Player Matchup

Gilgamesh
Gilgamesh
EROCK KIDD
Gilgamesh
Level 99
God Stats
3W - 2L
1,625 SR
Queue Stats
125W - 127L
1,408 Elo+
Solo
Vulcan
Vulcan
FreddeX Warrior
Vulcan
Level 140
God Stats
7W - 5L
1,534 SR
Queue Stats
74W - 114L
1,344 Elo+
Solo
Persephone
Persephone
KEVIN3XD
Persephone
Level 108
God Stats
2W - 0L
1,432 SR
Queue Stats
20W - 20L
1,385 Elo+
Solo
Da Ji
Da Ji
SHADYBRAH
Da Ji
Level 155
God Stats
5W - 3L
1,469 SR
Queue Stats
24W - 33L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Striker696f
Nu Wa
Level 88
God Stats
4W - 1L
1,509 SR
Queue Stats
46W - 48L
1,317 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,372 Elo+

VS

Team Averages
Level 74
1,452 SR
1,358 Elo+
Cernunnos
Cernunnos
Kourtneymw
Cernunnos
Level 66
God Stats
0W - 4L
1,397 SR
Queue Stats
6W - 17L
1,198 Elo+
Solo
Bastet
Bastet
SauceyFab
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,430 Elo+
Solo
Janus
Janus
Unmichi
Janus
Level 87
God Stats
4W - 9L
1,376 SR
Queue Stats
74W - 79L
1,366 Elo+
Solo
Odin
Odin
kousa20
Odin
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 240L
1,483 Elo+
Solo
Geb
Geb
legbender
Geb
Level 88
God Stats
4W - 3L
1,486 SR
Queue Stats
40W - 55L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EROCK KIDD
Gilgamesh
20
12 / 2 / 9
14,885
827
18,674
15,460
8,855
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 12
13,183
732
20,914
8,646
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
KEVIN3XD
Persephone
20
7 / 4 / 13
14,927
829
22,174
21,218
8,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
SHADYBRAH
Da Ji
20
3 / 0 / 11
13,628
757
15,982
17,084
8,438
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 7 / 14
13,132
730
23,130
14,216
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kourtneymw
Cernunnos
19
2 / 9 / 0
11,686
649
7,594
21,300
7,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
SauceyFab
Bastet
19
4 / 8 / 5
13,100
728
11,365
22,949
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Unmichi
Janus
20
2 / 3 / 7
12,613
701
13,016
19,061
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
kousa20
Odin
18
6 / 4 / 4
13,237
735
17,922
30,211
33,726
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 5
10,636
591
6,578
20,992
22,207
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
30
Kills
15
15
Deaths
31
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EROCK KIDD
Gilgamesh
12
2
9
8.25
W
5
2
12
5.5
W
Persephone
KEVIN3XD
Persephone
7
4
13
3.38
L
Cernunnos
Kourtneymw
Cernunnos
2
9
0
0.22
W
Da Ji
SHADYBRAH
Da Ji
3
0
11
8.5
L
Bastet
SauceyFab
Bastet
4
8
5
0.81
W
3
7
14
1.43
L
Janus
Unmichi
Janus
2
3
7
1.83
L
Odin
kousa20
Odin
6
4
4
2
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,874
Damage
56,475
76,624
Taken
114,513
35,606
Mitigated
77,818
19,324
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EROCK KIDD
Gilgamesh
18,674
7,473
0
2,093
15,460
8,855
1
4,230
11,064
0
51,994
W
20,914
9,102
0
707
8,646
3,906
1,195
3,074
5,510
46,930
0
W
Persephone
KEVIN3XD
Persephone
22,174
1,490
287
8,194
21,218
8,871
742
5,666
15,374
57,179
0
L
Cernunnos
Kourtneymw
Cernunnos
7,594
1,777
157
2,808
21,300
7,768
0
13,151
7,877
0
50,386
W
Da Ji
SHADYBRAH
Da Ji
15,982
3,969
0
5,232
17,084
8,438
4,380
5,725
11,157
0
57,711
L
Bastet
SauceyFab
Bastet
11,365
4,726
0
1,580
22,949
7,784
0
12,142
10,369
0
27,196
W
23,130
7,029
266
2,545
14,216
5,536
3,047
2,267
11,841
52,038
0
L
Janus
Unmichi
Janus
13,016
1,585
123
3,126
19,061
6,333
0
11,606
6,789
67,540
0
L
Odin
kousa20
Odin
17,922
4,973
0
250
30,211
33,726
0
16,559
12,778
1,679
45,784
L
6,578
634
274
1,610
20,992
22,207
0
10,833
9,740
26,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
61,272
428
Minions Killed
369
11
Camps Cleared
7
1,701,565
Distance Traveled
1,690,096
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,885
827
75
4
3
375,758
3
W
Vulcan
13,183
732
71
4
1
332,883
2
W
Persephone
14,927
829
95
5
2
326,575
1
L
Cernunnos
11,686
649
103
6
5
276,937
0
W
Da Ji
13,628
757
117
7
2
381,528
3
L
Bastet
13,100
728
30
2
1
301,540
0
W
Nu Wa
13,132
730
70
4
3
284,821
0
L
Janus
12,613
701
156
9
0
390,791
3
L
Odin
13,237
735
66
4
1
351,907
0
L
Geb
10,636
591
14
1
0
368,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role