Player Matchup

Baron Samedi
Baron Samedi
Silver III
GoodKraut
Baron Samedi
Silver III
Level 129
God Stats
1W - 1L
1,782 SR
Queue Stats
23W - 35L
936 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Hawkin2
Sun Wukong
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
Kahiz
Izanami
Bronze III
Level 107
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 4L
1,441 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,612 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,500 SR
1,300 MMR
The Morrigan
The Morrigan
Silver II
 
The Morrigan
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Creatinpro
Tsukuyomi
Silver III
Level 124
God Stats
6W - 7L
1,407 SR
Queue Stats
35W - 56L
1,158 MMR
Solo
Odin
Odin
Gold III
Gosykiller
Odin
Gold III
Level 147
God Stats
165W - 119L
1,593 SR
Queue Stats
582W - 695L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoodKraut
Baron Samedi
14
2 / 8 / 2
11,050
614
10,155
17,683
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Hawkin2
Sun Wukong
13
1 / 7 / 3
10,585
588
7,601
20,657
23,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Kahiz
Izanami
13
2 / 6 / 0
10,476
582
8,082
13,305
4,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
UllrBastetThothGeb

VS

Bans
CliodhnaMulanMedusaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 2 / 13
12,672
704
12,838
10,946
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Creatinpro
Tsukuyomi
17
10 / 2 / 9
12,710
706
16,906
13,886
9,026
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 14
12,211
678
16,128
17,397
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
21
21
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
2
13
6.25
W
Tsukuyomi
Creatinpro
Tsukuyomi
10
2
9
7.25
L
Baron Samedi
GoodKraut
Baron Samedi
2
8
2
0.38
W
5
1
14
12
L
Sun Wukong
Hawkin2
Sun Wukong
1
7
3
0.36
L
Izanami
Kahiz
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
45,872
51,645
Taken
42,229
37,069
Mitigated
28,580
9,834
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,838
1,863
0
4,010
10,946
4,977
1,185
2,402
8,324
51,649
3,976
W
Tsukuyomi
Creatinpro
Tsukuyomi
16,906
3,396
0
4,830
13,886
9,026
332
3,867
8,460
103
55,702
L
Baron Samedi
GoodKraut
Baron Samedi
10,155
301
1,088
3,517
17,683
8,473
0
4,858
12,169
38,100
0
W
16,128
3,347
0
7,164
17,397
14,577
1,013
4,025
12,959
8,470
31,590
L
Sun Wukong
Hawkin2
Sun Wukong
7,601
1,380
0
2,234
20,657
23,973
0
4,273
15,126
0
27,116
L
Izanami
Kahiz
Izanami
8,082
5,122
0
2,995
13,305
4,623
0
3,534
9,383
0
44,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
37,593
190
Minions Killed
196
3
Camps Cleared
13
912,234
Distance Traveled
1,031,885
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,672
704
96
5
9
323,501
5
W
Tsukuyomi
12,710
706
61
3
3
328,427
5
L
Baron Samedi
11,050
614
75
4
1
284,444
7
W
Odin
12,211
678
39
2
1
379,957
4
L
Sun Wukong
10,585
588
27
2
1
335,483
7
L
Izanami
10,476
582
88
5
1
292,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role