Player Matchup

Nu Wa
Nu Wa
DibellasCurse
Nu Wa
Level 65
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 7L
1,340 Elo+
Solo
Geb
Geb
cia411
Geb
Level 63
God Stats
1W - 0L
1,457 SR
Queue Stats
7W - 17L
1,175 Elo+
Party 1
Artemis
Artemis
kincaid_777
Artemis
Level 27
God Stats
1W - 2L
1,204 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 1
Team Averages
Level 52
1,452 SR
1,184 Elo+

VS

Team Averages
Level 102
1,357 SR
1,250 Elo+
Artio
Artio
Longarmedrick
Artio
Level 129
God Stats
13W - 18L
1,526 SR
Queue Stats
240W - 265L
1,549 Elo+
Solo
Cupid
Cupid
O07 Bomber
Cupid
Level 56
God Stats
2W - 10L
1,141 SR
Queue Stats
10W - 43L
994 Elo+
Solo
Fenrir
Fenrir
gmaggia
Fenrir
Level 120
God Stats
19W - 30L
1,403 SR
Queue Stats
557W - 1,078L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 12
10,954
782
17,960
7,519
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
cia411
Geb
14
3 / 5 / 15
10,656
761
9,049
17,302
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
kincaid_777
Artemis
14
10 / 3 / 11
10,999
786
18,947
11,992
4,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
9,261
662
8,407
20,136
19,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cupid
13
3 / 7 / 5
9,014
644
9,362
19,774
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
gmaggia
Fenrir
9
2 / 11 / 3
8,012
572
8,297
14,056
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
9
9
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
L
4
4
4
1.5
L
Cupid
3
7
5
0.79
W
Geb
cia411
Geb
3
5
15
2.1
L
Fenrir
gmaggia
Fenrir
2
11
3
0.32
W
Artemis
kincaid_777
Artemis
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
26,066
36,813
Taken
53,966
24,762
Mitigated
32,099
6,011
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,960
7,618
885
1,805
7,519
2,707
1,538
2,267
5,055
51,879
0
L
8,407
367
1,190
7,053
20,136
19,467
0
9,270
10,866
32,801
0
L
Cupid
9,362
3,843
18
3,825
19,774
7,413
0
12,225
7,549
0
33,286
W
Geb
cia411
Geb
9,049
1,451
0
2,097
17,302
17,418
315
3,189
13,001
23,264
0
L
Fenrir
gmaggia
Fenrir
8,297
1,647
0
1,170
14,056
5,219
0
6,125
7,931
0
18,857
W
Artemis
kincaid_777
Artemis
18,947
13,222
0
1,224
11,992
4,637
501
2,271
9,536
0
35,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
26,287
141
Minions Killed
99
4
Camps Cleared
4
684,893
Distance Traveled
566,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,954
782
67
5
2
219,930
2
L
Artio
9,261
662
32
2
2
225,899
6
L
Cupid
9,014
644
44
3
0
166,829
0
W
Geb
10,656
761
34
2
1
240,500
0
L
Fenrir
8,012
572
23
2
2
173,295
0
W
Artemis
10,999
786
40
3
1
224,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role