Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JONOO_9
Achilles
Level 104
God Stats
2W - 2L
1,490 SR
Queue Stats
15W - 22L
1,386 Elo+
Party 1
Poseidon
Poseidon
JoeXotc
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,421 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,436 Elo+

VS

Team Averages
Level 100
1,457 SR
1,382 Elo+
Izanami
Izanami
AngryGhoul x
Izanami
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
205W - 306L
1,237 Elo+
Solo
Agni
Agni
Karma-Shadowfoot
Agni
Level 105
God Stats
26W - 29L
1,513 SR
Queue Stats
611W - 652L
1,474 Elo+
Solo
Chaac
Chaac
juanpyy
Chaac
Level 109
God Stats
2W - 2L
1,358 SR
Queue Stats
65W - 79L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 13
10,588
706
7,325
12,361
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
JONOO_9
Achilles
15
10 / 0 / 6
10,678
712
9,950
11,133
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
JoeXotc
Poseidon
14
3 / 1 / 11
9,526
635
8,549
7,668
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryGhoul x
Izanami
11
0 / 4 / 2
8,300
553
4,241
8,527
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 0
8,932
595
9,804
8,931
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
juanpyy
Chaac
11
0 / 5 / 2
8,161
544
7,880
12,645
8,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
13
9.5
L
Izanami
AngryGhoul x
Izanami
0
4
2
0.25
W
Achilles
JONOO_9
Achilles
10
0
6
13
W
Poseidon
JoeXotc
Poseidon
3
1
11
8.5
L
2
7
0
0.29
L
Chaac
juanpyy
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
21,925
31,162
Taken
30,103
29,505
Mitigated
13,955
7,869
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,325
1,317
444
3,446
12,361
14,822
29
3,289
8,547
19,602
0
L
Izanami
AngryGhoul x
Izanami
4,241
2,418
0
0
8,527
2,960
670
5,083
3,239
0
21,611
W
Achilles
JONOO_9
Achilles
9,950
2,764
0
1,985
11,133
11,905
375
2,703
8,026
1,044
22,831
W
Poseidon
JoeXotc
Poseidon
8,549
1,533
0
1,994
7,668
2,778
405
3,139
4,297
45,431
0
L
9,804
457
0
2,015
8,931
2,915
495
4,970
3,767
21,604
0
L
Chaac
juanpyy
Chaac
7,880
1,559
0
2,998
12,645
8,080
511
6,175
5,988
0
24,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
25,393
163
Minions Killed
135
7
Camps Cleared
3
836,623
Distance Traveled
738,189
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,588
706
33
2
2
272,714
4
L
Izanami
8,300
553
49
3
2
221,807
4
W
Achilles
10,678
712
45
3
3
273,237
1
W
Poseidon
9,526
635
85
6
2
290,672
1
L
Agni
8,932
595
57
4
1
252,045
1
L
Chaac
8,161
544
29
2
0
264,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role