Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ArodCaliber
Agni
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
780W - 458L
1,798 Elo+
Party 2
Ares
Ares
GOD2717
Ares
Level 80
God Stats
14W - 3L
1,723 SR
Queue Stats
988W - 162L
1,884 Elo+
Party 2
Achilles
Achilles
ItzNotCharlo
Achilles
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 0L
1,876 Elo+
Party 2
Chernobog
Chernobog
sutaita8555
Chernobog
Level 145
God Stats
19W - 17L
1,604 SR
Queue Stats
579W - 193L
1,943 Elo+
Party 2
Team Averages
Level 102
1,606 SR
1,800 Elo+

VS

Team Averages
Level 91
1,589 SR
1,533 Elo+
Ares
Ares
Liquitronix
Ares
Level 23
God Stats
2W - 1L
1,790 SR
Queue Stats
30W - 16L
1,598 Elo+
Party 1
Ra
Ra
RolandoMD
Ra
Level 125
God Stats
1W - 4L
1,392 SR
Queue Stats
149W - 168L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Unloved Orph4n
Sylvanus
Level 102
God Stats
1W - 1L
1,607 SR
Queue Stats
123W - 75L
1,606 Elo+
Party 1
The Morrigan
The Morrigan
greenpandataco
The Morrigan
Level 109
God Stats
24W - 22L
1,516 SR
Queue Stats
219W - 182L
1,518 Elo+
Solo
Arachne
Arachne
richardxe01
Arachne
Level 97
God Stats
26W - 20L
1,642 SR
Queue Stats
398W - 395L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
12 / 2 / 12
12,240
1,224
16,509
9,933
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 2 / 16
10,248
1,025
16,637
8,106
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
GOD2717
Ares
16
4 / 0 / 20
10,279
1,028
11,291
11,670
16,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
ItzNotCharlo
Achilles
16
2 / 2 / 20
9,848
985
15,370
15,554
24,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
sutaita8555
Chernobog
17
5 / 2 / 16
10,550
1,055
18,691
8,538
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

289

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
8,577
858
5,801
25,997
28,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 1
9,045
905
10,340
14,436
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
15
1 / 3 / 3
9,579
958
10,765
17,255
17,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
greenpandataco
The Morrigan
15
2 / 6 / 3
9,251
925
13,107
13,899
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
richardxe01
Arachne
15
3 / 6 / 3
10,058
1,006
5,922
13,454
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
27
Kills
8
8
Deaths
27
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
2
12
9
W
4
2
16
6
W
Ares
GOD2717
Ares
4
0
20
14
W
Achilles
ItzNotCharlo
Achilles
2
2
20
6
L
0
7
4
0.29
L
2
5
1
0.5
L
Sylvanus
1
3
3
0.83
L
The Morrigan
greenpandataco
The Morrigan
2
6
3
0.58
L
Arachne
richardxe01
Arachne
3
6
3
0.75
W
Chernobog
sutaita8555
Chernobog
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,498
Damage
45,935
53,801
Taken
85,041
53,647
Mitigated
68,425
8,407
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,509
9,196
0
757
9,933
4,975
0
6,679
3,082
0
34,183
W
16,637
1,673
440
1,280
8,106
3,673
0
6,471
1,635
38,209
0
W
Ares
GOD2717
Ares
11,291
851
209
1,025
11,670
16,589
0
8,932
2,738
17,181
0
W
Achilles
ItzNotCharlo
Achilles
15,370
3,508
124
3,179
15,554
24,921
0
10,464
5,090
0
27,577
L
5,801
497
0
86
25,997
28,574
0
8,573
16,867
19,449
0
L
10,340
989
1,556
924
14,436
8,508
0
4,471
9,734
28,090
0
L
Sylvanus
10,765
1,676
6,969
7,091
17,255
17,809
0
5,135
11,896
19,705
0
L
The Morrigan
greenpandataco
The Morrigan
13,107
2,954
174
404
13,899
7,688
0
5,036
8,536
31,451
3,083
L
Arachne
richardxe01
Arachne
5,922
3,983
0
2,402
13,454
5,846
0
4,713
8,534
0
19,425
W
Chernobog
sutaita8555
Chernobog
18,691
9,922
0
1,393
8,538
3,489
0
5,763
2,775
0
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
46,510
216
Minions Killed
152
6
Camps Cleared
8
990,474
Distance Traveled
867,973
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,240
1,224
55
6
3
221,407
1
W
Agni
10,248
1,025
65
7
1
177,210
1
W
Ares
10,279
1,028
11
1
0
214,158
0
W
Achilles
9,848
985
24
2
0
188,778
1
L
Ares
8,577
858
16
2
0
165,639
0
L
Ra
9,045
905
41
4
0
183,943
0
L
Sylvanus
9,579
958
14
1
0
164,290
0
L
The Morrigan
9,251
925
60
6
3
171,405
0
L
Arachne
10,058
1,006
21
2
5
182,696
0
W
Chernobog
10,550
1,055
61
6
2
188,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role