Player Matchup

Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CoolingWings359
Janus
Level 48
God Stats
7W - 9L
1,463 SR
Queue Stats
108W - 157L
1,358 Elo+
Party 1
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 31
God Stats
27W - 33L
1,442 SR
Queue Stats
74W - 105L
1,317 Elo+
Party 2
Artio
Artio
MistahWhitee
Artio
Level 38
God Stats
0W - 3L
1,483 SR
Queue Stats
4W - 7L
1,412 Elo+
Solo
Thanatos
Thanatos
WarLord101202
Thanatos
Level 121
God Stats
7W - 15L
1,343 SR
Queue Stats
500W - 519L
1,473 Elo+
Party 1
Team Averages
Level 61
1,446 SR
1,412 Elo+

VS

Team Averages
Level 50
1,533 SR
1,380 Elo+
Ra
Ra
HanginoutBeincoo
Ra
Level 14
God Stats
2W - 0L
1,837 SR
Queue Stats
27W - 26L
1,327 Elo+
Party 3
Heimdallr
Heimdallr
SARGENTMAJOR79
Heimdallr
Level 47
God Stats
2W - 3L
1,186 SR
Queue Stats
19W - 47L
1,256 Elo+
Solo
Cupid
Cupid
Theodesius
Cupid
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 182L
1,386 Elo+
Party 3
Sol
Sol
URxDAYLYxSKRUBx
Sol
Level 82
God Stats
17W - 15L
1,569 SR
Queue Stats
60W - 49L
1,523 Elo+
Party 4
Loki
Loki
cashteamkley
Loki
Level 45
God Stats
21W - 19L
1,575 SR
Queue Stats
110W - 114L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 7
8,179
481
4,101
11,572
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 7 / 0
7,099
418
5,180
8,764
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
CuBbYxStArZ
Izanami
13
5 / 1 / 3
7,885
464
6,771
5,826
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,781
458
5,266
15,308
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WarLord101202
Thanatos
16
4 / 4 / 4
9,333
549
7,543
12,605
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,146
479
3,930
8,190
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
SARGENTMAJOR79
Heimdallr
14
1 / 2 / 3
8,457
497
7,737
10,508
5,098
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
13
1 / 4 / 3
7,582
446
2,816
10,273
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 1 / 2
9,994
588
14,270
9,470
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 3
8,655
509
8,039
7,806
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
16
16
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
7
4.5
L
1
7
0
0.14
L
Izanami
CuBbYxStArZ
Izanami
5
1
3
6.5
W
2
3
2
1
L
1
3
0
0.33
W
Heimdallr
SARGENTMAJOR79
Heimdallr
1
2
3
1.25
W
Cupid
1
4
3
0.63
W
8
1
2
9
L
Thanatos
WarLord101202
Thanatos
4
4
4
1.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
36,792
54,075
Taken
46,247
26,754
Mitigated
18,042
22,069
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,101
641
400
3,237
11,572
9,888
364
5,271
6,301
21,698
0
L
5,180
468
0
754
8,764
2,699
582
5,678
3,086
33,881
0
L
Izanami
CuBbYxStArZ
Izanami
6,771
4,761
0
807
5,826
1,939
0
2,743
3,083
0
49,637
W
3,930
845
1,785
3,250
8,190
3,202
409
3,021
5,099
35,078
0
L
5,266
231
0
6,179
15,308
7,577
1,014
0
15,307
35,580
0
W
Heimdallr
SARGENTMAJOR79
Heimdallr
7,737
2,493
0
1,988
10,508
5,098
767
4,331
5,518
0
45,967
W
Cupid
2,816
1,276
69
3,160
10,273
3,398
0
1,541
8,732
0
40,294
W
14,270
5,071
0
4,342
9,470
4,007
1,904
3,293
5,891
64,466
5,762
L
Thanatos
WarLord101202
Thanatos
7,543
2,480
0
10,692
12,605
4,651
0
3,239
9,366
0
55,741
W
8,039
1,384
257
3,507
7,806
2,337
297
1,396
6,277
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
42,834
373
Minions Killed
402
0
Camps Cleared
0
1,728,255
Distance Traveled
1,545,932
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,179
481
23
1
0
304,245
1
L
Janus
7,099
418
71
4
0
303,713
2
L
Izanami
7,885
464
111
7
0
310,490
3
W
Ra
8,146
479
51
3
0
316,947
1
L
Artio
7,781
458
67
4
0
478,903
0
W
Heimdallr
8,457
497
82
5
0
278,045
2
W
Cupid
7,582
446
77
5
0
283,607
3
W
Sol
9,994
588
120
7
0
302,610
4
L
Thanatos
9,333
549
101
6
0
330,904
8
W
Loki
8,655
509
72
4
0
364,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role