Player Matchup

Hercules
Hercules
Asmodeus GM
Hercules
Level 59
God Stats
32W - 28L
1,617 SR
Queue Stats
176W - 185L
1,528 Elo+
Solo
Sylvanus
Sylvanus
KWIKUMAT
Sylvanus
Level 145
God Stats
0W - 1L
1,401 SR
Queue Stats
12W - 12L
1,476 Elo+
Solo
Vulcan
Vulcan
PaRaGoN411
Vulcan
Level 33
God Stats
32W - 28L
1,599 SR
Queue Stats
127W - 152L
1,399 Elo+
Solo
Scylla
Scylla
WАTER
Scylla
Level 49
God Stats
0W - 2L
1,337 SR
Queue Stats
15W - 19L
1,513 Elo+
Solo
Awilix
Awilix
yaotzin22 60
Awilix
Level 104
God Stats
8W - 18L
1,411 SR
Queue Stats
121W - 148L
1,383 Elo+
Solo
Team Averages
Level 78
1,473 SR
1,460 Elo+

VS

Team Averages
Level 90
1,564 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AZ HYDR0
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,843 Elo+
Solo
Chaac
Chaac
BayBridge4lyf
Chaac
Level 147
God Stats
3W - 0L
1,767 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 1
Neith
Neith
McPuhPuh
Neith
Level 61
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
SnarfoPop
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asmodeus GM
Hercules
15
4 / 4 / 3
9,881
659
14,950
19,381
18,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
KWIKUMAT
Sylvanus
16
0 / 4 / 1
8,869
591
5,456
16,955
8,658
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
PaRaGoN411
Vulcan
18
2 / 2 / 3
10,275
685
17,299
7,635
2,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
WАTER
Scylla
15
0 / 3 / 5
9,184
612
7,256
7,709
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
1 / 3 / 1
8,985
599
6,744
10,678
4,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 2 / 10
10,393
693
5,346
14,746
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
AZ HYDR0
Fenrir
18
5 / 2 / 3
11,143
743
7,254
15,853
8,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 0 / 4
12,355
824
15,870
17,154
13,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
McPuhPuh
Neith
17
1 / 3 / 6
10,080
672
9,381
10,660
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SnarfoPop
Nu Wa
18
4 / 0 / 11
11,612
774
16,273
10,037
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
16
16
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
10
2.5
W
Fenrir
AZ HYDR0
Fenrir
5
2
3
3.25
L
Hercules
Asmodeus GM
Hercules
4
4
3
1.38
W
6
0
4
8
L
Sylvanus
KWIKUMAT
Sylvanus
0
4
1
0.13
W
Neith
McPuhPuh
Neith
1
3
6
1.33
L
Vulcan
PaRaGoN411
Vulcan
2
2
3
1.75
W
Nu Wa
SnarfoPop
Nu Wa
4
0
11
9.5
L
Scylla
WАTER
Scylla
0
3
5
0.83
L
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,705
Damage
54,124
62,358
Taken
68,450
36,631
Mitigated
44,807
13,553
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,346
284
659
2,386
14,746
13,081
737
7,825
6,456
23,616
0
W
Fenrir
AZ HYDR0
Fenrir
7,254
1,212
0
6,162
15,853
8,478
708
9,123
6,170
0
15,409
L
Hercules
Asmodeus GM
Hercules
14,950
1,110
0
4,623
19,381
18,535
2
7,643
10,973
9,071
21,940
W
15,870
2,710
0
6,246
17,154
13,897
1,035
7,531
9,409
0
62,729
L
Sylvanus
KWIKUMAT
Sylvanus
5,456
1,815
2,291
5,127
16,955
8,658
0
3,076
13,547
35,481
0
W
Neith
McPuhPuh
Neith
9,381
2,999
0
1,783
10,660
4,597
1,162
5,280
5,261
0
48,022
L
Vulcan
PaRaGoN411
Vulcan
17,299
9,688
0
0
7,635
2,915
0
3,071
4,518
69,464
0
W
Nu Wa
SnarfoPop
Nu Wa
16,273
3,793
192
2,458
10,037
4,754
1,804
2,938
6,650
41,714
0
L
Scylla
WАTER
Scylla
7,256
958
138
275
7,709
2,313
0
2,875
4,667
29,334
0
L
Awilix
6,744
2,372
475
624
10,678
4,210
1
3,763
6,822
0
23,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
55,583
372
Minions Killed
353
8
Camps Cleared
5
1,315,009
Distance Traveled
1,553,511
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,393
693
26
2
0
314,546
2
W
Fenrir
11,143
743
28
2
0
334,338
0
L
Hercules
9,881
659
39
3
0
270,642
8
W
Chaac
12,355
824
123
8
3
344,235
3
L
Sylvanus
8,869
591
74
5
0
238,646
0
W
Neith
10,080
672
102
7
1
269,637
0
L
Vulcan
10,275
685
150
10
3
293,334
4
W
Nu Wa
11,612
774
74
5
1
290,755
0
L
Scylla
9,184
612
61
4
3
202,645
1
L
Awilix
8,985
599
48
3
2
309,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role