Player Matchup

Ao Kuang
Ao Kuang
Oscarstenkvist
Ao Kuang
Level 56
God Stats
7W - 9L
1,397 SR
Queue Stats
53W - 79L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
anteloe
Sylvanus
Level 102
God Stats
23W - 15L
1,597 SR
Queue Stats
121W - 135L
1,477 Elo+
Party 1
Discordia
Discordia
flickan00
Discordia
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 28L
1,473 Elo+
Party 1
Chiron
Chiron
hLampinen
Chiron
Level 138
God Stats
19W - 17L
1,502 SR
Queue Stats
80W - 93L
1,447 Elo+
Solo
Xing Tian
Xing Tian
haydents10
Xing Tian
Level 62
God Stats
2W - 2L
1,434 SR
Queue Stats
147W - 155L
1,404 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,432 Elo+

VS

Team Averages
Level 66
1,503 SR
1,429 Elo+
Ganesha
Ganesha
Evgeniy92
Ganesha
Level 87
God Stats
0W - 4L
1,387 SR
Queue Stats
38W - 31L
1,501 Elo+
Solo
Artio
Artio
LargerArc142523
Artio
Level 74
God Stats
2W - 1L
1,724 SR
Queue Stats
222W - 311L
1,373 Elo+
Party 3
Kali
Kali
Sm411W1lly
Kali
Level 60
God Stats
9W - 4L
1,748 SR
Queue Stats
171W - 219L
1,444 Elo+
Party 3
Anhur
Anhur
TheProfetus
Anhur
Level 58
God Stats
2W - 6L
1,156 SR
Queue Stats
18W - 21L
1,383 Elo+
Party 2
Nox
Nox
Theporomaster
Nox
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 0 / 2
7,760
485
2,910
5,725
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
anteloe
Sylvanus
15
3 / 0 / 4
9,011
563
8,179
6,744
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
flickan00
Discordia
14
2 / 4 / 4
8,372
523
7,567
8,279
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
hLampinen
Chiron
14
4 / 2 / 2
8,101
506
10,601
6,522
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
haydents10
Xing Tian
12
0 / 1 / 4
7,727
483
1,709
10,908
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Evgeniy92
Ganesha
13
0 / 1 / 5
7,138
446
3,488
5,883
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 3 / 0
7,687
480
1,385
9,412
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 1 / 3
8,439
527
6,004
11,942
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 1
7,411
463
4,097
10,030
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,818
426
2,248
9,099
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
7
7
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Evgeniy92
Ganesha
0
1
5
2.5
L
0
3
0
0
W
Ao Kuang
2
0
2
3
L
4
1
3
5.5
L
2
6
1
0.42
L
1
0
1
1.5
W
Sylvanus
anteloe
Sylvanus
3
0
4
5
W
Discordia
flickan00
Discordia
2
4
4
1
W
Chiron
hLampinen
Chiron
4
2
2
2.5
W
Xing Tian
haydents10
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,966
Damage
17,222
38,178
Taken
46,366
20,894
Mitigated
22,564
13,755
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Evgeniy92
Ganesha
3,488
135
0
750
5,883
2,412
0
3,101
2,588
37,531
0
L
1,385
23
144
3,022
9,412
7,434
0
3,989
5,407
44,329
0
W
Ao Kuang
2,910
603
0
3,898
5,725
1,753
135
634
5,091
29,181
0
L
6,004
2,369
0
4,829
11,942
4,609
0
5,311
6,497
0
59,680
L
4,097
1,866
0
1,776
10,030
2,967
0
3,515
6,407
0
42,894
L
2,248
177
123
2,383
9,099
5,142
261
3,267
5,748
20,682
0
W
Sylvanus
anteloe
Sylvanus
8,179
2,155
461
3,329
6,744
5,705
675
1,648
4,649
44,047
12,479
W
Discordia
flickan00
Discordia
7,567
688
0
1,657
8,279
2,541
749
1,221
7,058
55,236
0
W
Chiron
hLampinen
Chiron
10,601
3,869
785
1,854
6,522
2,178
1,411
1,317
5,204
0
66,182
W
Xing Tian
haydents10
Xing Tian
1,709
149
75
1,696
10,908
8,717
188
2,139
8,769
23,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
37,493
441
Minions Killed
413
0
Camps Cleared
0
1,459,817
Distance Traveled
1,490,169
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,138
446
52
3
0
308,164
7
L
Artio
7,687
480
115
7
0
291,764
1
W
Ao Kuang
7,760
485
69
4
0
337,353
4
L
Kali
8,439
527
112
7
0
335,436
1
L
Anhur
7,411
463
103
6
0
270,188
4
L
Nox
6,818
426
31
2
0
284,617
5
W
Sylvanus
9,011
563
110
7
0
250,741
6
W
Discordia
8,372
523
111
7
0
280,907
5
W
Chiron
8,101
506
113
7
0
300,714
4
W
Xing Tian
7,727
483
38
2
0
290,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role