Player Matchup

Hou Yi
Hou Yi
HaruHyuuga
Hou Yi
Level 20
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Sun Wukong
Sun Wukong
Schnitzler3000
Sun Wukong
Level 18
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Discordia
Discordia
ShiroganeTakashi
Discordia
Level 117
God Stats
3W - 2L
1,379 SR
Queue Stats
69W - 93L
1,404 Elo+
Party 1
Janus
Janus
Tsükiyomi
Janus
Level 42
God Stats
1W - 0L
1,915 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ole51g
Bacchus
Level 68
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 9L
1,497 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,482 Elo+

VS

Team Averages
Level 87
1,563 SR
1,500 Elo+
Ra
Ra
DanteDirewolf
Ra
Level 147
God Stats
3W - 1L
1,513 SR
Queue Stats
77W - 90L
1,453 Elo+
Solo
Chiron
Chiron
Gorg94
Chiron
Level 47
God Stats
9W - 12L
1,563 SR
Queue Stats
116W - 114L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
MadShooterMax
Ratatoskr
Level 89
God Stats
0W - 1L
1,536 SR
Queue Stats
15W - 22L
1,421 Elo+
Solo
Bastet
Bastet
MrSavage961
Bastet
Level 26
God Stats
2W - 6L
1,705 SR
Queue Stats
2W - 6L
1,673 Elo+
Solo
Kuzenbo
Kuzenbo
Zêrref
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HaruHyuuga
Hou Yi
20
15 / 4 / 3
16,428
913
33,127
20,152
8,698
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Schnitzler3000
Sun Wukong
18
3 / 3 / 9
12,082
671
14,777
16,055
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
17
0 / 2 / 2
10,741
597
8,834
9,208
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
19
5 / 7 / 4
13,227
735
19,426
19,333
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ole51g
Bacchus
19
3 / 0 / 12
13,850
769
10,883
24,200
30,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
11,301
628
13,949
16,899
7,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Gorg94
Chiron
20
5 / 4 / 5
12,781
710
18,835
20,061
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MadShooterMax
Ratatoskr
18
7 / 9 / 2
13,032
724
11,069
18,059
6,781
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
16
2 / 3 / 5
10,922
607
14,226
18,810
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Zêrref
Kuzenbo
16
0 / 4 / 8
10,536
585
14,074
24,387
39,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
26
Kills
16
16
Deaths
26
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Chiron
Gorg94
Chiron
5
4
5
1.88
W
Hou Yi
HaruHyuuga
Hou Yi
15
4
3
4.13
L
Ratatoskr
MadShooterMax
Ratatoskr
7
9
2
0.89
L
Bastet
2
3
5
1.5
W
Sun Wukong
Schnitzler3000
Sun Wukong
3
3
9
2.5
W
Discordia
0
2
2
0.5
W
Janus
5
7
4
1
L
Kuzenbo
Zêrref
Kuzenbo
0
4
8
1
W
Bacchus
ole51g
Bacchus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,047
Damage
72,153
88,948
Taken
98,216
62,439
Mitigated
71,582
29,859
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,949
402
2,279
4,138
16,899
7,642
1
8,074
8,444
46,855
0
L
Chiron
Gorg94
Chiron
18,835
7,176
1,087
5,852
20,061
7,581
0
4,981
14,830
0
62,670
W
Hou Yi
HaruHyuuga
Hou Yi
33,127
20,480
0
8,962
20,152
8,698
5,005
4,476
15,382
0
85,929
L
Ratatoskr
MadShooterMax
Ratatoskr
11,069
4,306
0
903
18,059
6,781
0
8,423
9,439
0
33,890
L
Bastet
14,226
2,484
22
2,934
18,810
10,401
0
7,863
10,111
0
24,525
W
Sun Wukong
Schnitzler3000
Sun Wukong
14,777
2,259
0
3,271
16,055
13,765
1,160
6,676
9,133
634
36,770
W
Discordia
8,834
567
0
1,213
9,208
3,125
519
3,750
5,377
49,074
0
W
Janus
19,426
971
404
3,469
19,333
6,644
0
5,885
13,296
63,809
0
L
Kuzenbo
Zêrref
Kuzenbo
14,074
3,490
0
900
24,387
39,177
0
10,170
13,499
26,037
0
W
Bacchus
ole51g
Bacchus
10,883
880
868
11,672
24,200
30,207
1,388
7,864
16,038
27,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,328
Gold Earned
58,572
420
Minions Killed
294
10
Camps Cleared
6
1,668,019
Distance Traveled
1,562,614
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,301
628
97
5
1
263,765
1
L
Chiron
12,781
710
106
6
0
277,911
0
W
Hou Yi
16,428
913
124
7
3
289,715
1
L
Ratatoskr
13,032
724
52
3
4
318,768
2
L
Bastet
10,922
607
21
1
1
376,049
2
W
Sun Wukong
12,082
671
60
3
2
318,233
1
W
Discordia
10,741
597
87
5
0
342,586
8
W
Janus
13,227
735
116
6
5
349,532
0
L
Kuzenbo
10,536
585
18
1
0
326,121
0
W
Bacchus
13,850
769
33
2
0
367,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role