Player Matchup

Baba Yaga
Baba Yaga
Chavakhi
Baba Yaga
Level 87
God Stats
22W - 18L
1,579 SR
Queue Stats
552W - 509L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
DeimiosX
Kuzenbo
Level 77
God Stats
19W - 14L
1,511 SR
Queue Stats
420W - 397L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Kurame83
Hou Yi
Level 29
God Stats
2W - 2L
1,378 SR
Queue Stats
48W - 57L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
NoctisAventura
Jing Wei
Level 147
God Stats
2W - 2L
1,378 SR
Queue Stats
522W - 477L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Zaryusu
Jormungandr
Level 65
God Stats
6W - 3L
1,733 SR
Queue Stats
381W - 341L
1,482 Elo+
Party 2
Team Averages
Level 81
1,516 SR
1,459 Elo+

VS

Team Averages
Level 81
1,502 SR
1,443 Elo+
Gilgamesh
Gilgamesh
DDRusher
Gilgamesh
Level 107
God Stats
2W - 3L
1,531 SR
Queue Stats
194W - 186L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Kuno3
Cernunnos
Level 88
God Stats
5W - 4L
1,551 SR
Queue Stats
111W - 115L
1,416 Elo+
Solo
He Bo
He Bo
NanaSuzume
He Bo
Level 85
God Stats
1W - 2L
1,393 SR
Queue Stats
131W - 136L
1,402 Elo+
Party 1
Nemesis
Nemesis
ZelGaDisA
Nemesis
Level 106
God Stats
5W - 13L
1,291 SR
Queue Stats
307W - 313L
1,511 Elo+
Party 1
Merlin
Merlin
Лэнги
Merlin
Level 20
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chavakhi
Baba Yaga
18
7 / 4 / 13
11,235
803
15,644
15,064
6,756
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DeimiosX
Kuzenbo
19
7 / 3 / 16
11,468
819
15,287
23,400
26,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Kurame83
Hou Yi
14
5 / 7 / 6
10,128
723
8,539
12,741
4,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
20
6 / 4 / 12
11,997
857
25,851
13,598
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Zaryusu
Jormungandr
18
4 / 3 / 15
10,867
776
10,797
23,431
20,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDRusher
Gilgamesh
17
4 / 6 / 11
9,376
670
18,481
30,448
15,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Kuno3
Cernunnos
18
6 / 7 / 9
11,089
792
18,195
16,998
7,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
16
1 / 7 / 9
9,420
673
8,816
12,928
6,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ZelGaDisA
Nemesis
16
6 / 4 / 8
9,592
685
10,725
14,355
6,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Лэнги
Merlin
15
1 / 6 / 10
8,932
638
9,200
9,786
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
29
Kills
18
21
Deaths
30
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Chavakhi
Baba Yaga
7
4
13
3.38
L
Gilgamesh
DDRusher
Gilgamesh
4
6
11
1.58
W
Kuzenbo
DeimiosX
Kuzenbo
7
3
16
5
L
Cernunnos
Kuno3
Cernunnos
6
7
9
1.5
W
Hou Yi
Kurame83
Hou Yi
5
7
6
1.14
L
He Bo
1
7
9
0.79
W
Jing Wei
6
4
12
3
W
Jormungandr
Zaryusu
Jormungandr
4
3
15
3.83
L
Nemesis
ZelGaDisA
Nemesis
6
4
8
2.5
L
Merlin
Лэнги
Merlin
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,118
Damage
65,417
88,234
Taken
84,515
64,177
Mitigated
39,469
38,105
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Chavakhi
Baba Yaga
15,644
1,514
1,086
5,007
15,064
6,756
21
2,131
12,933
24,687
0
L
Gilgamesh
DDRusher
Gilgamesh
18,481
3,086
0
8,612
30,448
15,427
0
12,597
17,851
431
26,596
W
Kuzenbo
DeimiosX
Kuzenbo
15,287
4,208
1,688
8,860
23,400
26,373
522
4,695
17,539
19,451
0
L
Cernunnos
Kuno3
Cernunnos
18,195
8,367
979
5,203
16,998
7,538
754
8,404
8,594
0
38,146
W
Hou Yi
Kurame83
Hou Yi
8,539
5,382
472
2,285
12,741
4,766
104
4,178
8,563
0
14,240
L
He Bo
8,816
77
2,837
1,762
12,928
6,240
0
7,970
4,958
20,750
0
W
Jing Wei
25,851
15,691
3,164
4,775
13,598
5,354
3,081
2,789
10,246
0
57,927
W
Jormungandr
Zaryusu
Jormungandr
10,797
2,330
1,519
9,249
23,431
20,928
1,274
4,654
18,777
32,522
0
L
Nemesis
ZelGaDisA
Nemesis
10,725
2,516
395
3,292
14,355
6,415
286
5,799
8,556
0
20,560
L
Merlin
Лэнги
Merlin
9,200
787
1,378
867
9,786
3,849
175
6,958
2,828
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,695
Gold Earned
48,409
146
Minions Killed
123
0
Camps Cleared
0
1,190,493
Distance Traveled
1,194,238
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,235
803
24
2
0
235,327
0
L
Gilgamesh
9,376
670
12
1
0
252,727
0
W
Kuzenbo
11,468
819
12
1
0
277,644
0
L
Cernunnos
11,089
792
40
3
0
213,036
0
W
Hou Yi
10,128
723
17
1
0
221,965
0
L
He Bo
9,420
673
30
2
0
216,981
4
W
Jing Wei
11,997
857
75
5
0
229,088
1
W
Jormungandr
10,867
776
18
1
0
226,469
3
L
Nemesis
9,592
685
18
1
0
301,430
2
L
Merlin
8,932
638
23
2
0
210,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role