Player Matchup

Kukulkan
Kukulkan
Jggphd2
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 3
Skadi
Skadi
Kabat2122
Skadi
Level 80
God Stats
7W - 5L
1,509 SR
Queue Stats
76W - 86L
1,362 Elo+
Party 1
Ra
Ra
RuGameMaster
Ra
Level 108
God Stats
0W - 1L
1,362 SR
Queue Stats
39W - 40L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Uchiha_Kolbika
Cernunnos
Level 89
God Stats
11W - 10L
1,514 SR
Queue Stats
140W - 162L
1,333 Elo+
Party 1
Thanatos
Thanatos
jggphd
Thanatos
Level 56
God Stats
2W - 2L
1,543 SR
Queue Stats
30W - 41L
1,324 Elo+
Party 3
Team Averages
Level 67
1,486 SR
1,326 Elo+

VS

Team Averages
Level 68
1,432 SR
1,375 Elo+
Artio
Artio
AlexXxBusch
Artio
Level 115
God Stats
7W - 9L
1,505 SR
Queue Stats
17W - 24L
1,370 Elo+
Party 2
Discordia
Discordia
HERTZAMANTIS
Discordia
Level 51
God Stats
17W - 10L
1,586 SR
Queue Stats
156W - 194L
1,380 Elo+
Solo
Chaac
Chaac
Sprilux
Chaac
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,362 Elo+
Solo
Fenrir
Fenrir
Wrace666
Fenrir
Level 46
God Stats
2W - 2L
1,241 SR
Queue Stats
7W - 5L
1,454 Elo+
Party 2
Neith
Neith
Хрюздюк
Neith
Level 46
God Stats
10W - 9L
1,328 SR
Queue Stats
50W - 55L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jggphd2
Kukulkan
15
2 / 5 / 1
9,274
488
4,792
9,527
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Kabat2122
Skadi
13
3 / 4 / 4
8,525
449
7,027
11,259
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 0
9,048
476
6,875
13,539
10,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Uchiha_Kolbika
Cernunnos
13
3 / 5 / 3
8,736
460
11,250
14,801
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
jggphd
Thanatos
14
2 / 6 / 2
8,757
461
5,133
12,865
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,052
476
4,955
15,817
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
HERTZAMANTIS
Discordia
18
10 / 2 / 3
11,324
596
14,963
6,507
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Sprilux
Chaac
17
4 / 2 / 7
10,331
544
11,259
13,576
12,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Wrace666
Fenrir
19
6 / 2 / 2
11,159
587
8,301
13,323
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 5 / 6
9,473
499
9,390
10,427
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
27
27
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Discordia
HERTZAMANTIS
Discordia
10
2
3
5.75
L
Kukulkan
Jggphd2
Kukulkan
2
5
1
0.5
L
Skadi
Kabat2122
Skadi
3
4
4
1.25
L
2
7
0
0.29
W
Chaac
Sprilux
Chaac
4
2
7
3.75
L
Cernunnos
Uchiha_Kolbika
Cernunnos
3
5
3
0.9
W
Fenrir
Wrace666
Fenrir
6
2
2
3.5
L
Thanatos
jggphd
Thanatos
2
6
2
0.5
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
48,868
61,991
Taken
59,650
26,515
Mitigated
39,463
19,488
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,955
556
947
4,932
15,817
14,033
859
1,518
14,299
18,002
0
W
Discordia
HERTZAMANTIS
Discordia
14,963
565
0
1,230
6,507
1,948
1,843
1,162
5,345
72,087
0
L
Kukulkan
Jggphd2
Kukulkan
4,792
248
0
480
9,527
3,141
160
6,398
2,749
50,736
0
L
Skadi
Kabat2122
Skadi
7,027
2,739
686
2,608
11,259
3,460
262
3,174
7,979
0
40,186
L
6,875
1,637
157
4,018
13,539
10,970
276
730
12,809
56,031
0
W
Chaac
Sprilux
Chaac
11,259
2,383
0
6,246
13,576
12,736
714
5,963
7,613
2,451
56,142
L
Cernunnos
Uchiha_Kolbika
Cernunnos
11,250
5,854
315
5,271
14,801
4,554
487
6,987
7,592
0
55,365
W
Fenrir
Wrace666
Fenrir
8,301
2,686
0
1,515
13,323
6,943
0
1,451
11,872
0
100,203
L
Thanatos
jggphd
Thanatos
5,133
1,457
0
5,953
12,865
4,390
0
2,499
10,154
0
45,388
W
9,390
2,605
0
1,717
10,427
3,803
2,926
1,573
8,854
0
46,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
51,339
453
Minions Killed
501
0
Camps Cleared
0
1,516,705
Distance Traveled
1,883,982
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,052
476
34
2
0
382,274
2
W
Discordia
11,324
596
133
7
0
374,653
7
L
Kukulkan
9,274
488
111
6
0
325,138
2
L
Skadi
8,525
449
67
4
0
274,191
3
L
Ra
9,048
476
104
5
0
310,543
5
W
Chaac
10,331
544
112
6
0
396,085
0
L
Cernunnos
8,736
460
99
5
0
241,031
2
W
Fenrir
11,159
587
145
8
0
396,371
0
L
Thanatos
8,757
461
72
4
0
365,802
0
W
Neith
9,473
499
77
4
0
334,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role