Player Matchup

Ymir
Ymir
GrandOakGatsby
Ymir
Level 85
God Stats
1W - 0L
1,896 SR
Queue Stats
29W - 30L
1,490 Elo+
Party 1
Ra
Ra
KTGotStax
Ra
Level 17
God Stats
1W - 0L
1,218 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Izanami
Izanami
Thaeodus
Izanami
Level 18
God Stats
1W - 1L
1,366 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Team Averages
Level 40
1,493 SR
1,340 Elo+

VS

Team Averages
Level 58
1,274 SR
1,320 Elo+
Awilix
Awilix
Haitianwarri0r
Awilix
Level 65
God Stats
3W - 9L
1,236 SR
Queue Stats
62W - 93L
1,315 Elo+
Solo
Heimdallr
Heimdallr
I3th Maniac
Heimdallr
Level 61
God Stats
0W - 2L
1,377 SR
Queue Stats
71W - 110L
1,335 Elo+
Solo
Vulcan
Vulcan
aivnerrad
Vulcan
Level 48
God Stats
1W - 2L
1,210 SR
Queue Stats
30W - 40L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
13,617
648
12,883
27,717
45,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 6 / 6
14,459
689
14,830
13,895
5,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Thaeodus
Izanami
16
3 / 8 / 11
13,370
637
11,723
18,332
8,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
12,411
591
14,079
20,681
7,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
I3th Maniac
Heimdallr
16
5 / 6 / 11
13,034
621
13,693
15,693
5,385
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
aivnerrad
Vulcan
17
4 / 4 / 10
12,747
607
23,869
17,981
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
16
Kills
16
16
Deaths
16
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
7
6
4
1.5
L
Heimdallr
I3th Maniac
Heimdallr
5
6
11
1.75
W
8
6
6
1.83
W
Izanami
Thaeodus
Izanami
3
8
11
1.06
L
Vulcan
aivnerrad
Vulcan
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,436
Damage
51,641
59,944
Taken
54,355
59,351
Mitigated
20,090
8,497
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,883
2,963
0
1,796
27,717
45,336
157
10,841
16,276
28,296
0
L
14,079
4,084
627
4,926
20,681
7,768
371
9,028
11,653
62
49,318
L
Heimdallr
I3th Maniac
Heimdallr
13,693
4,955
678
1,114
15,693
5,385
1,450
8,816
6,877
0
39,581
W
14,830
1,447
2,339
3,168
13,895
5,665
1,315
6,773
6,806
41,694
0
W
Izanami
Thaeodus
Izanami
11,723
6,988
0
1,194
18,332
8,350
1,513
5,962
12,027
0
58,416
L
Vulcan
aivnerrad
Vulcan
23,869
4,369
118
1,548
17,981
6,937
526
10,400
7,581
68,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
38,192
197
Minions Killed
217
3
Camps Cleared
11
1,147,790
Distance Traveled
1,100,805
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,617
648
31
1
1
455,679
4
L
Awilix
12,411
591
56
3
7
376,287
4
L
Heimdallr
13,034
621
57
3
1
336,181
4
W
Ra
14,459
689
51
2
1
379,719
0
W
Izanami
13,370
637
115
5
1
312,392
1
L
Vulcan
12,747
607
104
5
3
388,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role