Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HolyCommand
Ah Muzen Cab
Level 105
God Stats
37W - 22L
1,621 SR
Queue Stats
568W - 562L
1,527 Elo+
Party 2
Ganesha
Ganesha
HolyNjicho
Ganesha
Level 64
God Stats
1W - 5L
1,416 SR
Queue Stats
159W - 199L
1,402 Elo+
Party 2
Nemesis
Nemesis
SeregaDegot
Nemesis
Level 62
God Stats
6W - 9L
1,428 SR
Queue Stats
43W - 60L
1,404 Elo+
Solo
Izanami
Izanami
Termssccarface
Izanami
Level 89
God Stats
35W - 33L
1,446 SR
Queue Stats
195W - 198L
1,409 Elo+
Solo
Tiamat
Tiamat
emilylstrange
Tiamat
Level 76
God Stats
105W - 129L
1,490 SR
Queue Stats
366W - 422L
1,450 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,438 Elo+

VS

Team Averages
Level 77
1,588 SR
1,426 Elo+
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aihtan
Artemis
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 19L
1,445 Elo+
Party 1
Mulan
Mulan
Binxl
Mulan
Level 61
God Stats
32W - 26L
1,605 SR
Queue Stats
138W - 131L
1,509 Elo+
Solo
Heimdallr
Heimdallr
TinyCG1992
Heimdallr
Level 55
God Stats
1W - 2L
1,442 SR
Queue Stats
16W - 35L
1,231 Elo+
Solo
Cthulhu
Cthulhu
babypingvin
Cthulhu
Level 140
God Stats
2W - 0L
1,648 SR
Queue Stats
37W - 37L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HolyCommand
Ah Muzen Cab
19
8 / 7 / 2
11,713
616
15,889
23,961
9,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
HolyNjicho
Ganesha
12
0 / 6 / 3
7,800
411
6,129
19,462
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SeregaDegot
Nemesis
12
1 / 10 / 4
8,047
424
7,868
19,581
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 4
9,495
500
9,850
14,541
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 4
9,964
524
11,395
7,961
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
15 / 1 / 6
11,505
606
16,022
12,778
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Aihtan
Artemis
14
2 / 4 / 12
9,027
475
8,942
8,575
2,590
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Binxl
Mulan
17
9 / 3 / 5
11,692
615
20,410
21,077
22,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TinyCG1992
Heimdallr
16
3 / 3 / 7
10,215
538
8,684
10,690
3,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
babypingvin
Cthulhu
13
3 / 4 / 17
9,757
514
12,257
24,206
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
15
Kills
32
32
Deaths
15
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
1
6
18
W
Artemis
Aihtan
Artemis
2
4
12
2
W
Mulan
Binxl
Mulan
9
3
5
3.83
L
Ah Muzen Cab
HolyCommand
Ah Muzen Cab
8
7
2
1.29
L
Ganesha
HolyNjicho
Ganesha
0
6
3
0.25
L
Nemesis
SeregaDegot
Nemesis
1
10
4
0.3
L
4
8
4
0.75
W
Heimdallr
TinyCG1992
Heimdallr
3
3
7
2.17
W
Cthulhu
babypingvin
Cthulhu
3
4
17
2.88
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,131
Damage
66,315
85,506
Taken
77,326
41,386
Mitigated
57,518
19,636
Healing
27,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,022
4,203
232
6,370
12,778
4,215
1,081
3,041
9,565
0
59,313
W
Artemis
Aihtan
Artemis
8,942
4,887
0
1,741
8,575
2,590
4,044
2,298
6,223
0
41,337
W
Mulan
Binxl
Mulan
20,410
3,140
0
6,558
21,077
22,785
1,002
2,657
18,256
8,561
69,099
L
Ah Muzen Cab
HolyCommand
Ah Muzen Cab
15,889
6,553
0
7,390
23,961
9,921
798
2,767
20,609
0
84,352
L
Ganesha
HolyNjicho
Ganesha
6,129
879
0
3,235
19,462
16,237
241
4,278
14,991
26,226
0
L
Nemesis
SeregaDegot
Nemesis
7,868
2,864
0
5,100
19,581
6,359
0
2,482
16,807
49
44,679
L
9,850
7,170
0
2,597
14,541
4,559
3,637
3,653
10,843
0
63,922
W
Heimdallr
TinyCG1992
Heimdallr
8,684
3,716
0
2,539
10,690
3,500
997
2,824
7,538
0
47,618
W
Cthulhu
babypingvin
Cthulhu
12,257
1,869
1,671
8,413
24,206
24,428
479
5,755
18,171
27,375
0
L
11,395
508
0
1,314
7,961
4,310
350
1,075
6,744
61,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,019
Gold Earned
52,196
461
Minions Killed
450
0
Camps Cleared
0
1,717,990
Distance Traveled
1,780,975
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,505
606
79
4
0
390,225
2
W
Artemis
9,027
475
89
5
0
313,380
2
W
Mulan
11,692
615
157
8
0
327,962
5
L
Ah Muzen Cab
11,713
616
131
7
0
356,060
3
L
Ganesha
7,800
411
19
1
0
316,416
1
L
Nemesis
8,047
424
81
4
0
387,597
1
L
Izanami
9,495
500
118
6
0
266,524
3
W
Heimdallr
10,215
538
92
5
0
378,451
0
W
Cthulhu
9,757
514
33
2
0
370,957
4
L
Tiamat
9,964
524
112
6
0
391,393
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role