Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Derpyderk
Ganesha
Level 127
God Stats
7W - 6L
1,382 SR
Queue Stats
144W - 143L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Harrow41
Guan Yu
Level 112
God Stats
17W - 7L
1,723 SR
Queue Stats
176W - 186L
1,480 Elo+
Party 1
Sol
Sol
KingDunsparce
Sol
Level 44
God Stats
15W - 10L
1,280 SR
Queue Stats
33W - 25L
1,498 Elo+
Party 1
Anubis
Anubis
LordKiro711
Anubis
Level 109
God Stats
16W - 7L
1,684 SR
Queue Stats
158W - 163L
1,467 Elo+
Party 1
Team Averages
Level 92
1,514 SR
1,489 Elo+

VS

Team Averages
Level 56
1,450 SR
1,389 Elo+
Nemesis
Nemesis
Atom_Spawn
Nemesis
Level 29
God Stats
1W - 7L
1,444 SR
Queue Stats
8W - 17L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
IkutoDante
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,707 Elo+
Solo
Izanami
Izanami
Lxvendar
Izanami
Level 16
God Stats
2W - 5L
1,166 SR
Queue Stats
7W - 12L
1,087 Elo+
Party 3
Merlin
Merlin
RL_1994
Merlin
Level 78
God Stats
9W - 7L
1,611 SR
Queue Stats
121W - 129L
1,440 Elo+
Party 2
Hel
Hel
X-WA-STED-X
Hel
Level 56
God Stats
2W - 2L
1,530 SR
Queue Stats
41W - 56L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 1 / 3
7,383
671
6,594
8,813
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Derpyderk
Ganesha
11
0 / 0 / 13
7,243
658
5,607
8,037
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Harrow41
Guan Yu
12
5 / 2 / 4
7,514
683
8,739
12,066
7,663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
10 / 0 / 1
7,499
682
7,400
4,936
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
4 / 0 / 2
7,610
692
3,091
5,769
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atom_Spawn
Nemesis
7
0 / 6 / 2
4,810
437
2,126
9,178
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
IkutoDante
Sun Wukong
10
1 / 6 / 1
5,429
494
4,579
9,507
5,837
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Lxvendar
Izanami
9
0 / 6 / 0
5,369
488
4,809
8,410
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
RL_1994
Merlin
10
1 / 3 / 1
6,036
549
4,006
6,589
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 1
4,468
406
1,649
6,447
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
27
Kills
2
3
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
3
9.5
L
Nemesis
Atom_Spawn
Nemesis
0
6
2
0.17
W
Ganesha
Derpyderk
Ganesha
0
0
13
6.5
W
Guan Yu
Harrow41
Guan Yu
5
2
4
3.5
L
Sun Wukong
IkutoDante
Sun Wukong
1
6
1
0.25
W
10
0
1
10.5
W
Anubis
4
0
2
5
L
Izanami
Lxvendar
Izanami
0
6
0
0
L
Merlin
RL_1994
Merlin
1
3
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
17,169
39,621
Taken
40,131
21,867
Mitigated
12,044
21,279
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,594
1,809
0
8,494
8,813
3,638
1,326
1,238
7,575
0
35,548
L
Nemesis
Atom_Spawn
Nemesis
2,126
627
0
1,522
9,178
1,120
0
1,322
7,675
0
13,502
W
Ganesha
Derpyderk
Ganesha
5,607
960
0
1,994
8,037
6,049
697
1,316
6,721
27,266
0
W
Guan Yu
Harrow41
Guan Yu
8,739
1,450
836
4,108
12,066
7,663
1,011
665
11,401
3,078
33,410
L
Sun Wukong
IkutoDante
Sun Wukong
4,579
973
0
1,441
9,507
5,837
0
361
9,034
0
25,107
W
7,400
4,185
0
1,849
4,936
1,745
2,739
1,022
3,914
32,668
5,443
W
Anubis
3,091
341
0
3,998
5,769
2,772
733
1,569
4,200
50,001
0
L
Izanami
Lxvendar
Izanami
4,809
3,299
175
1,431
8,410
2,222
0
6,505
1,905
0
30,531
L
Merlin
RL_1994
Merlin
4,006
140
0
519
6,589
1,236
0
2,586
3,851
28,942
0
L
1,649
145
403
831
6,447
1,629
0
5,126
1,321
10,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
26,112
338
Minions Killed
235
0
Camps Cleared
0
1,117,667
Distance Traveled
1,034,727
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,383
671
55
5
0
232,799
0
L
Nemesis
4,810
437
36
3
0
200,037
0
W
Ganesha
7,243
658
5
0
0
244,720
5
W
Guan Yu
7,514
683
77
7
0
202,647
1
L
Sun Wukong
5,429
494
51
5
0
224,546
2
W
Sol
7,499
682
105
10
0
216,571
0
W
Anubis
7,610
692
96
9
0
220,930
0
L
Izanami
5,369
488
67
6
0
190,841
0
L
Merlin
6,036
549
58
5
0
215,551
4
L
Hel
4,468
406
23
2
0
203,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role