Player Matchup

Scylla
Scylla
EvilThreat
Scylla
Level 68
God Stats
3W - 1L
1,614 SR
Queue Stats
262W - 235L
1,612 Elo+
Solo
Ah Puch
Ah Puch
Ipsofacto78
Ah Puch
Level 125
God Stats
871W - 788L
1,572 SR
Queue Stats
1,199W - 1,265L
1,519 Elo+
Solo
Geb
Geb
Ravage Player
Geb
Level 150
God Stats
10W - 3L
1,777 SR
Queue Stats
202W - 152L
1,580 Elo+
Solo
Neith
Neith
Red_Star10000
Neith
Level 136
God Stats
5W - 9L
1,377 SR
Queue Stats
180W - 190L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
alexander_0220
Sun Wukong
Level 109
God Stats
15W - 8L
1,608 SR
Queue Stats
369W - 365L
1,491 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,538 Elo+

VS

Team Averages
Level 97
1,507 SR
1,499 Elo+
Da Ji
Da Ji
Cutiexquote
Da Ji
Level 62
God Stats
5W - 3L
1,563 SR
Queue Stats
106W - 75L
1,475 Elo+
Party 1
Ra
Ra
KevinTheMilkman
Ra
Level 145
God Stats
3W - 9L
1,481 SR
Queue Stats
371W - 377L
1,551 Elo+
Solo
Hel
Hel
LuciferPride953
Hel
Level 107
God Stats
63W - 38L
1,545 SR
Queue Stats
227W - 192L
1,545 Elo+
Party 1
Khepri
Khepri
NoCapSleepy
Khepri
Level 13
God Stats
4W - 4L
1,424 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 1
King Arthur
King Arthur
TheRainTraveler
King Arthur
Level 160
God Stats
4W - 4L
1,520 SR
Queue Stats
171W - 157L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvilThreat
Scylla
16
2 / 5 / 8
10,028
1,003
14,929
11,498
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Ipsofacto78
Ah Puch
17
3 / 1 / 9
10,766
1,077
13,983
3,687
1,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 3 / 9
11,580
1,158
17,336
15,059
15,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 5
10,287
1,029
6,625
10,134
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
alexander_0220
Sun Wukong
17
3 / 4 / 8
10,469
1,047
9,616
12,011
10,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

227

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
10,056
1,006
12,294
16,680
8,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 6
11,720
1,172
13,901
11,417
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 3 / 11
9,759
976
8,237
10,387
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
17
0 / 3 / 12
9,846
985
3,978
11,362
9,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheRainTraveler
King Arthur
17
5 / 3 / 7
10,911
1,091
10,719
15,827
16,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
17
Kills
15
15
Deaths
17
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Scylla
EvilThreat
Scylla
2
5
8
1.2
W
Ah Puch
Ipsofacto78
Ah Puch
3
1
9
7.5
L
7
2
6
5
L
0
3
11
1.83
L
Khepri
0
3
12
2
W
7
3
9
3.83
W
2
2
5
2.25
L
King Arthur
TheRainTraveler
King Arthur
5
3
7
2.83
W
Sun Wukong
alexander_0220
Sun Wukong
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,489
Damage
49,129
52,389
Taken
65,673
36,256
Mitigated
43,197
5,454
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,294
2,655
0
0
16,680
8,604
0
10,089
6,319
27
21,931
W
Scylla
EvilThreat
Scylla
14,929
1,639
0
350
11,498
3,871
0
4,447
7,021
26,708
0
W
Ah Puch
Ipsofacto78
Ah Puch
13,983
450
0
753
3,687
1,726
0
2,766
871
36,284
0
L
13,901
1,292
2,564
3,908
11,417
4,448
0
8,417
2,852
42,958
0
L
8,237
147
4,411
3,476
10,387
4,099
0
8,605
1,708
32,527
0
L
Khepri
3,978
392
496
272
11,362
9,091
0
8,579
2,689
8,988
0
W
17,336
1,744
0
1,770
15,059
15,920
0
8,651
6,122
28,133
0
W
6,625
2,436
0
1,530
10,134
4,019
0
3,911
6,153
0
41,619
L
King Arthur
TheRainTraveler
King Arthur
10,719
206
0
0
15,827
16,955
0
9,758
5,857
699
20,635
W
Sun Wukong
alexander_0220
Sun Wukong
9,616
2,130
0
1,051
12,011
10,720
0
6,028
5,877
0
19,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
52,292
198
Minions Killed
194
10
Camps Cleared
4
979,282
Distance Traveled
1,059,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,056
1,006
15
2
2
195,284
0
W
Scylla
10,028
1,003
32
3
2
192,731
0
W
Ah Puch
10,766
1,077
57
6
1
198,527
0
L
Ra
11,720
1,172
70
7
1
223,909
1
L
Hel
9,759
976
76
8
0
222,299
0
L
Khepri
9,846
985
12
1
1
195,677
0
W
Geb
11,580
1,158
14
1
0
214,659
0
W
Neith
10,287
1,029
83
8
4
176,528
0
L
King Arthur
10,911
1,091
21
2
0
222,259
0
W
Sun Wukong
10,469
1,047
12
1
3
196,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role