Player Matchup

Vulcan
Vulcan
KadenL5P
Vulcan
Level 116
God Stats
7W - 12L
1,316 SR
Queue Stats
56W - 62L
1,562 Elo+
Party 1
Artemis
Artemis
R3C0NF0X
Artemis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 29L
1,629 Elo+
Party 1
Ares
Ares
WoodsierCat719
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,562 Elo+
Party 1
Team Averages
Level 68
1,439 SR
1,584 Elo+

VS

Team Averages
Level 113
1,475 SR
1,552 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DavidNow
Chronos
Level 86
God Stats
1W - 0L
1,406 SR
Queue Stats
34W - 21L
1,639 Elo+
Solo
Geb
Geb
ShaqtusThaCactus
Geb
Level 100
God Stats
38W - 33L
1,519 SR
Queue Stats
220W - 195L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KadenL5P
Vulcan
9
1 / 5 / 0
6,097
610
9,254
6,034
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
R3C0NF0X
Artemis
9
0 / 5 / 1
5,843
584
2,703
6,909
2,732
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
6,486
649
5,054
10,375
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 6
7,660
766
8,152
9,106
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
DavidNow
Chronos
13
7 / 0 / 5
8,483
848
7,659
6,938
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 11
7,502
750
3,782
10,463
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
6
8
W
Chronos
DavidNow
Chronos
7
0
5
9.5
L
Vulcan
KadenL5P
Vulcan
1
5
0
0.2
L
Artemis
R3C0NF0X
Artemis
0
5
1
0.1
W
0
1
11
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
19,593
23,318
Taken
26,507
12,749
Mitigated
17,335
2,860
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,152
911
0
4,640
9,106
6,205
489
4,144
4,962
0
22,221
W
Chronos
DavidNow
Chronos
7,659
3,029
0
2,655
6,938
2,716
997
4,060
2,878
40,653
3,885
L
Vulcan
KadenL5P
Vulcan
9,254
4,601
0
780
6,034
2,393
0
1,646
4,100
28,967
0
L
Artemis
R3C0NF0X
Artemis
2,703
882
0
0
6,909
2,732
0
4,521
2,284
0
11,197
W
3,782
263
1,032
4,202
10,463
8,414
419
6,400
4,063
12,556
0
L
5,054
156
0
2,080
10,375
7,624
0
4,582
5,488
9,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,426
Gold Earned
23,645
87
Minions Killed
136
2
Camps Cleared
7
504,950
Distance Traveled
618,085
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,660
766
32
3
0
221,162
1
W
Chronos
8,483
848
92
9
6
198,752
4
L
Vulcan
6,097
610
54
5
1
175,958
3
L
Artemis
5,843
584
22
2
0
136,914
0
W
Geb
7,502
750
12
1
1
198,171
3
L
Ares
6,486
649
11
1
1
192,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role