Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CheeseHead0911
Tsukuyomi
Level 104
God Stats
9W - 9L
1,495 SR
Queue Stats
41W - 42L
1,387 Elo+
Solo
Merlin
Merlin
DP1184
Merlin
Level 160
God Stats
3W - 3L
1,567 SR
Queue Stats
64W - 75L
1,446 Elo+
Party 2
Bacchus
Bacchus
RaichuFZ
Bacchus
Level 147
God Stats
2W - 2L
1,534 SR
Queue Stats
50W - 41L
1,484 Elo+
Solo
Freya
Freya
SnubbZero
Freya
Level 94
God Stats
0W - 1L
1,707 SR
Queue Stats
36W - 44L
1,410 Elo+
Party 2
Team Averages
Level 133
1,560 SR
1,445 Elo+

VS

Team Averages
Level 88
1,604 SR
1,356 Elo+
Atlas
Atlas
Boneshelly
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
Gilgamesh
Gilgamesh
Excitate aB
Gilgamesh
Level 116
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 5L
1,472 Elo+
Solo
Neith
Neith
Mitchcoop
Neith
Level 121
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
Cliodhna
Cliodhna
SpicyT
Cliodhna
Level 17
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ninao_22
Kukulkan
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 5L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
1 / 5 / 9
11,412
634
12,737
22,823
32,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
CheeseHead0911
Tsukuyomi
20
5 / 6 / 4
13,016
723
11,271
15,949
6,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
DP1184
Merlin
19
1 / 5 / 1
11,015
612
8,853
11,585
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RaichuFZ
Bacchus
18
6 / 5 / 6
12,402
689
11,141
12,644
12,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
SnubbZero
Freya
16
2 / 7 / 5
10,879
604
7,898
18,395
7,439
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
3 / 1 / 7
11,877
660
6,691
10,586
11,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Excitate aB
Gilgamesh
20
6 / 4 / 14
14,588
810
21,609
23,914
23,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Mitchcoop
Neith
20
4 / 3 / 5
13,059
726
9,170
10,212
4,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SpicyT
Cliodhna
20
11 / 3 / 8
15,051
836
16,010
17,742
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ninao_22
Kukulkan
20
4 / 4 / 10
13,419
746
15,476
11,952
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
15
Kills
28
28
Deaths
15
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
9
1.1
W
Atlas
3
1
7
6.5
L
Tsukuyomi
CheeseHead0911
Tsukuyomi
5
6
4
1.17
L
Merlin
DP1184
Merlin
1
5
1
0.3
W
Gilgamesh
Excitate aB
Gilgamesh
6
4
14
3.25
W
Neith
Mitchcoop
Neith
4
3
5
2.17
L
Bacchus
RaichuFZ
Bacchus
6
5
6
1.8
L
Freya
SnubbZero
Freya
2
7
5
0.64
W
Cliodhna
SpicyT
Cliodhna
11
3
8
5
W
Kukulkan
ninao_22
Kukulkan
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
68,956
81,396
Taken
74,406
63,304
Mitigated
52,614
9,592
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,737
4,948
892
1,502
22,823
32,578
0
7,134
15,081
35,778
0
W
Atlas
6,691
2,428
0
1,300
10,586
11,757
285
5,488
5,098
28,644
0
L
Tsukuyomi
CheeseHead0911
Tsukuyomi
11,271
2,043
0
3,593
15,949
6,712
0
4,639
10,923
0
43,919
L
Merlin
DP1184
Merlin
8,853
85
0
1,197
11,585
4,400
0
3,174
8,124
59,141
0
W
Gilgamesh
Excitate aB
Gilgamesh
21,609
3,268
2,687
4,225
23,914
23,076
1,069
11,314
12,600
9,769
39,653
W
Neith
Mitchcoop
Neith
9,170
3,475
0
3,980
10,212
4,286
2,472
6,821
3,391
0
47,344
L
Bacchus
RaichuFZ
Bacchus
11,141
673
0
0
12,644
12,175
0
3,454
9,084
19,060
0
L
Freya
SnubbZero
Freya
7,898
3,122
279
2,129
18,395
7,439
0
6,641
11,468
17,097
0
W
Cliodhna
SpicyT
Cliodhna
16,010
1,197
0
4,578
17,742
8,254
1,083
7,536
10,206
0
53,811
W
Kukulkan
ninao_22
Kukulkan
15,476
2,107
0
1,490
11,952
5,241
900
10,690
1,262
47,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
67,994
302
Minions Killed
384
5
Camps Cleared
10
1,443,962
Distance Traveled
1,637,144
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,412
634
52
3
0
282,369
4
W
Atlas
11,877
660
45
3
0
315,406
0
L
Tsukuyomi
13,016
723
83
5
3
326,612
0
L
Merlin
11,015
612
121
7
2
295,604
3
W
Gilgamesh
14,588
810
60
3
2
342,362
1
W
Neith
13,059
726
99
6
1
305,261
0
L
Bacchus
12,402
689
21
1
0
273,560
0
L
Freya
10,879
604
25
1
0
265,817
0
W
Cliodhna
15,051
836
66
4
6
376,967
9
W
Kukulkan
13,419
746
114
6
1
297,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role