,746
28,156
9,841
0
17,961
9,521
124,016
0
L
Amaterasu
UmbraSinEspada
Amaterasu
7,956
2,467
107
5,308
27,478
28,005
0
16,514
10,346
3,308
20,831
W
Morgan Le Fay
ikuyo_dre
Morgan Le Fay
12,071
70
0
36
12,202
4,104
966
9,647
2,555
40,243
0
L
Cliodhna
lianju
Cliodhna
0
0
0
0
509
91
0
224
285
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
36,743
291
Minions Killed
243
13
Camps Cleared
5
1,301,899
Distance Traveled
908,104
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,487
645
170
7
6
440,782
11
W
Achilles
14,395
600
62
3
5
444,431
0
L
Ah Puch
14,700
613
214
9
4
439,616
0
L
Amaterasu
13,015
542
29
1
1
468,488
1
W
Morgan Le Fay
13,751
573
59
2
2
416,686
0
L
Cliodhna
9,028
376
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role