Player Matchup

Baron Samedi
Baron Samedi
Kathos15
Baron Samedi
Level 140
God Stats
1W - 0L
1,755 SR
Queue Stats
66W - 57L
1,594 Elo+
Party 1
Artio
Artio
Noresss
Artio
Level 153
God Stats
1W - 0L
1,554 SR
Queue Stats
109W - 67L
1,667 Elo+
Party 1
Anhur
Anhur
Raphi97531
Anhur
Level 157
God Stats
1W - 0L
1,741 SR
Queue Stats
32W - 24L
1,664 Elo+
Party 1
Neith
Neith
Tikky
Neith
Level 89
God Stats
1W - 0L
1,264 SR
Queue Stats
6W - 2L
1,703 Elo+
Party 1
Izanami
Izanami
βrown
Izanami
Level 159
God Stats
2W - 0L
1,796 SR
Queue Stats
44W - 29L
1,679 Elo+
Party 1
Team Averages
Level 140
1,622 SR
1,661 Elo+

VS

Team Averages
Level 140
1,562 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
chilla Emmi
Erlang Shen
Level 160
God Stats
19W - 19L
1,548 SR
Queue Stats
2,014W - 1,959L
1,552 Elo+
Solo
Poseidon
Poseidon
joeledu97
Poseidon
Level 86
God Stats
1W - 1L
1,763 SR
Queue Stats
221W - 226L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kathos15
Baron Samedi
14
3 / 1 / 17
8,137
1,017
8,341
9,269
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Noresss
Artio
13
3 / 2 / 19
8,028
1,004
4,697
13,084
16,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
14
11 / 3 / 10
9,168
1,146
10,235
9,231
5,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Tikky
Neith
14
4 / 1 / 10
7,995
999
8,778
7,278
3,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
βrown
Izanami
15
3 / 1 / 18
8,437
1,055
10,201
8,998
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 5 / 3
6,540
818
6,040
7,813
2,052
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
 
Cupid
11
1 / 3 / 5
6,528
816
5,220
5,998
1,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
 
Tsukuyomi
12
0 / 5 / 3
6,310
789
9,499
12,733
3,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
chilla Emmi
Erlang Shen
12
1 / 5 / 3
6,511
814
3,639
11,271
6,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
joeledu97
Poseidon
12
3 / 6 / 2
6,897
862
12,534
7,433
1,532
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
24
Kills
6
8
Deaths
24
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
3
0.5
L
Cupid
 
Cupid
1
3
5
1.17
L
Tsukuyomi
 
Tsukuyomi
0
5
3
0.3
W
Baron Samedi
Kathos15
Baron Samedi
3
1
17
11.5
W
Artio
Noresss
Artio
3
2
19
6.25
W
Anhur
11
3
10
5.33
W
Neith
Tikky
Neith
4
1
10
9
L
Erlang Shen
chilla Emmi
Erlang Shen
1
5
3
0.5
L
Poseidon
joeledu97
Poseidon
3
6
2
0.67
W
Izanami
βrown
Izanami
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,252
Damage
36,932
47,860
Taken
45,248
34,979
Mitigated
14,917
21,343
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,040
3,514
277
774
7,813
2,052
0
2,302
5,356
0
12,616
L
Cupid
 
Cupid
5,220
1,845
860
1,769
5,998
1,437
0
2,190
3,731
0
9,237
L
Tsukuyomi
 
Tsukuyomi
9,499
983
115
2,237
12,733
3,163
0
1,828
10,791
0
18,485
W
Baron Samedi
Kathos15
Baron Samedi
8,341
319
4,193
3,675
9,269
5,559
699
2,190
7,079
16,876
0
W
Artio
Noresss
Artio
4,697
305
740
3,266
13,084
16,385
254
3,495
9,589
8,073
0
W
Anhur
10,235
5,363
1,897
1,107
9,231
5,270
400
2,180
7,051
0
15,490
W
Neith
Tikky
Neith
8,778
3,242
51
2,063
7,278
3,545
715
2,148
5,130
0
16,968
L
Erlang Shen
chilla Emmi
Erlang Shen
3,639
431
240
2,213
11,271
6,733
0
3,523
7,530
0
5,338
L
Poseidon
joeledu97
Poseidon
12,534
632
0
110
7,433
1,532
0
2,588
4,802
21,870
0
W
Izanami
βrown
Izanami
10,201
6,416
1,010
3,341
8,998
4,220
3,569
2,521
6,477
0
33,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
32,786
96
Minions Killed
66
0
Camps Cleared
0
820,697
Distance Traveled
721,509
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,540
818
16
2
0
142,836
1
L
Cupid
6,528
816
14
2
0
155,021
3
L
Tsukuyomi
6,310
789
16
2
0
141,338
0
W
Baron Samedi
8,137
1,017
21
3
0
169,561
1
W
Artio
8,028
1,004
6
1
0
182,897
1
W
Anhur
9,168
1,146
10
1
0
152,179
1
W
Neith
7,995
999
14
2
0
157,103
1
L
Erlang Shen
6,511
814
2
0
0
155,769
1
L
Poseidon
6,897
862
18
2
0
126,545
0
W
Izanami
8,437
1,055
45
6
0
158,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role