Player Matchup

Heimdallr
Heimdallr
BBOMB98
Heimdallr
Level 103
God Stats
3W - 5L
1,466 SR
Queue Stats
231W - 205L
1,540 Elo+
Party 2
Ra
Ra
CellAaron
Ra
Level 102
God Stats
1W - 5L
1,506 SR
Queue Stats
143W - 113L
1,593 Elo+
Solo
Cerberus
Cerberus
XxMythicReconxX
Cerberus
Level 64
God Stats
1W - 1L
1,762 SR
Queue Stats
194W - 237L
1,507 Elo+
Party 2
Team Averages
Level 90
1,578 SR
1,547 Elo+

VS

Team Averages
Level 67
1,558 SR
1,561 Elo+
Sol
Sol
Cryopack
Sol
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,530 Elo+
Party 1
Mulan
Mulan
GrimSorrow778
Mulan
Level 30
God Stats
7W - 6L
1,684 SR
Queue Stats
33W - 48L
1,583 Elo+
Solo
Ne Zha
Ne Zha
LtFrootloops
Ne Zha
Level 83
God Stats
17W - 13L
1,491 SR
Queue Stats
144W - 113L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BBOMB98
Heimdallr
10
0 / 5 / 1
6,741
613
6,034
8,766
2,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 7 / 0
7,784
708
6,704
9,352
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
1 / 7 / 0
7,121
647
5,208
20,641
7,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
9,406
855
12,487
8,254
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 14
8,438
767
10,169
8,733
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
5 / 1 / 14
8,568
779
12,491
12,813
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
19
19
Deaths
3
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BBOMB98
Heimdallr
0
5
1
0.1
L
2
7
0
0.29
W
10
1
9
14.5
W
4
1
14
11
W
Ne Zha
5
1
14
12
L
Cerberus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
35,147
38,759
Taken
29,800
13,325
Mitigated
13,363
7,045
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BBOMB98
Heimdallr
6,034
2,105
0
80
8,766
2,674
0
2,946
5,521
0
16,300
L
6,704
538
576
1,258
9,352
2,679
0
2,382
6,642
30,084
0
W
12,487
5,598
0
3,800
8,254
2,998
1,686
3,453
4,723
36,426
2,664
W
10,169
1,383
0
2,597
8,733
4,488
620
4,241
4,300
0
20,730
W
Ne Zha
12,491
2,968
0
6,174
12,813
5,877
1,018
4,552
7,935
0
35,181
L
Cerberus
5,208
179
0
5,131
20,641
7,972
0
6,217
13,429
13,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
26,412
103
Minions Killed
126
3
Camps Cleared
6
541,769
Distance Traveled
716,835
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,741
613
27
2
1
187,842
0
L
Ra
7,784
708
44
4
2
178,262
3
W
Sol
9,406
855
65
6
5
211,610
1
W
Mulan
8,438
767
20
2
1
231,669
2
W
Ne Zha
8,568
779
41
4
0
273,556
8
L
Cerberus
7,121
647
32
3
0
175,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role