Player Matchup

Janus
Janus
Kulfoniacz
Janus
Level 101
God Stats
2W - 4L
1,387 SR
Queue Stats
99W - 62L
1,666 Elo+
Party 1
Jing Wei
Jing Wei
MordechaiPepino
Jing Wei
Level 79
God Stats
1W - 2L
1,574 SR
Queue Stats
83W - 67L
1,598 Elo+
Party 1
Sobek
Sobek
Paczomat
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 101L
1,605 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,623 Elo+

VS

Team Averages
Level 127
1,741 SR
1,540 Elo+
Bellona
Bellona
ElAzra14
Bellona
Level 147
God Stats
1W - 0L
1,786 SR
Queue Stats
255W - 214L
1,554 Elo+
Party 2
Agni
Agni
Kadecior
Agni
Level 113
God Stats
2W - 1L
1,802 SR
Queue Stats
172W - 180L
1,465 Elo+
Solo
Chaac
Chaac
ZorritoViejo
Chaac
Level 121
God Stats
5W - 3L
1,634 SR
Queue Stats
164W - 116L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 6 / 1
6,306
631
5,291
7,843
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
10
1 / 4 / 1
6,259
626
5,434
8,544
2,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Paczomat
Sobek
9
0 / 6 / 1
6,397
640
3,448
15,664
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElAzra14
Bellona
11
4 / 2 / 5
7,728
773
8,013
9,660
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
12
4 / 0 / 9
7,861
786
10,811
5,411
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 0 / 8
8,587
859
9,234
9,638
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElAzra14
Bellona
4
2
5
3.25
W
Agni
4
0
9
8.5
L
Janus
1
6
1
0.25
L
Jing Wei
1
4
1
0.38
L
Sobek
Paczomat
Sobek
0
6
1
0.08
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
28,058
32,051
Taken
24,709
17,184
Mitigated
20,030
5,350
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElAzra14
Bellona
8,013
1,772
507
2,382
9,660
10,169
486
3,152
6,224
0
24,011
W
Agni
10,811
1,665
0
1,932
5,411
1,895
714
2,563
2,724
28,231
0
L
Janus
5,291
271
0
732
7,843
1,992
0
2,368
5,043
23,339
0
L
Jing Wei
5,434
4,046
0
1,107
8,544
2,880
0
2,726
5,496
0
16,048
L
Sobek
Paczomat
Sobek
3,448
667
402
3,109
15,664
12,312
0
5,765
9,116
7,241
0
W
9,234
962
346
7,775
9,638
7,966
713
3,086
6,346
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,962
Gold Earned
24,176
88
Minions Killed
106
3
Camps Cleared
6
546,727
Distance Traveled
583,830
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,728
773
30
3
1
184,205
4
W
Agni
7,861
786
42
4
2
197,742
3
L
Janus
6,306
631
53
5
2
181,724
2
L
Jing Wei
6,259
626
30
3
1
182,237
4
L
Sobek
6,397
640
5
1
0
182,766
1
W
Chaac
8,587
859
34
3
3
201,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role