Player Matchup

Geb
Geb
Gold III
AxelPousa123456
Geb
Gold III
Level 144
God Stats
9W - 5L
1,716 SR
Queue Stats
58W - 65L
1,363 MMR
Party 1
Chaac
Chaac
Silver II
iNpR_Arieltrpl55
Chaac
Silver II
Level 75
God Stats
7W - 5L
1,572 SR
Queue Stats
15W - 25L
1,106 MMR
Party 1
Chang'e
Chang'e
Gold V
iNpR_Fermin
Chang'e
Gold V
Level 128
God Stats
8W - 4L
1,644 SR
Queue Stats
44W - 33L
1,859 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,644 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,506 SR
1,398 MMR
Baron Samedi
Baron Samedi
Bronze III
Mastaqueso
Baron Samedi
Bronze III
Level 116
God Stats
0W - 1L
1,553 SR
Queue Stats
4W - 9L
1,370 MMR
Party 2
Danzaburou
Danzaburou
Gold V
QSM THUNDER
Danzaburou
Gold V
Level 123
God Stats
9W - 11L
1,533 SR
Queue Stats
77W - 79L
1,381 MMR
Solo
Artio
Artio
Silver II
RUSTYBUNS52
Artio
Silver II
Level 121
God Stats
0W - 1L
1,431 SR
Queue Stats
8W - 11L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
14,186
591
20,363
38,949
49,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 6 / 9
15,592
650
29,097
29,661
25,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
iNpR_Fermin
Chang'e
19
5 / 5 / 9
15,743
656
29,694
29,346
15,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SobekYemojaMulanAphroditeBastet

VS

Bans
IzanamiZeusFenrirHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mastaqueso
Baron Samedi
19
6 / 7 / 5
14,862
619
29,036
30,015
11,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
QSM THUNDER
Danzaburou
17
4 / 5 / 7
14,935
622
19,472
25,321
7,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 9
14,081
587
24,116
42,011
55,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
14
Kills
13
13
Deaths
14
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Baron Samedi
Mastaqueso
Baron Samedi
6
7
5
1.21
L
Danzaburou
QSM THUNDER
Danzaburou
4
5
7
1.5
L
3
2
9
3.75
W
5
6
9
1.58
W
Chang'e
iNpR_Fermin
Chang'e
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,154
Damage
72,624
97,956
Taken
97,347
90,823
Mitigated
75,262
43,413
Healing
39,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,363
770
1,404
8,984
38,949
49,906
223
15,834
21,427
44,894
0
L
Baron Samedi
Mastaqueso
Baron Samedi
29,036
2,775
3,819
12,510
30,015
11,999
930
17,340
11,808
79,949
0
L
Danzaburou
QSM THUNDER
Danzaburou
19,472
7,710
0
6,230
25,321
7,860
1,714
12,530
12,166
0
74,222
L
24,116
1,531
2,097
14,610
42,011
55,403
522
19,501
20,016
59,185
0
W
29,097
2,999
0
11,256
29,661
25,350
449
16,652
12,283
685
70,880
W
Chang'e
iNpR_Fermin
Chang'e
29,694
1,469
10,624
11,145
29,346
15,567
2,477
18,139
10,435
82,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
43,878
256
Minions Killed
240
8
Camps Cleared
9
1,308,588
Distance Traveled
1,251,412
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,186
591
36
2
2
442,707
6
L
Baron Samedi
14,862
619
100
4
6
393,422
4
L
Danzaburou
14,935
622
82
3
2
418,187
4
L
Artio
14,081
587
58
2
1
439,803
2
W
Chaac
15,592
650
89
4
3
424,072
5
W
Chang'e
15,743
656
131
5
3
441,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role