Player Matchup

Awilix
Awilix
AndrewKulli
Awilix
Level 97
God Stats
3W - 3L
1,403 SR
Queue Stats
117W - 153L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
GoranStar
Cthulhu
Level 58
God Stats
5W - 7L
1,307 SR
Queue Stats
59W - 73L
1,266 Elo+
Party 1
Medusa
Medusa
Lucy11494
Medusa
Level 52
God Stats
106W - 156L
1,416 SR
Queue Stats
124W - 167L
1,365 Elo+
Party 2
Ra
Ra
TheDuki
Ra
Level 89
God Stats
1W - 1L
1,495 SR
Queue Stats
42W - 40L
1,399 Elo+
Solo
Odin
Odin
vhskasete
Odin
Level 32
God Stats
1W - 0L
1,824 SR
Queue Stats
50W - 66L
1,255 Elo+
Party 1
Team Averages
Level 66
1,489 SR
1,329 Elo+

VS

Team Averages
Level 65
1,342 SR
1,317 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mittelwolke123
Nemesis
Level 45
God Stats
2W - 10L
1,089 SR
Queue Stats
122W - 168L
1,273 Elo+
Party 3
Artemis
Artemis
Mystiiical
Artemis
Level 66
God Stats
2W - 4L
1,551 SR
Queue Stats
190W - 220L
1,339 Elo+
Party 3
Anubis
Anubis
Studsbite
Anubis
Level 6
God Stats
8W - 17L
1,135 SR
Queue Stats
10W - 23L
1,092 Elo+
Party 3
Jormungandr
Jormungandr
lipisey
Jormungandr
Level 82
God Stats
37W - 36L
1,437 SR
Queue Stats
417W - 472L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
5 / 5 / 7
7,922
528
6,637
12,671
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
GoranStar
Cthulhu
11
1 / 1 / 6
6,954
464
5,685
17,629
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Lucy11494
Medusa
13
5 / 2 / 4
7,849
523
6,465
8,832
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 0 / 5
9,698
647
12,074
6,787
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
12
2 / 0 / 4
7,565
504
4,586
9,576
5,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 5 / 3
6,519
435
6,854
9,943
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 0
6,857
457
4,428
9,502
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Mystiiical
Artemis
12
3 / 5 / 3
6,831
455
11,586
10,902
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Studsbite
Anubis
11
0 / 6 / 0
6,753
450
1,989
9,689
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
lipisey
Jormungandr
12
3 / 3 / 1
7,884
526
11,393
12,143
9,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
8
8
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
W
Awilix
5
5
7
1.7
W
Cthulhu
GoranStar
Cthulhu
1
1
6
4
W
Medusa
Lucy11494
Medusa
5
2
4
3.5
L
1
3
0
0.33
L
Artemis
Mystiiical
Artemis
3
5
3
0.9
L
Anubis
Studsbite
Anubis
0
6
0
0
W
9
0
5
11.5
L
Jormungandr
lipisey
Jormungandr
3
3
1
1.17
W
Odin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
36,250
55,495
Taken
52,179
27,067
Mitigated
27,211
23,137
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,854
746
1,162
3,864
9,943
6,861
232
2,661
7,208
30,238
0
W
Awilix
6,637
3,213
732
3,353
12,671
4,094
0
4,113
8,558
0
34,765
W
Cthulhu
GoranStar
Cthulhu
5,685
1,056
549
7,458
17,629
11,917
439
6,630
10,999
23,298
0
W
Medusa
Lucy11494
Medusa
6,465
2,791
205
2,504
8,832
2,838
1,667
3,364
5,468
0
45,211
L
4,428
1,344
0
3,195
9,502
3,159
0
2,500
6,846
0
38,711
L
Artemis
Mystiiical
Artemis
11,586
7,575
516
2,222
10,902
3,915
880
4,021
6,797
0
32,792
L
Anubis
Studsbite
Anubis
1,989
692
0
2,204
9,689
4,262
344
3,868
5,545
34,115
0
W
12,074
1,730
1,274
3,910
6,787
2,442
680
2,167
4,620
67,536
0
L
Jormungandr
lipisey
Jormungandr
11,393
4,619
0
4,133
12,143
9,014
408
4,035
8,024
49,159
0
W
Odin
4,586
2,588
0
3,152
9,576
5,776
446
4,032
5,544
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
34,844
359
Minions Killed
328
0
Camps Cleared
0
1,474,601
Distance Traveled
1,262,582
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,519
435
46
3
0
233,172
1
W
Awilix
7,922
528
66
4
0
274,202
0
W
Cthulhu
6,954
464
32
2
0
294,959
4
W
Medusa
7,849
523
76
5
0
281,372
0
L
Nemesis
6,857
457
77
5
0
326,648
1
L
Artemis
6,831
455
51
3
0
218,076
0
L
Anubis
6,753
450
68
5
0
232,646
0
W
Ra
9,698
647
118
8
0
321,059
0
L
Jormungandr
7,884
526
86
6
0
252,040
0
W
Odin
7,565
504
67
4
0
303,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role